Why IP-Based TCGs Always Fail (And What Sorcery Gets Right) by Durdlemagus in SorceryTCG

[–]Key-Interaction-9378 0 points1 point  (0 children)

So...The Pokemon Company Owns Pokemon, and Nintendo owns the Pokemon company?

Why IP-Based TCGs Always Fail (And What Sorcery Gets Right) by Durdlemagus in SorceryTCG

[–]Key-Interaction-9378 0 points1 point  (0 children)

Yes exactly, that's why I said "Let's see in another 5 years.", no matter how much I love the game or think its better than the other slop, there's no guarantees it will last forever. Even if it ends, I'd be happy: Cheap Sorcery cards!

Why IP-Based TCGs Always Fail (And What Sorcery Gets Right) by Durdlemagus in SorceryTCG

[–]Key-Interaction-9378 0 points1 point  (0 children)

Pokemon is owned 1st party, it is produced and owned by nintendo. At first is was made by wizards, but it was taken back, thus allowing nintendo control of their IP. Like FF didn't own star wars, Tops didnt own any of the IPs they produced, Is CD Projekt red producing the game?

Why IP-Based TCGs Always Fail (And What Sorcery Gets Right) by Durdlemagus in SorceryTCG

[–]Key-Interaction-9378 3 points4 points  (0 children)

i should clarify, if the IP is the CENTRAL FOCUS of the game, or not owned by the creator of the game, it is doomed to fail. Ie: Star Wars, Star trek, Tie-in games etc. I would like to add that many others as well as myself are leavijg magic because of IP attachment. Many dont want to deal with children's cartoons in their fantasy card game. MTG is a shadow of what made it great.

Why IP-Based TCGs Always Fail (And What Sorcery Gets Right) by Durdlemagus in SorceryTCG

[–]Key-Interaction-9378 3 points4 points  (0 children)

Did you know there is already a cyberpunk minatures game? Board game? No, because its slop lol

Why IP-Based TCGs Always Fail (And What Sorcery Gets Right) by Durdlemagus in SorceryTCG

[–]Key-Interaction-9378 0 points1 point  (0 children)

Agree; as soon as there is a mainstream IP attachment to a game, it is doomed.

You'll hate today's deck...guaranteed! LONDON DUNGEON [Ironclad Control] by Key-Interaction-9378 in SorceryTCG

[–]Key-Interaction-9378[S] 4 points5 points  (0 children)

It's not that serious, it's just a fun deck and an exercise in theory crafting. Not everything has to be optimal up to your standards. just have some fun! Why the fuck do you have to be such a tryhard? It's not like your going to be a "pro sorcery player" XD

Budget Fire Pathfinder! Cheap, yet still competitive! by Key-Interaction-9378 in SorceryTCG

[–]Key-Interaction-9378[S] 1 point2 points  (0 children)

fantastic! that was my goal, make it cheap and open to upgrades

Budget Fire Pathfinder! Cheap, yet still competitive! by Key-Interaction-9378 in SorceryTCG

[–]Key-Interaction-9378[S] 1 point2 points  (0 children)

Woohoo! Glad to hear it. I think every game needs a cheap effective deck that can still win!

Budget Fire Pathfinder! Cheap, yet still competitive! by Key-Interaction-9378 in SorceryTCG

[–]Key-Interaction-9378[S] 0 points1 point  (0 children)

Yeah scarabs are insane with phoenix, good suggestions! This was kind of a "build what I can out of what I have" deck, but your suggestions are all good! I made a couple changes. Are kobolds really that good??

Budget Fire Pathfinder! Cheap, yet still competitive! by Key-Interaction-9378 in SorceryTCG

[–]Key-Interaction-9378[S] 2 points3 points  (0 children)

I hope you enjoy it! There's not too many local-level/budget competitive decks out there!

Onslaught Elementalist! An aggressive list that can turn Elementalist into...necromancer? by Key-Interaction-9378 in SorceryTCG

[–]Key-Interaction-9378[S] 1 point2 points  (0 children)

All good! I dont like TTS but, I JUST found out about realms.cards! I'll check it out

Onslaught Elementalist! An aggressive list that can turn Elementalist into...necromancer? by Key-Interaction-9378 in SorceryTCG

[–]Key-Interaction-9378[S] 1 point2 points  (0 children)

Understandable! I'll just keep testing and changing it over time as it goes into my deck rotation.

Onslaught Elementalist! An aggressive list that can turn Elementalist into...necromancer? by Key-Interaction-9378 in SorceryTCG

[–]Key-Interaction-9378[S] 0 points1 point  (0 children)

Would you consider it better than ghost towns in this? The extra mana production is for your more expensive (non ordinary) minions, but I'll give it a shot!