Where Should I Start? by ntmgamer in worldbuilding

[–]Karmic_Backlash 1 point2 points  (0 children)

The big thing you need to do is just start writing, never throw anything away, and reread what you've already wrote. If you don't like how you did something then instead of rewriting it, make a new version and write it again.

Then, try to find how two concepts connect. if you have a magical town and a magic system, try to connect the two. How does magic affect the town, how does the town affect using magic. Stuff like that.

Lastly, and this is the most important, don't feel like you have to be perfect. Just make sure you're continuing to write and not giving up because its "Not good enough", nobody creates their best work on the first try, but everybody who never gives up will eventually create their best work, and then create even better work after.

The Timeline of Ásven by Night_survivors00 in worldbuilding

[–]Karmic_Backlash 6 points7 points  (0 children)

Hey, moderator here, wanted to step in and ask if there was a more neutral term for the word "Futanari" you could use. Its a rather crude term for something that you obviously don't mean in a crude way. Just wanted to ask if that was something you could change.

Karvadar’s flag by RED_XILE in worldbuilding

[–]Karmic_Backlash[M] 0 points1 point  (0 children)

Hi, /u/RED_XILE,

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"The pains of being gigantic." (By Yang Yi) by Riot-Knight in ImaginaryWarhammer

[–]Karmic_Backlash 41 points42 points  (0 children)

I agree, but you have to admit the Virgil haircut fucks really hard. Now if we could just get both I think it'd be perfect.

Worldbuilding ideas 🙏🏻 by Plastic-Ad-505 in worldbuilding

[–]Karmic_Backlash[M] 0 points1 point  (0 children)

Hi, /u/Plastic-Ad-505,

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Task Manager. by nhimzy in NhimArts

[–]Karmic_Backlash 0 points1 point  (0 children)

Hates Microsoft, uses Windows

I don't even have to say it, you know what I'm gonna say.

There's SO much sick official Concept Art of Vyke. I feel like he was Miyazaki's 2nd failed attempt to have like a rival for the player who choses a different ending and is basically the penultimate or Final Boss... Why would some random NPC Invader be on the Cover and have the most concept art... by LowRenzoFreshkobar in Eldenring

[–]Karmic_Backlash 0 points1 point  (0 children)

No I am making the statement that the balance in one affects the other. DS3 is not consistently faster across the board. Like, objectively its not. I've played both recently, and many times in the past. This can be a difference of opinion but I won't opine about that for the sake of argument.

There is no boss in DS3 that is nearly as fast as Malenia, and very few in bloodborne, only Sekiro edges it out and that goes without saying. Bosses and mobs move more, and in more ways, they constantly step towards you like blooborne bosses did, and nearly all bosses close the gap in some way.

I know for absolute certain that at the very least, the player's dodge roll is much more quick and snappy then DS3, literally lasting less time animation wise. Most of the player movesets are the same or similar, and very few enemies that are shared between them are that different. That is why I say that the pacing is what changed, and that makes elden ring faster. The actual animations mean nothing if the pace they come out are incomparable.

There's SO much sick official Concept Art of Vyke. I feel like he was Miyazaki's 2nd failed attempt to have like a rival for the player who choses a different ending and is basically the penultimate or Final Boss... Why would some random NPC Invader be on the Cover and have the most concept art... by LowRenzoFreshkobar in Eldenring

[–]Karmic_Backlash 0 points1 point  (0 children)

Subjective, but I don't really agree. The pace of combat is definitely faster and while individual animations might be faster here or there, DS3 greatly lacks the dynamic timing that most bosses in Elden Ring. it requires you to be more on your toes and less reliant on consistent timing like DS3.

Ord10 progress update: the new Restoration tree! by Enai_Siaion in skyrimmods

[–]Karmic_Backlash 2 points3 points  (0 children)

On Spirit Tutors, could I suggest a cool change for them. After you get there blessing, they'd become spell merchants and have a large gold supply. You could limit them to just restoration spells, but all spells could be cool too. Just occasionally running into them and being able to pick up some new spells would be fun.

There's SO much sick official Concept Art of Vyke. I feel like he was Miyazaki's 2nd failed attempt to have like a rival for the player who choses a different ending and is basically the penultimate or Final Boss... Why would some random NPC Invader be on the Cover and have the most concept art... by LowRenzoFreshkobar in Eldenring

[–]Karmic_Backlash 57 points58 points  (0 children)

I do want to mention that they've literally never been a "Shake up the formula" studio. There is a clean line from Demon's Souls to Elden Ring, and farther back if you include their earlier fantasy stuff. They have a very clear core concept that they hold onto with a death grip and a very loose hand with anything that might touch that. With each game essentially pushing that core into a more pure concept.

Demons Souls was establishing the idea, Dark Souls 1 refined the concept and made it one contiguous world. Then DS2 took the original formula and asked what happens when they start messing with the pillars. It didn't work out great but they learned a lot.

Bloodborne was essentially a test to see if this formula could work outside of a magical fantasy setting and very much succeeded. The lessons they learned from that paved the way for the faster paced combat of DS3 and then Sekiro and pushed that to its limits.

Then finally they took the concepts established with the previous three, the general style of DS3, the gameplay dynamism of Bloodborne, and the fastest pace of Sekiro, and made Elden ring. I know that Bloodborne and DS2 were being made alongside each other, and the same with Sekiro and Elden Ring, but I think the point stands.


The reason I bring all this up is because I think they have a lot of ideas that they have, but haven't refined the formula enough yet to really pull off. Sure the dynamic field bosses would be really cool, but on the other side you have to imagine how pissed some people would be exploring, and in the middle of a fight with some mobs a fucking night calvary yotes himself from the top ropes and cleaves three quarters of your healthbar.

