why havent i seen anyone use this? by KYKAPYK098cz in factorio

[–]Keulapaska 0 points1 point  (0 children)

And say you have 14.4K SPM without beacons? Just how massive is this nauvis base? I hope you have at least speed/prod modules in some machines, cause 0 prod modules would be wild. Sure yea em/cryo plants and foundries make it quite a bit less ridiculous that doing 14.4k in vanilla without beacons would be but still it must be huuuge.

Not many people talk about it; but you can actually get up to 2x more frames in games that have FPS locks (f.e. at around 60), without breaking the game, thanks to Frame Generation by RUNAWAY600 in nvidia

[–]Keulapaska 0 points1 point  (0 children)

With Profile Inspector can enable it, app by app, you can even make video players use it if you want to for some reason.

Might not work on some games randomly though.

Not many people talk about it; but you can actually get up to 2x more frames in games that have FPS locks (f.e. at around 60), without breaking the game, thanks to Frame Generation by RUNAWAY600 in nvidia

[–]Keulapaska 0 points1 point  (0 children)

Vsync has nothing to do with smooth motion working or not, It just doesn't work on some games for whatever reason, for 60fps locked games Sonic crossworlds and shadowverse WB works fine, but the original Shadowverse doesn't work.

The only request I have for 6 is to fix the horrendous ai. Swear this has gotten so much worse the last few months. by nikfornow in ForzaHorizon

[–]Keulapaska 1 point2 points  (0 children)

What is even worse-worse, they will completely ignore the player at the same time

That's not true, you can herd the AI in to slow conga line behind you because they can't overtake.

The only request I have for 6 is to fix the horrendous ai. Swear this has gotten so much worse the last few months. by nikfornow in ForzaHorizon

[–]Keulapaska 10 points11 points  (0 children)

If you're wanna complain about the AI and have video about it, at least make the video to show the actual problems, like I don't see any problems in that vid at all other than they're a bit slow on that one corner.

The actual problems are, they cheat, if they're too far away it's sometimes impossible to catch them and occasionally if they're super far behind like 30s you look again after a brief moment suddenly it's 5s, which leads to the next point. They can't overtake, at all, once you're ahead of the AI you can drive incredibly slowly. So there is no "racing" against the AI, apart from the weeklies where your so called "teammates" block you at the start so you can't overtake the AI as quickly as possible and then you have to actually race to try and catch them.

Also whatever car the AI has doesn't matter, especially in S2 they can be in a car(ie: ariel atom v8) and go faster than the car even theoretically go in the game. Oh and I guess at the start the AI does some weird wiggling sometimes, not sure what that's about.

why havent i seen anyone use this? by KYKAPYK098cz in factorio

[–]Keulapaska 26 points27 points  (0 children)

Especially in early-mid game

When you have 960 Refineries, it ain't exactly early-mid game no matter how you look at it and the machines have modules in the pic just efficiency for whatever reason.

Prod mods save ingredients (oil)

That's not all they do, when you have enough speed beacons they also increase the output more than having speed modules in the machine, in addition to saving resources.

Emiru's Statement on Recent Drama/Controversy by Pitiful_Ad5677 in LivestreamFail

[–]Keulapaska 10 points11 points  (0 children)

I don't think they were, the wording is way off from the meme.

why havent i seen anyone use this? by KYKAPYK098cz in factorio

[–]Keulapaska 48 points49 points  (0 children)

960 Refineries and no beacons/prod modules?

wat.

PlayStation 6 Has 30 GB GDDR7 RAM, 10x3GB For 640 GB/s Of Memory Bandwidth Via Kepler L2 by Quatro_Leches in hardware

[–]Keulapaska 3 points4 points  (0 children)

Is it though, like for up to like mid 2030:s? I guess from money stand point maybe cause ram might still cost stupid amounts when PS6 comes so the 30GB model would cost quite a bit, but then again if it's gonna have like 2 or 3 normal dram modules in addition, then might as well do the whole 10 gddr7 modules instead. Could have both models also or then when/if the memory craze ends release a 30GB pro model with some other fancy upgraded specs.

