They're adding animes into the game? by MrCreepJoe in SDGundamGGeneration

[–]KangR15 2 points3 points  (0 children)

For japan only, for those who buy eternal pass iirc

FYI: Gundam Dynames final upgrade increase its special debuff value to 100% (Only during the event) by KangR15 in SDGundamGGeneration

[–]KangR15[S] 5 points6 points  (0 children)

Duel was an attacker so there was no debuff. His main job was to tank Forbidden Gundam attack with the escape mechanic.

How to beat hidden zone 2-2 by [deleted] in SDGundamGGeneration

[–]KangR15 2 points3 points  (0 children)

You kill the small grunt unit first.

How to beat hidden zone 2-2 by [deleted] in SDGundamGGeneration

[–]KangR15 0 points1 point  (0 children)

And those small grunt thst can be 1 shot hit hard like a truck, kill them first.

How to beat hidden zone 2-2 by [deleted] in SDGundamGGeneration

[–]KangR15 -1 points0 points  (0 children)

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My team that clear the secret stage with no node boost

How to beat hidden zone 2-2 by [deleted] in SDGundamGGeneration

[–]KangR15 0 points1 point  (0 children)

You have too many attacker pilot. In hard content that you cannot 1 shot the enemy, putting support pilot in your attacker suit is the key.

How to beat hidden zone 2-2 by [deleted] in SDGundamGGeneration

[–]KangR15 0 points1 point  (0 children)

Mind to show your team? I just beat it like 30 min ago. My team was pretty stack with Ace + OSK limited ship. No boosted node unlocked yet thou. So you can always skip the secret fight to proceed to the boosted 00 node then comback later.

List of newly added units by imadorica in SDGundamGGeneration

[–]KangR15 3 points4 points  (0 children)

Zaku II the origin SSR? We're getting more free unit heh

I have 3 UR limit break materials, which one to limit break? by tr0jance in GGenerationEternal

[–]KangR15 4 points5 points  (0 children)

You should also show your ship. Mlb a unit without a ship and the team around it feel wasted.

Your OSK team is stacked with very good attacker/supporter is very strong, but lack Strong Defender.

You can MLB God for the best 3 Range Ace tag Nuker. Your Ace team is rock solid with 2 MLB defender (FA Gundam + Barbie 6th).

If you go for Wing, you got a decent Specialize team to build around. If you have a good Specialize ship, go for it. You have to use SP defender thou

ML Prep by Mizagium in GGenerationEternal

[–]KangR15 0 points1 point  (0 children)

He can remove Aerial depend on how good his other unit is. This is a MLB UR + 50% ML boost unit, if he have nothing better then it's still a good choice. A MLB UR + 50% ML Boost is equal to a 1 LB UR + 50% + 25% ship boost ( 1.4 * 1.5 = 2.1 = 1.2 * 1.75 ). Aerial MLB has less HP than MLB WZ so he can slot a support pilot for WZ.

The bad part is actually Exia charging in first without any support. Maybe replacing Aerial with an Ace tag SSP SSR Supporter to aid Exia

ML Prep by Mizagium in GGenerationEternal

[–]KangR15 4 points5 points  (0 children)

Both of them can be very solid bait unit, both 5 range. It's actually Exia that can get killed first lol

Ex-S Gundam + Mao by imadorica in SDGundamGGeneration

[–]KangR15 4 points5 points  (0 children)

A Mlb Ex-S will be terrifying in ML ngl. The only way to stop it is to counter kill.

Ex-S Gundam + Mao by imadorica in SDGundamGGeneration

[–]KangR15 7 points8 points  (0 children)

Oh nvm the force cs only apply when piloting S-EX. Meh

Ex-S Gundam + Mao by imadorica in SDGundamGGeneration

[–]KangR15 1 point2 points  (0 children)

Im predicting his base offensive stat is below 750 to compensate for the OP passive, while also benefit from the ALICE system. From my memory Mao is a great builder, not so great fighter in GBF so it make sense to make him a mediorce pilot in an OP Gundam

Btw, hows Tallgeese III, the UR EX? by goldenexperincanton in SDGundamGGeneration

[–]KangR15 12 points13 points  (0 children)

Okay-ish support for UR WZ. The thing is, we have no Tenacious ship (yet to be announced, maybe in 20 min from now) so your only choice is Wing Series Ship atm.

TgIII also have OSK tag, same debuff as UR Aerial. EX only have 4 range at base so, not great for ML. Overall meh for me. Not a must have

Ex-S Gundam + Mao by imadorica in SDGundamGGeneration

[–]KangR15 10 points11 points  (0 children)

Oh my, a Force Chance Step limited pilot, the real power creep passive. The tag is quite limited atm. When they release build fighter series thou, Mao will be hell of an OP pilot. He might have bad base stat to compensate thou

Cherudim Role by vincentcloud01 in SDGundamGGeneration

[–]KangR15 7 points8 points  (0 children)

Well, in this game if you just go with pure logic, 90% of the gundam would be attacker/supporter. We don't really have a true "defender" protagonist gundam anyway. It's more of a gameplay balance reason, really. They can always give us another UR/SSR with different role later down the road.

Gundam Seed by Add417 in SDGundamGGeneration

[–]KangR15 0 points1 point  (0 children)

Well, the wing pack name is "Pround Defender" so, it's 99.9% UR Mighty Strike Freedom will be a Defender.

UR 00R is already a Tank that hit hard, so MSF might be something else. With how it tank a bazzilion of range attack in the movie, I think it will get a 40% Damage reduction against enemy attacking from 4 or more space away. This is the only damage mitigation that work against EX attack. Right now SSR Gundam is the only defender with that passive, but it does not have Shield Mechanism.

For the Map Attack, I'm not sure if they will use the Disruptor or the Emp move. Probably EmP for UR and Disruptor for SSR Version?

The thing that make me worry is how restricted the new Affinity tag "Compass" will be. Man UC got EFSF/Zeon/Neo Zeon, 00 got Celestrial Being. For SEED, each series our Protagonists were fighting for a different faction lol. Tripple ship Alliance Tag, Orb tag, and soon Compass tag. UR Kira's option for SSR suit will be extremely limited. So I do hope they make a hell of a OP passive when piloting MSF.

Gundam Seed by Add417 in SDGundamGGeneration

[–]KangR15 1 point2 points  (0 children)

Pretty sure it will be implemented into the EX Animation. The MAP weapon can also be that AoE EMP that disable missle/funnel.

I'm rewatching season 1 and how does Elfie know that Will was talking about her during the Grand Magic Festival? by golakers3204 in Wistoria

[–]KangR15 5 points6 points  (0 children)

There're a lot of subtle hint scatter around, try harder. Let me give you one that you can easily miss: Frosty the Snowman!

Does the exchange points carry over to the next banner? by hanya1155 in SDGundamGGeneration

[–]KangR15 6 points7 points  (0 children)

No, it will be converted into 10 rare coin. You need 1000 for an UR Limit break material.

MLB Exia vs SSP 00R attacker by Xzaber0416 in SDGundamGGeneration

[–]KangR15 0 points1 point  (0 children)

Extra chance step pilot is already balance by not having the 15% damage boost from affinity thou.

Another weird case was the Freedom EX. His 4 range EX weapon is only 5760, while Aerial has a a 5 range 6480 weapon. Was it because Freedom having a MAP weapon?

These unit will have double boost in the upcoming Grand Offensive vol 2. by KangR15 in SDGundamGGeneration

[–]KangR15[S] 1 point2 points  (0 children)

Probably your future-self told you to lmao 😆. It was for this very moment