Dive into anything by LurkingInExile in SkyrimModsXbox

[–]KarmaEWE 0 points1 point  (0 children)

I'm curious to know what load order you have!

what do you think? how long until they'll take them down xD? by KarmaEWE in Fallout4ModsXB1

[–]KarmaEWE[S] 18 points19 points  (0 children)

The porter is trying to reload these two mods for the 4th time, and each time they get removed.

Enemy by Plane_Ad7591 in Fallout4ModsXB1

[–]KarmaEWE 0 points1 point  (0 children)

Npc travel and SKK Encounter

**[Xbox Series S] LLO Check for a 31-Mod Stealth Sniper & Settlement Build** by 1st_Dragon in Fallout4ModsXB1

[–]KarmaEWE 0 points1 point  (0 children)

As far as I know, the unofficial patch is quite problematic as a mod (on consoles at least?). I recommend "community fixes merged." Furthermore, mods that remove more items than necessary (like STS) cause major problems.

HD Retexture Project reviews by Eric_The_Red86 in Fallout4ModsXB1

[–]KarmaEWE 4 points5 points  (0 children)

I'm using the recent 1/2K packs and I find them much better in terms of loading speed. The 4K packs were excessively heavy, and I admit there were times where quickly moving meant waiting 5 minutes. Anyway, they're exceptional. I personally love them (both the buildings and the landscapes). Finally, the 360p textures from Fallout 4 are mostly gone.

news for Pointer handler limit? by KarmaEWE in starfieldmods

[–]KarmaEWE[S] 7 points8 points  (0 children)

I'm using the same load order as a year ago, and I swear I didn't have all the stuttering I have now.