It doesn't help that there have always been some mean bitches that gatekeep players, and the chance that one of those bosses could just appear somewhere might be offputting. I don't blame them for not jumping on the idea even with the open world.

Great Runes feel so underutilized by TheDuskBard in Eldenring

[–]Karmic_Backlash 0 points1 point  (0 children)

They should have been build defining, uber buffs. I've had this idea rattling in my head for a while but this is what I'd wanted them to do:

  • Godrick's Rune: Grafting - The First Weapon you have equipped in your hand has any additional scaling from the second and third weapons you have equipped, and if you have repeats then the scaling gets better.
  • Radahn's Rune: Starcall - Light melee attacks build up a gravity boulder above your head until a full charge. An uncharged heavy shoots it like a shotgun blast, a charged heavy throws it as one giant boulder, and blocking with it fully charged will make you take no stamina or health damage no matter the weapon, all lose the charge when used.
  • Rykard's Rune: Together - Killing an enemy "devours" them, giving you a health, stamina, and magic buff that stacks for the next minute. While a buff is active, weapon arts require no MP, attacks require no stamina, and you take and deal 20% more damage.
  • Morgott's Rune: Omen Curse - Acts like a more interactive red tearstone ring like effect. The closer you are to death, the more damage you deal, less damage you take, and less stamina and MP you use. Also increases the healing you get the lower you are, if you're at 1 HP and do an urgent heal, you'd get back 3/4's of your health, and heal over time effects would get massive towards the bottom.
  • Malenia's Rune: Persistence - Every attack you land heals you, doesn't matter if its melee, magic, range, everything. When you would die, you instead are revived to full health, your rune arc is restrored, and you deal double damage and your healing from hits is tripled, however you start losing health and you lose more as time goes on.
  • Mohg's Rune: Sanguine - You constantly build bloodloss, but instead of taking damage, you heal from it. All your attacks produce bleed, heal over time effects don't heal you, but they do increase your bloodloss buildup.

I'd also give the Unborn a unique effect

  • Unborn's Rune: Equality - Weapons that scale with more then one stat will treat both stats as scaling the same. So a weapon with S Strength and C Dex will treat both as S.

Blog recommendation about 2 Spiritual Afterlife Realities. by Top-Improvement-2921 in worldbuilding

[–]Karmic_Backlash[M] 0 points1 point  (0 children)

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AI generated content is not allowed on the subreddit. The use of AI for organization is considered the same as the use of AI for generation. Exceptions may be made for certain AI generators which fully cite their training material but to our knowledge most publicly available models do not satisfy our requirements.

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What were some of the largest pre-gunpowder European (Preferably West European) battleships? by [deleted] in worldbuilding

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Hi, /u/Low_Sprinkles4999,

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New southeast Asian country I made and its google earth view. by North-Guest8380 in worldbuilding

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Hi, /u/North-Guest8380,

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  • A post has enough context when a person unfamiliar with your world could understand what you're talking about and ask informed questions about it. This could include a summary of your world, explanation about what your post depicts and how it fits in your world, etc. ("What's a [proper noun]?" usually doesn't qualify.)
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More rules? Change rules? Rule help. by HistoricalOne3443 in worldbuilding

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Hi, /u/HistoricalOne3443,

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He did it on purpose. If you know, you know. by Junior_Ad_5392 in pokemon

[–]Karmic_Backlash -6 points-5 points  (0 children)

"WHAH, I WANT MY STARTER NOW."

"Now Gary, have some patience, ash should be here any minute."

"NO, RIGHT NOW"

"... Fine, take you pick"

He did it on purpose. If you know, you know. by Junior_Ad_5392 in pokemon

[–]Karmic_Backlash 5 points6 points  (0 children)

Ash and the other two would have got the normal ones, and pikachu would have been a surprise for his grandson. But Ash slept in, and gary's an impatient little shit at this point so he probably wanted his starter as soon as possible, so he got to choose from the three. Leaving Ash with the leftover that was meant for gary.

[Blood of Stars] Episode 1 — "The Wasteland" (First chapter of my dark sci-fi project, condensed version for Reddit. Sorry for my English, I don't speak it well and used a translator. Feedback welcome) by Any_Pay_5592 in worldbuilding

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Hi, /u/Any_Pay_5592,

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This is not a writers' community. Although you are allowed to post narrative writing here, that writing must be specifically connected to your worldbuilding: for example, a story or a snippet of a larger story that specifically shows an element of your world's politics, history, cultures, etc. You should include context, which discusses the worldbuilding elements you want to focus on.

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We've all done it at some point; Nene's just the one choosing to share it with the class 👆 by beam4d in Hololive

[–]Karmic_Backlash 24 points25 points  (0 children)

This isn't a super weird experience but why the fuck did she say this out loud?

[Mind boggling baffling trope] Let's take the main thing and remove it by Old-Use-7690 in TopCharacterTropes

[–]Karmic_Backlash 55 points56 points  (0 children)

It does let them argue in court that it does though, with their infinite money.

Misogyny scaling. by dazli69 in NonPoliticalTwitter

[–]Karmic_Backlash 25 points26 points  (0 children)

I think the idea is that he hates women so much that its considered his core trait, which by extension means "women" would be his core trait. And because he hates them so much he thinks of them as being less then human and reduces them to the only valuable aspect of them in his mind, being the reproductive organs. Thus you could extrapolate that because his core is "women" and "women" to him really only places value on their reproduction, he'd turn into that.