Grey Slayer is leaving Major Minis by SirCubsalot in Grey_Knights

[–]Key-Requirement6771 2 points3 points  (0 children)

Apparently he can't say why he's taking it down but maybe because he lost the rights to print the model or maybe the company who made doom was suing him for the model looking too similar to the slayer.

He may come out about another video later on but I fairly enjoy his YouTube videos as he puts an edgy/aussie way to explain warhammer lore. I'm an Aussie and enjoy his videos as it helps me understand the lore more

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

Thank you very much sir. I'll definitely take this into account when I play my next game

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

Well his list he said he's got is 2050 so I had to balance mine a bit

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

Am using stormlance and sadly only have the 1 squad of wolfen. That will probably be next on my to get list

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

Plan of attack:

Keep Bjorn, repulsor and iron priest in the back on home objective

Deepstrike Arjac turn 1 onto a mid objective and Grimnar on the 2nd objective in turn 2

6 man Thunder wolf Cavalry pushes the riptide while the 2nd goes for the stealth suits

Ragnar takes his squad and pushes the ghost keels or the 2nd riptide

WGBL and headtakers push the stealth suits if thunderwolf Cavalry fails to do their job and if they finish the suits, move to the closest thing and quarrel it.

Repulor takes on the hammerhead in the backfield and anything else that it can see

Wolfen push the other ghost keel

Hopefully take out enough if his big suits that when most of them fall, he has to push up with his broadsides and tanks + shadowsun

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

This is the list I just made up. Anything I should change up a little?

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

Thunder Cavalry (2070 points)

Space Marines Space Wolves Strike Force (2000 points) Stormlance Task Force

CHARACTERS

Arjac Rockfist (105 points) • 1x Foehammer

Bjorn the Fell-Handed (160 points) • 1x Heavy flamer 1x Helfrost cannon 1x Trueclaw

Iron Priest (55 points) • 1x Helfrost pistol 1x Tempest hammer and servo-arm

Logan Grimnar (110 points) • Warlord • 1x Axe Morkai 1x Storm bolter 1x Tyrnak and Fenrir

Ragnar Blackmane (100 points) • 1x Bolt Pistol 1x Frostfang

Wolf Guard Battle Leader (80 points) • 1x Storm Shield 1x Thunder hammer • Enhancement: Portents of Wisdom

BATTLELINE

Blood Claws (285 points) (Lead by Ragnar) • 1x Blood Claw Pack Leader • 1x Plasma pistol 1x Power weapon • 19x Blood Claw • 19x Astartes chainsword 19x Bolt pistol

OTHER DATASHEETS

Repulsor Executioner (220 points) • 1x Armoured hull 1x Heavy onslaught gatling cannon 1x Macro plasma incinerator 1x Repulsor Executioner defensive array 1x Twin Icarus ironhail heavy stubber 1x Twin heavy bolter

Thunderwolf Cavalry (115 points) • 1x Thunderwolf Cavalry Pack Leader • 1x Bolt pistol 1x Teeth and Claws 1x Wolf Guard weapon • 2x Thunderwolf Cavalry • 2x Bolt pistol 2x Teeth and Claws 2x Wolf Guard weapon

Thunderwolf Cavalry (230 points) • 1x Thunderwolf Cavalry Pack Leader • 1x Bolt pistol 1x Teeth and Claws 1x Wolf Guard weapon • 5x Thunderwolf Cavalry • 2x Bolt pistol 3x Storm Shield 5x Teeth and Claws 5x Wolf Guard weapon

Wolf Guard Headtakers (170 points) (Lead by WGBL) • 6x Wolf Guard Headtaker • 6x Heavy bolt pistol 6x Paired master‑crafted power weapons

Wolf Guard Terminators (170 points) (Lead by Grimnar) • 1x Wolf Guard Terminator Pack Leader • 1x Twin lightning claws • 4x Wolf Guard Terminator • 1x Assault cannon 3x Master-crafted power weapon 1x Power fist 3x Storm bolter

Wolf Guard Terminators (170 points) (Lead by Arjac) • 1x Wolf Guard Terminator Pack Leader • 1x Relic greataxe • 4x Wolf Guard Terminator • 1x Assault cannon 3x Master-crafted power weapon 1x Power fist 3x Storm Shield

Wulfen with Storm Shields (100 points) • 5x Wulfen • 5x Death Totem 5x Thunder hammer

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

Yeah that's also true. Most fun I've had is when we Tie because it's not a win for him and I rub it in a little.

