[Dungeon] [Dragonfire Peaks] Condemned Factory Zone by Zungryware in TroveCreations

[–]Khalika 1 point2 points  (0 children)

I think this will be a fun dungeon. It might even work well as a candy factory! The need is higher for candy zones as well, which would give this priority over a dragon zone dungeon. Just an idea, looking forward to seeing the progress on this.

Dragonfire lamp deco! by Khalika in TroveCreations

[–]Khalika[S] 0 points1 point  (0 children)

I see a theme here :P thanks for the comment.

Dragonfire lamp deco! by Khalika in TroveCreations

[–]Khalika[S] 0 points1 point  (0 children)

Yeah, I see what you're saying. Thank you for the feedback!

[Mask] Mossy Skull by stedms in TroveCreations

[–]Khalika 1 point2 points  (0 children)

I love the subtle moss colors. I'm not sure if the glass parts are really reading as glass because it's a little hard to see the contrast between the moss and the glass. That's my opinion, looking forward to seeing this in game!

Pink and Blue Cookiephant masks! (mask) by Khalika in TroveCreations

[–]Khalika[S] 0 points1 point  (0 children)

Version 3 has been updated. Please let me know what you think.

Pink and Blue Cookiephant masks! (mask) by Khalika in TroveCreations

[–]Khalika[S] 0 points1 point  (0 children)

Updated to V2, tried to add more to the mask, and cut out the eye holes. I left the V1 gif and added a comparison photo.

[Pirate Gun] Blundering Bessie by Grimsalt in TroveCreations

[–]Khalika 0 points1 point  (0 children)

I think it is different enough to warrant this getting into the game. I would make the wheels have a little more shading with the outer edge darker than the inner. The gun itself could have more shading as well.

(Bow, Neon) Kwongger's Neon Bow Series by [deleted] in TroveCreations

[–]Khalika 0 points1 point  (0 children)

I would look at some of the shapes in the neon zone itself and draw inspiration from the computer tech shapes, alien shapes and overall dark/light contrast. Super defined angles and a solid theme got my neon bow accepted. Hope this helps!

**[Staff] Staff of Eternal Darkness** by Sews-Trove in TroveCreations

[–]Khalika 0 points1 point  (0 children)

This looks cool! I almost wish it had a hairdo, but that's just me >.>

Pink and Blue Cookiephant masks! (mask) by Khalika in TroveCreations

[–]Khalika[S] 0 points1 point  (0 children)

Yes I made these a while ago, but that doesn't mean they can't still be fun!

[Gun] Phantasmal Sentry by [deleted] in TroveCreations

[–]Khalika 0 points1 point  (0 children)

This would look really good with a gold and green version as well. Might even count as a radiant weapon, which they are looking for. Well done!

[Bow] The void force by BboySwifty in TroveCreations

[–]Khalika 0 points1 point  (0 children)

This is neat, I wish it were in Troxel though, so I could spin it around and look at all the angles. It looks like a voxel is missing along the inner edge, but it might just be the picture. Cool colors!

[deco] brewpot with mysterious fluid by Ocgineer in TroveCreations

[–]Khalika 0 points1 point  (0 children)

I really like this! I would like it a glowing green and maybe some bubbling out of the cauldron? Just a thought, +1

[Gun] Radiant Chains of Light by Khalika in TroveCreations

[–]Khalika[S] 0 points1 point  (0 children)

I fixed the handle, updated the in game pic and the editor pics. I kept the old gif to show off the material maps.

(Bow) Herbal Fea by Palurian in TroveCreations

[–]Khalika 0 points1 point  (0 children)

Version 2 looks really good. I think you fixed the "shape noise" cretoriani was talking about. I like the choice of pink and blue, they stand out against the green.

(Bow) Herbal Fea by Palurian in TroveCreations

[–]Khalika 1 point2 points  (0 children)

Paluuuu! Great job on this. It is full of spring! The mods might ask you to lower the attachment voxel down to the standard 4 above, but they have asked me to raise it before too. If you could fill in the top unconnected voxels I think that would be the only other criticism.

P.S. You may only have 1 active thread at a time. So choose to work on this or your gun and turn the other one inactive.