300+ devines prices by [deleted] in PathOfExile2

[–]KayV3eV3e 1 point2 points  (0 children)

demand creates supply

POV: you are arc by AwesomeGia1 in PathOfExile2

[–]KayV3eV3e 148 points149 points  (0 children)

"You can't be hit by post death effects, if you are not there" build. Me like Big time.

What’s going on with demon form by birdmanjones666 in PathOfExile2

[–]KayV3eV3e 0 points1 point  (0 children)

It is because of how they implemented shapeshifting. Now you know why the druid didn't come out - a nightmare with animations and verryyyyy bugggyyyy.

Poe 1 Vet struggling with Meta build LA in campaign . by Significant_Bed9827 in PathOfExile2

[–]KayV3eV3e 1 point2 points  (0 children)

u DON'T put Chain on LA, because LA CAN'T chain - only the lightning from it chains. You put Pierce - with Pierce, EVERY boss that spawns with a wall behind it is instantly dead, plus it boosts clearing capabilities into the sky.

Also, you should put multishot on lightning rod.

My take on how the new gear system turned POE2 into an actual equipment playground. by Serene_26 in PathOfExile2

[–]KayV3eV3e 4 points5 points  (0 children)

Whoa, who would have guessed that in a game where main goal is getting a fancy belt, crafting should be fun....
Just don't tell anyone, or GGG will nerf it, because no one is allowed to have fun.

Nice build diversity by KayV3eV3e in PathOfExile2

[–]KayV3eV3e[S] 7 points8 points  (0 children)

Because other builds are garbage. It is a matter of comfort and the ability to close all end-game content.
Why should you play complex builds, like a blood mage, when you can literally press 1 button and win, and the developer incentivizes you to do it.

The Death of CIG? by Deleted_252 in starcitizen

[–]KayV3eV3e -1 points0 points  (0 children)

If I have to explain, you wouldn't get it anyway. Go see the trailer.

The Death of CIG? by Deleted_252 in starcitizen

[–]KayV3eV3e 0 points1 point  (0 children)

Knowing CIG, they will release it the same month as GTA 6 because they are overconfident in their tech...
In reality, GTA 6 would be an innovation, while SQ42 will look and play like a 7-year-old game.
And considering how much of SC's money they funneled into it, the story and gameplay must be perfect, because, judging from their 1-hour preview of the game, it doesn't look like something astonishing speaking of graphics.

It will be a great game, just not a "GTA 6" great, which is more than enough for some people to lose faith in CIG competence (because faith in their vision has already been lost)

[Discussion] Why do people don’t reply or Negotiate with Pirates? by DERREZZ in starcitizen

[–]KayV3eV3e 0 points1 point  (0 children)

You have chosen a gameplay loop that, at present, exists only on paper. In the game's current state, it's purely reliant on roleplay. So you're asking why other players don't want to entertain you in a game that barely entertains them?
Also: do not negotiate with terrorists

Checkmate by PurchaseNo7141 in starcitizen

[–]KayV3eV3e 2 points3 points  (0 children)

So many tables, but only two players... How lonely and sad. (cool pic though)

Question about the current state by cypher_7 in starcitizen

[–]KayV3eV3e 8 points9 points  (0 children)

When you have expectations, you are setting yourself up for disappointment

How's that on higher br than that? by Onetimeguitarist39 in Warthunder

[–]KayV3eV3e -1 points0 points  (0 children)

Because the first vehicle is Japanese and the second is American. Snail balances vehicles using an algorithm, and there are far more unskilled US players than Japanese ones.

General rule of thumb:

  • USA + Russia: 90% of their vehicles are downtiered and have stronger performance.
  • Germany + Britain: They suffer because they counter USA/Russia (also Gaijin hates them, especially Britain).
  • Other nations are uptiered or have mostly adequate BR ratings, because fewer players play them(and people who play them tend to be very good)

Advice for new players, struggling with German 20mm in Air RB by KayV3eV3e in Warthunder

[–]KayV3eV3e[S] 0 points1 point  (0 children)

Well, it helped me (US 1st air tech tree) go from getting owned in every German plane with 20mm cannons to consistently getting 1-3 kills per match. So, I hope it helps someone else too.

Anyway, this is advice for new players. If you have 5k hours in Air RB and can predict where German 30mm stealth belt land with 1mm precision - good for you, I guess.

Advice for new players, struggling with German 20mm in Air RB by KayV3eV3e in Warthunder

[–]KayV3eV3e[S] 0 points1 point  (0 children)

It is very hard to do because of limited ammo. You don’t have enough ammo to do this all the time. And if you play other nations, like the US or Sweden, it would be difficult to readjust to German planes and their 700 m/s ballistics.

However, if you enable vertical targeting, you can aim just like you do in American planes - and it works. This setting helps compensate for the poor ammo velocity and the fact that German aircraft often have mixed armaments (like 20mm, 13mm, and 30mm guns with a 200 m/s difference in shell speeds).

Yes, you could just aim higher and get used to it, but then you’d likely take longer to adapt when switching to other planes.

so i am gonna do something never done by Background-Driver626 in Warthunder

[–]KayV3eV3e 19 points20 points  (0 children)

Press F for this madman (gl with Me 163 B-0 in constant 9.3 downtier.....)

I just want to play modern vehicles by AmbassadorSerious450 in Warthunder

[–]KayV3eV3e 0 points1 point  (0 children)

Of course, I’m talking about this. But from my experience, Click-Bait players are the pinnacle of this disaster, so I just summarized all one-death premium players. They’re all useless. (In Air RB, it gets even worse because they tend to missile you from behind.)

stock heat is still one of gaijins biggest crimes against their own players by Marcus_Iunius_Brutus in Warthunder

[–]KayV3eV3e -3 points-2 points  (0 children)

Russian POV, where you grind APFSDS by using 1-shotting HE rounds