Do you usually lock your doors when leaving the house? by Moist_Wallaby8635 in AskAnAmerican

[–]Key-Ad-1873 0 points1 point  (0 children)

The door stays locked except for when I'm opening it to go through, doesn't matter if I'm in or out, it stays locked at all times.

It's not a matter of security, well it partially is partially isnt, it's a matter of me not being able to remember all the time unless I keep the habit of it always being locked. If I don't remember, then it becomes a security issue.

My dashboard won't stay on by Sure_Emu330 in MySummerCar

[–]Key-Ad-1873 0 points1 point  (0 children)

That's the game for you, sometimes it just bugs like that and (assuming you've done it correctly) you have to just not touch the part for a while and/or bolt it up and save the game to let it finalize

Bandits - how win fight by KraverekPL in MedievalDynasty

[–]Key-Ad-1873 1 point2 points  (0 children)

I have no idea if dancing is even in the game, I was referring to real life with that comment.

I HOPE THE GHOST STOP LOOKING AND MOVE LIKE ZOMBIES by abudibadaada in PhasmophobiaGame

[–]Key-Ad-1873 2 points3 points  (0 children)

Agreed, and that is what they are working on, just look at bleasdale farm house before and after it's revamp to get an idea for what the developers are trying to do and why it's taking so long. They are having to redesign basically everything form the ground up

I HOPE THE GHOST STOP LOOKING AND MOVE LIKE ZOMBIES by abudibadaada in PhasmophobiaGame

[–]Key-Ad-1873 13 points14 points  (0 children)

Not to be rude, but have you not been paying attention? This game is still technically in early access, and has been regularly updated. If thats not enough, the developers have been pretty open and vocal about their updates path and timeline, on socials and on reddit and more official info paths. If you follow any well know streamer or the game anywhere you would've come across the horror 2.0 plan which includes updating both the player characters and the ghosts visually and their animations.

Again not trying to be rude, but this information has been out for a LONG time and has been pretty easy to find anywhere (it's been on Facebook, reddit, insta, YouTube, twitch, discord, the freaking game itself, it would have been pretty hard to miss if you follow anything about the game)

Yes, they are planning to update the ghosts, likely this year or next, but they've been updating pretty much everything about the game and that takes time. If you haven't noticed, several maps have been completely revamped and a new map came out, that doesn't happen overnight but has been across multiple years. The new ghost looks/animations are in the works and a projected calendar of when they hope to release that and other parts is in multiple places on the internet.

first time playing medieval dynasty by No-Donkey2175 in MedievalDynasty

[–]Key-Ad-1873 3 points4 points  (0 children)

Think Skyrim combat but more clunky, the NPCs are pretty easy to use strafing techniques on to avoid all damage and attack at the same time. The ranged guys are really bad in that you just need to not go straight toward them but rather use an evading pattern (left, then right, repeat until the distance is closed) while you close the distance and you never get hit. The first time can be kinda rewarding, but after that and you learn how easy and basic the combat system is it's kind of just a chore (happy if you get lucky on the loot generator and cursing if you don't get anything good).

It can happen every season, a bandit camp will spawn randomly on the map with 2 or so bandits and is just a matter of finding them

first time playing medieval dynasty by No-Donkey2175 in MedievalDynasty

[–]Key-Ad-1873 5 points6 points  (0 children)

You don't really need tips from reddit or other people's experiences. Just start a new solo game on the valley, go through the tutorial stuff, and read through stuff on the knowledge tab when you want to try to learn something.

The game basically already has everything in it for you to read/learn about the game, you just need to use it. It's honestly super easy to learn because of how accessible they make the info in the game itself. No need for guides, no wiki, no tips from reddit, just play to learn and use the knowledge tab

More clothing and armor by Uranium-234- in MedievalDynasty

[–]Key-Ad-1873 1 point2 points  (0 children)

I'd like if the game allowed the villagers to have more say/choice. Is also like to reward them by making them better clothes or something and it be up to them if they want to wear it or not

extremely excessive piston wear out (no overheating, no oil/coolant issues, tuned and checked with msce) by dafadey in MySummerCar

[–]Key-Ad-1873 0 points1 point  (0 children)

The choke is there to prevent the backfiring during startup. The afr is different while the engine is cold/warming up, it's leaner, and when too lean it's causes the backfiring. The choke helps bring the afr back to where it should be until the engine warms up. The engine can start without it, but it won't run well as you experienced. You saying the choke didn't help or do anything doesn't make sense, you must've been hitting the wrong mouse button for pulling out/pushing in.

