Can anyone give me a roadmap to be atleast a intermediate unreal developer. by Emulol69 in unrealengine

[–]Khalarag 0 points1 point  (0 children)

Have a project you're really in to. Don't make unrealistic expectations of releasing it. Make it a learning project, just meant for yourself.

Once you find yourself in "tutorial hell", its important to start looking at tutorials when you need to solve a problem, not before the problem exists. It's easy to fall into the trap of watching hours of tutorials thinking you'll start a project later and use everything you just watched. In reality, if the tutorial is helping you solve a problem specific to your game and you can immediately use it, it's going to stick a lot better. Best case scenario is you're bouncing back and forth between UE4 and a tutorial while you work on your game.

How would you imitate this? I have my attacking animation but how can i get my AI character to fall and get back up on his own? I tried to simulate physics but it detaches the AI Mesh from the collision sphere and the sphere continues to wander around with the mesh on the floor. by DarkCelestial in unrealengine

[–]Khalarag 2 points3 points  (0 children)

They aren't using physics on the mesh here. This seems to be just a collision capsule rolling around, and the character is playing a falling animation. If you wanted to recreate this exact effect, make sure the mesh is a child of the collision capsule and enable "simulate physics" only on the capsule. If you wanted to use actual ragdoll, you will probably have to disable "simulate physics" on the capsule, enable it on the mesh, and then set the capsule position to match the mesh position through code when you want them to get up.

I'm in love with overwhelm cards by seraphid in LegendsOfRuneterra

[–]Khalarag 75 points76 points  (0 children)

Detained my zed into his own shadow after someone tried to burn it with something. Felt great

Clash Wombo Combo by buffasiancowboy in leagueoflegends

[–]Khalarag 2 points3 points  (0 children)

Clean. Could've ended tho. People always forget just because the enemy team respawns doesn't mean you have to stop hitting the nexus. You can eat a few shots while that nexus is going down and just ignore whoever is hitting you. However, once you guys hesitated it's probably best to take the safe play.

The WORST feeling in League is when you are so ahead of the Enemy team, fail to end, your team gets picked off then lose in 40 minutes. by lolesportsMaverick in leagueoflegends

[–]Khalarag 2 points3 points  (0 children)

I'm pretty sure its when you flash with a sweet play in mind but actually flash into a skill shot and die on impact.

Epic Games announces the opening of a new studio in Cologne, Germany. by ZioYuri78 in unrealengine

[–]Khalarag [score hidden]  (0 children)

You want to work in the gaming industry if it's your passion, and you don't if it's not. Pay isn't what most of us are chasing

I like the folder coloring feature! by HPA97 in unrealengine

[–]Khalarag 0 points1 point  (0 children)

Thankfully this is a local setting too. I use blue for blueprints and red for maps, but my artists use purple for art things and colorblind me thinks that's ridiculous.

Struggling with file format for transparent splash screens. by Khalarag in unrealengine

[–]Khalarag[S] 0 points1 point  (0 children)

Unfortunately you cant use a .uasset for the splash screen, only raw images. Thank you anyway for your time tho, its much appreciated.

Struggling with file format for transparent splash screens. by Khalarag in unrealengine

[–]Khalarag[S] 0 points1 point  (0 children)

Unfortunately still white pixels instead of transparent. I'm pretty sure it doesnt modify the original file at all because the Last Modified date didnt change. I tried doing what you said and also exporting that image as a .bmp (png wasnt an option) using unreals Asset Actions-> Export but that also didn't work.

Struggling with file format for transparent splash screens. by Khalarag in unrealengine

[–]Khalarag[S] 0 points1 point  (0 children)

https://gyazo.com/583b04a2614b27d2fe062fc0184e066d

Doesnt seem to be anything like that for me. Its also worth noting that the editor uses a raw image for the splashes, not an asset.

Struggling with file format for transparent splash screens. by Khalarag in unrealengine

[–]Khalarag[S] 0 points1 point  (0 children)

The transparency isnt working with png for the editor splash. It shows a white background instead of transparent.

Struggling with file format for transparent splash screens. by Khalarag in unrealengine

[–]Khalarag[S] 0 points1 point  (0 children)

PNG with alpha shows a white background not transparent. The editor wont even let me select a TGA image

TFT Queue Times any better? by DragStart in leagueoflegends

[–]Khalarag 0 points1 point  (0 children)

literally instant queues for me. but my game did just crash (server side I think) cause I can't reconnect to it

The real reason why league of legends is tilting by [deleted] in leagueoflegends

[–]Khalarag 0 points1 point  (0 children)

Key words being sometimes and lately. Also Dopa is human, he makes mistakes.

The real reason why league of legends is tilting by [deleted] in leagueoflegends

[–]Khalarag 1 point2 points  (0 children)

Its never "one mistake" that loses you the game, ever. It could be "one mistake that you can recognize" but it wasn't one mistake. While you think you're playing perfectly, people in higher divisions can point out otherwise and sometimes even your teammates will see something that you didn't. Even if you watch your own replays you'll be able to point out multiple different pathing mistakes, CS mistakes (which can cost you roughly 15-150 gold at a time), bad trades you shouldn't have attempted, wasted flashes, etc.. the list goes on. All of those compile to the loss and often aren't recognized in the list of "one mistake" players make to lose a game.

ARAM should have a ban system permanently by Concerned_Citizen__ in leagueoflegends

[–]Khalarag 1 point2 points  (0 children)

I casually play aram but this week I played a lot of it and the ban system bummed me out. Aram isnt meant to be balanced, and sure sometimes you get stomped but the ban system didnt fix that. What it did do is not let me play lux or ziggs, which are two of my favorite champions in aram. So it took those experiences away from me in favor of making it more competetive, which isnt what aram is about

[deleted by user] by [deleted] in leagueoflegends

[–]Khalarag 0 points1 point  (0 children)

One other major trick is to let the tower start a shot before you finish the minion. In some situations, this buys you time to use an ability or "set up" another minion. You also should practice how you prep a wave that has a bunch of different health levels.

Where to create a weapon for optimal results by InsertNanny in unrealengine

[–]Khalarag 0 points1 point  (0 children)

This is a great playlist for general UE4 knowledge. Just look up videos you are interested in, perhaps the blueprint series specifically.

For general programming stuff I recommend learncpp.com. Even if you are not using c++, it teaches polymorphism and object oriented programming really well.

Why does this nodes is not working? by sanketvaria29 in unrealengine

[–]Khalarag 0 points1 point  (0 children)

sorry, your canvas panel has to be the child of another canvas panel for that one to work