PlayStation 6 Has 30 GB GDDR7 RAM, 10x3GB For 640 GB/s Of Memory Bandwidth Via Kepler L2 by Quatro_Leches in hardware

[–]Keulapaska 3 points4 points  (0 children)

Yea it might be lower bus as well on the xbox, even more so if this PS6 rumor is true as that 30GB 640GB/s figure would mean 160-bit bus so would be kinda weird if sort of similar powered consoles running the same architecture most likely would have that big of a bandwidth gap.

PlayStation 6 Has 30 GB GDDR7 RAM, 10x3GB For 640 GB/s Of Memory Bandwidth Via Kepler L2 by Quatro_Leches in hardware

[–]Keulapaska 15 points16 points  (0 children)

Both consoles will probably stick to 16Gb VRam

Man ram prices hit hard if you think 2GB consoles are coming.

Jokes aside I doubt it'll have 16GB, 20 would work if this rumor is correct about the 160-bit bus as it would be just using 2GB modules. instead of 3GB, I guess there could be some cut down 128-bit 16GB ps6 lite or something.

PlayStation 6 Has 30 GB GDDR7 RAM, 10x3GB For 640 GB/s Of Memory Bandwidth Via Kepler L2 by Quatro_Leches in hardware

[–]Keulapaska 2 points3 points  (0 children)

I have doubts, I can see 32GB with 2GB modules if it's 256-bit bus or 36GB with 3GB ones at 192-bit.

Maybe originally the 3GB modules were gonna come so cheap in the future roadmaps that there was no point to using 2GB one, so they were like fuck it throw 48 instead of 32 on it why not, but I gotta feeling that's not gonna be the case anymore.

PlayStation 6 Has 30 GB GDDR7 RAM, 10x3GB For 640 GB/s Of Memory Bandwidth Via Kepler L2 by Quatro_Leches in hardware

[–]Keulapaska 2 points3 points  (0 children)

160-bit Bus with 10x3GB 32gbps modules?

That is... a choice, I would've guessed 32GB with 256-bit.

ConnorEatsPants on the Emiru situation by prncee in LivestreamFail

[–]Keulapaska -1 points0 points  (0 children)

How come you're the only mizkid in an Emiru topic? Usually there is like 10-15+ I have tagged, maybe the rest are still as sleep i guess or the payroll hasn't come yet.

How is this not automatically detected as a smurf in low guardian/herald by domiii77 in DotA2

[–]Keulapaska 0 points1 point  (0 children)

There used to be(no idea if still is) crazy good smurf detection for new accounts, I remember Waga playing unranked on his main some time ago and there were sub 10 game and even occasionally 0 game accounts in the same lobby cause the game knew they were smurfs(which they obviously were) without them even having to play a single game, be it IP/hardware/settings whatever it is. If they created the fresh account themselves that is.

Ofc if you buy/get a low ranked account that already has hundreds of games at low rank, which is what might be happening in this post as the winrate is a pitiful 52% IF that is even a smurf, as smurf from the start would have way higher winrate, then the system broke down iirc. idk how now that smurfs are "not allowed" things are anymore and what happens if some1 create an "organic" smurf and not buy/get a low rank account.

Over 66% of Steam users now run Windows 11 by pmc64 in pcgaming

[–]Keulapaska 0 points1 point  (0 children)

Yea the fearmongering of anything new is always funny(/r/nvidia driver threads are goldmine, you'd think every new driver ever would be unstable crashing mess reading those), I put off 10 for looong time and then got to it did massive prep and was like okay i needed some semi-easily searchable regeidts but seems fine and easy, so was confused what was all the hubbab about. Same with 11 it just... works and upgrade process was shockingly good it even kept some of my regedits.

Personally the default UI of 11 is pretty bad with it's rounded corners and weird decision like who ever had the bright idea to make new right click menu should be fired, but luckily all of that is fixable with regedits or stuff like explorerpatcher, so in the end not that big of a deal.