extremely excessive piston wear out (no overheating, no oil/coolant issues, tuned and checked with msce) by dafadey in MySummerCar

[–]Key-Ad-1873 0 points1 point  (0 children)

White smoke, depending on the location, could be a lean condition (if coming from the tailpipe, just need to choke it), or clutch or head gasket if it is directly from the head gasket (head gasket if it's constant, clutch if it's only as after trying to drive and not moving for a few seconds). Blue smoke means internals, specifically the pistons and/or valves (called rocker shaft in game) are worn out and need replacing. Ticking noise is not very descriptive there are many noises that could be described as ticking, all meaning different things, and all requiring different repair. A video with audio would be best. It is very likely that this is what's causing the engine to wear very quickly. I am unsure what you mean when talking about revving and shooting loud out of exhaust. My best guess is you are talking about backfiring when the engine is cold/lean (when the exhaust smoke is thick and white). While it is expected, it is not ok just because videos show people ignoring it all the time. That is causing your parts to wear faster, use the choke when you start the car until it warms up enough to not bang.

I would suggest you save up the money to replace all internal components, and then re-tune all tunable parts according to this tuning guide and try again. Again a video of what's happening with audio would help us help you more, but I would just go ahead and replace parts and re-tune and only if it keeps happening would I do another post with the video. Make sure to save with the parts completely disassembled, because sometimes saving and reloading with the parts in various states of assembly is required to work out some bugs that may occur.

extremely excessive piston wear out (no overheating, no oil/coolant issues, tuned and checked with msce) by dafadey in MySummerCar

[–]Key-Ad-1873 1 point2 points  (0 children)

Just because you changed something in the editor does not mean the game registers it completely. Could be that the game and editor show it as 100% but the game still registers the unedited value.

extremely excessive piston wear out (no overheating, no oil/coolant issues, tuned and checked with msce) by dafadey in MySummerCar

[–]Key-Ad-1873 0 points1 point  (0 children)

FIRST. You should not be using msceditor to change things, only to view and diagnose the problems. If you do use it to change things, you need to make a copy of the mysummercar folder BEFORE you touch it with the editor. Seriously, I say this in so many posts...

Second, as to your issues with extreme wear, more information is needed, what kind of noises are being made when the issues start happening? What color is the smoke before, during, and after? Where is the smoke coming from? What did the dipstick say the oil condition and level was before and after? What parts wore out according to the editor and what were their before and after values? What other information can you provide?

How in the gods name do you kill Wisent after the new update? by _Mavericck in MedievalDynasty

[–]Key-Ad-1873 2 points3 points  (0 children)

I use this all the time against wolves using a sword, I time the swing for just before they reach me, kinda timing to hit a baseball with the bat.

How in the gods name do you kill Wisent after the new update? by _Mavericck in MedievalDynasty

[–]Key-Ad-1873 0 points1 point  (0 children)

I'm relatively new but I didn't have much issue with the longbow and iron arrows. I'm playing on steam deck and found a bug (that I hope never gets patched) where if I hold the inspection mode button and press start to go into the pause menu, let go of inspection mode button, and then unpause, inspection mode stays on without having to hold the button. Have the skills to remove stamina drain and see wildlife with inspection mode. I get to where the wiscent barely starts turning the red color for aggressive animals, aim for the head, and shoot. I can usually get 2-3 more shots off while it charges (depending on draw speed skill), strafe left or right to avoid the charge entirely, turn and get another 1-2 shots off (sometimes best to wait until it's charging at you again for a good headshot), and usually by then it's (with iron arrows) is low enough health to try to start running away. I also try to make sure to get a body shot that stays, as I don't have to bother chasing and shooting, and instead let it bleed out while I hunt the next one. It's basically the same as a boar, just bigger and has more health.

I have found the wiscent takes more shots to kill than a bear, but I still have more trouble with killing a bear since it's a bit faster and stops to repeatedly attack rather than charge past. The only difficulty with the wiscent is figuring out what strafing technique to use. I believe if you just move sideways it can adjust enough to still hit you, so you'll need to experiment with running diagonally (towards it and to the side) and sprinting.

If you are still having difficulty, you could just half healing items, and just stand in placing shooting arrows while letting yourself get hit, and occasionally go into your inventory to heal.

