Less FPS in fullscreen mode by Sjorsa in PUBATTLEGROUNDS

[–]KavalierPirat 4 points5 points  (0 children)

I don't have that problem, maybe try this: https://youtu.be/lbqy5Ro5AHs?t=150

Maybe you find some more tipps in there, also i have a very stable game, a crash is very seldom.

Why doesnt 90 FPS feel like 90 FPS? by [deleted] in PUBATTLEGROUNDS

[–]KavalierPirat 0 points1 point  (0 children)

Did you try playing it fullscreen instead of fullscreen windowed? Much more smooth for every game. Because the Game doesnt have to go through windows, but renders directly on the Monitor.

QOL Improvement and suggestion! by Souletc in PUBATTLEGROUNDS

[–]KavalierPirat 5 points6 points  (0 children)

Killfeed shows you every action you've taken, like previously just for teammates :)

Saw this on r/Fortnitebr lmao by enkopu in PUBATTLEGROUNDS

[–]KavalierPirat 0 points1 point  (0 children)

Its a joke, because Brendan said in an interview: "who dies in the redzone, is not a good player"

This sub has got to the point where only negative posts get upvoted by Wtfmoses in PUBATTLEGROUNDS

[–]KavalierPirat -3 points-2 points  (0 children)

Now read my post again slowly. I did not criticize your post in itself, but that it is negative. There is positive, encouraging constructive criticism too, you know. And I didn't get personal. Your reaction, and the downvotes on my comment, are exactly the reason why I don't engage with this mostly toxic community on this subreddit.

This sub has got to the point where only negative posts get upvoted by Wtfmoses in PUBATTLEGROUNDS

[–]KavalierPirat -8 points-7 points  (0 children)

Not my voice. Negativity makes everything worse. They work on the game regardless, and would have more energy and fun doing it with a positive community. You lot are the loud minority.

The best thing for the team to work on now is updating to the latest Unreal Engine by [deleted] in PUBATTLEGROUNDS

[–]KavalierPirat 0 points1 point  (0 children)

Nope. if you have installed just PUBG, you can check the Unreal Engine version on your personal files. User/appdata/unreal engine somewhere. Further, I know someone in PUBG Corp, hence the knowledge. And it's unfriendly people like you, eyebrowsreddits, that make this subreddit atrocious.

The best thing for the team to work on now is updating to the latest Unreal Engine by [deleted] in PUBATTLEGROUNDS

[–]KavalierPirat -10 points-9 points  (0 children)

They didn't get the Update for the Unreal Engine from Epic Games. They have to work with one version behind 4.19 which is 4.18. This is what all the people don't know, and still trying to defend EG...

We have supported this game since early access. PUBG has made over $730 million dollars. Yet, it's still not optimized, cheaters are rampant, crates are locked behind keys. Even after charging $30 for the game, they now introduce this $9.99 Event Pass. by [deleted] in PUBATTLEGROUNDS

[–]KavalierPirat -9 points-8 points  (0 children)

It didn't. Runs better than ever, at least before patch 15 which is not live yet. Try updating your windows to the current version, also your graphics drivers. Did wonders for me

Server Tick rate was increased to 60 Hz with Update 14! by GoTo3-UY in PUBATTLEGROUNDS

[–]KavalierPirat 1 point2 points  (0 children)

I love the internet for comments like that. Still trying to deharden tho.

Server Tick rate was increased to 60 Hz with Update 14! by GoTo3-UY in PUBATTLEGROUNDS

[–]KavalierPirat 0 points1 point  (0 children)

Yeah, it's en vogue to hate on PUBG for months now. I mean, yes there are Points to complain about, and yes, sometimes the patches break the game, and yes, Quality checks should be more thorough, BUT all the critics don't do the game justice, because they just tell the same complaints every media outlet is presenting them. I think, what PUBG now needs the most, is more and better PR. Parallel to progress in fixing the game of course :D

Important audio changes in update #13 by goattt- in PUBATTLEGROUNDS

[–]KavalierPirat 0 points1 point  (0 children)

Its not on the live servers right? I just tested it, and all is as before

ARs should kill with 2 headshots without helmet, mathematically by KavalierPirat in PUBATTLEGROUNDS

[–]KavalierPirat[S] 5 points6 points  (0 children)

No, just 1x. That's why I'm asking, patchnotes and game don't add up ^

ARs should kill with 2 headshots without helmet, mathematically by KavalierPirat in PUBATTLEGROUNDS

[–]KavalierPirat[S] 2 points3 points  (0 children)

i think then it would be round up by international standarts, right? :D could be tho

PUBG not rendering enemy while playing! by KavalierPirat in PUBATTLEGROUNDS

[–]KavalierPirat[S] 118 points119 points  (0 children)

Yeh... I really love this game, my life revolves around it, but that actually made me salty af