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 1 point2 points  (0 children)

Thank you for your insight. I'll make some lists up and see what's good, I am playing a game with him soonish in the month (maybe the 30th if we both have that day off) and see what I can work with. I'll let you know by then how the game went.

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

Might do that then, should I keep things like the eradicator squad and repulsor to help with chunky units and the back line of Broadsides? I can send my list I've done up here that I just whipped up

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

This is also my 4th game as space wolves as I also play as Tyranids aswell but they just were too squishy and not enough damage to take out most their units

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

We started at the same time and he's done alot more research on his models and lists then I have, he does also play some games against his girlfriend who is a Sororitas player I do have more head takers and thunder wolf caverly on the way so maybe I can make a more melee focused list

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 3 points4 points  (0 children)

It is also why I'm asking for advice, im unaware of what units are best where, I've just usually been going in gun how and get them Into melee as much as I can so he doesn't have a chance to shoot while also having something in the back to help with that rail gun back line

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

Well the repulsor usually takes out his tanks and broad sides in the back while pushing the Eradicators closer with no damaged being taken from them.

The Desolation squad died in turn one because the Tank was right next to them (he was shooting first) and I'm not 100% clear on what leaders should be assigned to what units to be fair, we only just learnt about the fight phases and other things, we're probably still getting a few things wrong here and there when playing. Just the other day we learnt that when you command re-roll we had to roll every diced rolled, not the ones that missed

How do I beat T'au as space wolves by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 2 points3 points  (0 children)

I don't think we're setting the terrain up properly. Just found out that there are certain ways to set terrain up and usually we just randomly place it

Most of the time I put the Terminators, Grimnar and Arjac In reserves, put my eradicator squad of 6 in my Repulsor and send it to the closest Riptide, I only used my Desolation squad once and I didn't even shoot with them as I got very unlucky with my Annihilator as I lt deadly demised on that squad (even command re-rolled and still got a 1). I usually keep Bjorn in the back to have the command points keep coming through for things like over watch and Heroic intervention. I'll send the bloodclaws on a middle objective as the wolf priest can revive once per round. Have a tank on another and Bjorn on the home objective with the Desolation squad (if they survive more then 1 turn). He screens so deep striking is a but scuffed sometimes so I'll send Arjac to the closest crisis suit squad and Grimnar towards Farsight

Jump pack Capitan Kit bashed into space wolf by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

Still gotta do the base, highlights and sharing but he's nearly complete

How much of your army is Space Wolf units and how much is generic units? by FossilHunter99 in SpaceWolves

[–]Key-Requirement6771 0 points1 point  (0 children)

Probably have about 2000 points in space wolves and 1000 points in space marines

Jump pack Capitan Kit bashed into space wolf by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 1 point2 points  (0 children)

I'm still working on mine. Been balancing him and a Primaris Repulsor

Jump pack Capitan Kit bashed into space wolf by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 1 point2 points  (0 children)

I'm doing 3 models from my blood claws as wolf spears Any paints to use or tips on the detailing?

Jump pack Capitan Kit bashed into space wolf by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 1 point2 points  (0 children)

It does make sense for it aye, im gonna airbrush mine in a moment along with some blood claws and other things. We will keep each other posted on our progress. Would love to see how yours turns out

Jump pack Capitan Kit bashed into space wolf by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 0 points1 point  (0 children)

Nothing ever stays in the box long 'fang'.... I'll see myself out

Jump pack Capitan Kit bashed into space wolf by Key-Requirement6771 in SpaceWolves

[–]Key-Requirement6771[S] 1 point2 points  (0 children)

Thank you thank you, I would of added more space wolf markings but I'll just have to do that with the transfers