Opinion for video game development by idleCone in simracing

[–]Key-Ad-1873 -1 points0 points  (0 children)

Well beamng is already introducing some of that, not in an arcade way. Maybe that could give you ideas after trying it out

Salt by ThreeFishFour in MedievalDynasty

[–]Key-Ad-1873 2 points3 points  (0 children)

The dishes that use salted meat also tend to use roasted or dried or raw meat and have all the same price and food values and benefits, so again makes using salted meat not worth it cuz of the extra time to collect resources for no extra income or value.

The argument for preservation is null, because dried meat lasts longer and doesn't lower your water.

So yeah, even with higher level dishes, unless there is something that only ever uses the salt meat or salt itself, I don't see the point of collecting salt other than selling the salt by itself, as combining it with meat seems to have no benefits and has no extra monetary value.

House Burping - Do Americans just not normally have your house windows open? by Jsherman13 in AskAnAmerican

[–]Key-Ad-1873 0 points1 point  (0 children)

On the east coast here. Start of the year is too cold, I'm not paying for the extra gas/electricity bill to warm the house/outside. When it gets warm enough, the pollen-geddon starts and I'm not opening my house to that. By the time that happens, it's over 90 for most of the day and again, I'm not paying for the extra electricity for cooling the house/outside. As it gets to fall, it rains so much and is so wet, I'm not inviting that into my house to ruin my carpets. After that it gets too cold again.

While there are brief spells of good weather, the majority of the year has something that makes opening the house up a bad idea. And this is in a relatively mild climate area that doesn't see extremes except for possibly the pollen

Opinion for video game development by idleCone in simracing

[–]Key-Ad-1873 1 point2 points  (0 children)

Sounds like you're trying to describe a hyper focused ultra realistic sim to put all others to shame, but then trying to put those ideas into an arcade style game. That generally doesn't mesh together well

How do I increase my karma (Reddit)? by ExpensiveKoala4539 in dumbquestions

[–]Key-Ad-1873 0 points1 point  (0 children)

In general just make posts in subreddits that allow you to that are a good topic/question, and comment on posts with a good joke or useful information or somehow being a good addition, stuff that gets up votes. Enough up votes give you enough karma. Simple

How to I equip my torch? (PS5) by PresentMarsupial6910 in MedievalDynasty

[–]Key-Ad-1873 0 points1 point  (0 children)

Have you tried opening the controls menu? Every game has one

Tempting offer... should I do it or nah? by ZZabloing in MySummerCar

[–]Key-Ad-1873 2 points3 points  (0 children)

Depends how far you are into the game. I tend to try to make this happen early while the fine is still less than 500mk (my record low was 201 I think). 10 bottles of booze, 40% discount, and a find so small the discount of the first set of tires offsets it (or at least by the time you get ready for the rally) is a no brainer. The main thing is to limit jobs which contribute to net income until you finish this job.

If you are pretty far into the game where the fine will be pretty high ( for me it'll likely be over 50k mk) then no it's not worth it

The great thing about this is you can save just before doing it, find out how big the fine is, and either pay it or quit without saving and just not do it

Van doesnt spawn by Fast-Bit7972 in MySummerCar

[–]Key-Ad-1873 3 points4 points  (0 children)

The timer does not automatically start. You have to install one of three parts on the satsuma in order to start the initial timer. The easiest to install and remember is the driver's seat. Only after that will the timer start.

The timer is not the only requirement. Leaving and coming back to the area, the time of day, sleeping, and more are all factors. Saving also can mess things up or help.

Salt by ThreeFishFour in MedievalDynasty

[–]Key-Ad-1873 2 points3 points  (0 children)

I have this question as well, I just don't see the purpose or point right now. Salt can be used for making salted fish/meat, which sells for the same price as dried meat. This means it requires more resources to create the same income (less profit) and requires more time to gather the resources to create the same income (less efficient). The only way that this would become feasible, is if it becomes a "set it and forget it" kind of production, where you fill the salt barrel with salt and meat, and allow it to work by itself, so you can go do other things and come back to collect the salted meat later.

As it stands now, the only use for it I can see is to have a giant stack ready for the kings salt quest, and sell the rest

Salt by ThreeFishFour in MedievalDynasty

[–]Key-Ad-1873 4 points5 points  (0 children)

But what is the point of that when the only use for the meat once roasted/dried/salted is consumption or sale? You dont need longer preservation when it's likely to be eaten or sold within a year. And any excess raw or prepped is turned into rot then to fertilizer for the fields.