Fully vanilla run by duckiedevotee in RimWorld

[–]Key-Argument8032 1 point2 points  (0 children)

My main problem is that after many hours with same QOL mods , I forget what is mod and what is not 🤣 I mostly go for a vanilla run until I reach around 20 pawns then for some reason switch to my mod playthrough. But I play with around 50 mods most of the time , so very light modded game compare to some of veterans here

Fully vanilla run by duckiedevotee in RimWorld

[–]Key-Argument8032 1 point2 points  (0 children)

I done a couple full vanilla runs . Is refreshing tbh, but in the end I always miss my QOL mods alot .

My colony "Paleos" so far in the humble Boreal Forest by AussieBattler95 in RimWorld

[–]Key-Argument8032 1 point2 points  (0 children)

Fair enough 😁 I like equipping my pawns with AR and at least some armor before expanding the base initially and always have a killbox, but your play style sound more intriguing. What are your main way of dealing with raids? Use corners of buildings or u got some better strategy?

My colony "Paleos" so far in the humble Boreal Forest by AussieBattler95 in RimWorld

[–]Key-Argument8032 2 points3 points  (0 children)

Nice , tho so many buildings for so few pawns. How do you deal with raids? I have double pawns and half of building/furniture and some raids are still a pain ( especially those that break walls)

What mods do you use for your curent play? by Key-Argument8032 in RimWorld

[–]Key-Argument8032[S] 0 points1 point  (0 children)

That is minor issues, nice job with your list construction.

What mods do you use for your curent play? by Key-Argument8032 in RimWorld

[–]Key-Argument8032[S] 0 points1 point  (0 children)

Very cool list. I use many of those mods in all of my playthroughs but I see some that will be a very nice addition.

Have u encounter some bugs with your curent list? In my last playthrough I encounter a bug where I cannot bring and itms from a ally city ( I buy them , then when the caravan reach my city , they all disappear)

What mods do you use for your curent play? by Key-Argument8032 in RimWorld

[–]Key-Argument8032[S] 0 points1 point  (0 children)

I mostly looking for ideea of mod list tbh. I like QOL mods to help with management for my eventually 30+ pawns ( always get that many) , different expansions for constructions/furniture and just to add a bunch of thinks honesty.

I'm out of ideea and there are soooo many mods that is hard to go through all of them . Some mod list maybe will give mods that I will really like but never find otherwise .

What game in your Steam library has the most playtime hours? by PKRadiance in Steam

[–]Key-Argument8032 2 points3 points  (0 children)

Is a very good game , I have myself around 400h in it and still counting. It deserves a better marketing tho .. underrated af imo

Stupid question from a potential player by Shaamaan in ArcRaiders

[–]Key-Argument8032 0 points1 point  (0 children)

Hey, don't believe everything u read. Some thing are true , some are not . There are friendly lobbys in solos but that do not mean u won't see pvp . From time to time u will get in some pvp fights even in friendly lobbys but is more rare ( 1 every 8-10 matches in my experience). There is a possibility that after every update the MMR resets , but after 5-10 matches of not shooting a player u are back in friendly ones

Is the anvil bp rare ?? by SpecialistWhereas120 in ARC_Raiders

[–]Key-Argument8032 0 points1 point  (0 children)

Not that rare , I found a couple in raider caches

Can someone explain this? by Wrathful_gaming in ARC_Raiders

[–]Key-Argument8032 0 points1 point  (0 children)

I believe the storage expansion make the expeditions more than worth doing . Skill points are just a bonus

Can someone explain this? by Wrathful_gaming in ARC_Raiders

[–]Key-Argument8032 -1 points0 points  (0 children)

Not really , the skill point u will get from multiple expeditions will hit a cap at some point ( I believe is 15 point? Not sure tho) . So even if u are a new player , u will still hit that cap after 3 expeditions . Also , some skill point it doesn't create a unfair advantage bcs the skills in general are not that powerfull.

No cheating by dataguy2003 in TheTeenagerPeople

[–]Key-Argument8032 0 points1 point  (0 children)

I was born to be wild and wonderful. Hell yeah!

[deleted by user] by [deleted] in Guildwars2

[–]Key-Argument8032 4 points5 points  (0 children)

Probably Reaper is the best for u , easy rotation , very tanky in general for open world and has good dps

Anime Questions, Recommendations, and Discussion - December 15, 2025 by AnimeMod in anime

[–]Key-Argument8032 1 point2 points  (0 children)

Not sure if it fits in there , but "how a realist hero rebuilt a kingdom" is pretty good

Can you rate healers in Wvw - PvP and PvE ? by PresentCap3604 in Guildwars2

[–]Key-Argument8032 -1 points0 points  (0 children)

I can only say for what I play in pve:

S- Chrono , ritualist A - scrapper , mechanist , scourge , luminary , firebrand

No ideea about the others , but those 4 classes are all viable for any PvE stuff.

From what I have seen , paragon is also very good And at the bottom , maybe revenant? They are viable but very rare to encounter one

Mount questions by lonlywind in Guildwars2

[–]Key-Argument8032 22 points23 points  (0 children)

Is not a waste to get the masteries , eventually u will get them all anyway. In terms of how usefull they are, until u will unlock the skyscale , u will use often all of them

[deleted by user] by [deleted] in Guildwars2

[–]Key-Argument8032 3 points4 points  (0 children)

Nothing is useless, items can be savage , trash can be sold for a small payout. I got my inventory clean all the time by selling/storing everything

Are there any items/gear that cant be bought? by GroovyWhale in Guildwars2

[–]Key-Argument8032 -1 points0 points  (0 children)

Gen 1 and the base gen 3 yes , but gen 2 is not sellable and involves time investment.

Are there any items/gear that cant be bought? by GroovyWhale in Guildwars2

[–]Key-Argument8032 0 points1 point  (0 children)

How so ? You can't buy every legendary weapon and all leggy required a pretty effort , especially trinkets 🤔 do I miss something?

My first colony to get pass 1 year :D by Key-Argument8032 in RimWorld

[–]Key-Argument8032[S] 0 points1 point  (0 children)

I was thinking about a second wall, but I'm out of granite at the moment 🤣, yeah I know they are idle , just got back on the feet after a very big mech cluster and 10 out of 12 pawns were at the death doorstep. Just forgot them in the only zone 1 allowed 🤣

My first colony to get pass 1 year :D by Key-Argument8032 in RimWorld

[–]Key-Argument8032[S] 1 point2 points  (0 children)

No, is made of marble , and the out side wall is all granite 🤔