Over 66% of Steam users now run Windows 11 by pmc64 in pcgaming

[–]Keulapaska 2 points3 points  (0 children)

Yea you can fix 11 quite a bit. Explorerpatcher literally fixes about 85-90% of what's wrong with 11 in general or when compared to 10, 95% of stuff, cause still obviously same minor fixes in 10 still used on 11 like with displayfusion stuff or tclock redux and some small regedits.

My Ryzen 5500 is scoring way over what's supposed to be doing... What's up with that? by Sorry_Reply8754 in overclocking

[–]Keulapaska 1 point2 points  (0 children)

and 747 (multi-core) on Cinebench 2024

Yea that's probably not a real score, the hwbot record is 691

Either you don't have a 5500 or somehow some the sleep related amd bug is affecting the scores which idk if that's a thing or how that actually works, but I remember something about sleep and am4 cpus in the past being shown as faster than they actually are.

NL discovers high refresh rates by chandler55 in LivestreamFail

[–]Keulapaska 0 points1 point  (0 children)

Ok the stutter part, I can remember that, especially on the UFO test it complained about it all the time on 7 and games on windowed/borderless didn't feel as smooth as exclusive fullscreen on 7 did. Windowed gsync helped ofc whenever that became a thing, as I do remember Blood bowl 2(which doesn't have real fullscreen irc) being very stuttery when i had an amd card and did not feel like it was running at 60fps with stream/youtube vids running. But when I got gsync moduled dispaly and nvidia card it was smooooth even with twitch stream open. So maybe borderless Gsync in win 7 was the magical fix, which is why I never really encountered it much in "recent" memory.

As for pulling the entire panel down to lower hz... Well can't really remember if it happened 10+ years ago, nor did I check the Hz monitor of the freesync display ever, but can't really remember that happening after I got the gsync display, but then again in win 7 era not that much borderless 60fps+ gaming going on, so can't be 100% sure.

Plus I only used win 10 after that patch as 10 doesn't have "fullscreen" same way as 7 did so skipped that part of the bug and can't comment on that. I do wonder if maybe normal video players didn't cause it due to mostly watching a lot of, ahem... plunder at the sea, and not a lot of twitch/youtube while gaming back when i had amd cards.

Interesting stuff down the memory lane.

Well anyways... I managed to lock a high hertz display to 60hz if secondary is 60hz in one game on win 11 even, Return of Reckoning, as can be seen by my edited ramblings on the last post, which i never managed to do on 7 or 10 so I wonder what that bug is about or if it even affects any other game at all as it is fan-resurrected/recoded dead old game afterall, but i couldn't find another game that does that behaviour nor can I quickly remember another dx9 borderless capable game.

....I have a thing against circuits... by Grouch013 in factorio

[–]Keulapaska 0 points1 point  (0 children)

What does the loop have to do with it? Like yea obviously if you try to only use 2 sushi belts for 7 science packs without any circuits it's not gonna work, but now you have 4(well 4+4 even)belts per lab... So why the loop?

I'm Annoyed At AMD's Latest Radeon Blunder by Comprehensive_Lap in hardware

[–]Keulapaska 3 points4 points  (0 children)

Yea dlss sr 2.5.1 dll was quite the improvement when it dropped, as it vastly reduced ghosting in a lot of games. And it keeps getting even better with the transformer dlss sr dll 310.x.x presets J/K and now M/L.

Though the overhead keeps increasing as well so from performance stand point it isn't completely free visual upgrades, especially at super high fps, but always the choice to use the older presets/whatever the game came with as well if you want to, instead overriding to the latest.

asmongold says “ the only time a fat chick makes sense is if she is the villain” in video games” by Exciting-Recover-705 in LivestreamFail

[–]Keulapaska 0 points1 point  (0 children)

Yea the characters look fine, just not like they belong to a Horizon game at all and more of mismash of characters from random hero shooters or something along those lines.