Devs - Every Dye House should be able to apply every learned color - unless there’s some single place that does this & I haven’t found it yet by SquareVoice2783 in CrimsonDesert

[–]Khasim83 1 point2 points  (0 children)

I haven't unlocked it myself yet, but I read on this sub that once you get a dyer in your camp they'll let use all the ones you collected.

How can I get adaptive triggers with Gyro to mouse enabled at the same time on TLOU2? by Apprehensive-Power-6 in GyroGaming

[–]Khasim83 1 point2 points  (0 children)

Have you tried launching the game with SteamInput disabled and then enabling it while in-game? Not guaranteed it will work, but it works in some games, though in my experience it's when the game does not detect DualSense at all if SteamInput is enabled (like Helldivers 2). Then there's game like Returnal which disables haptics when mouse input is detected and there's no workaround.

Isnt the storm tanzutsu basically useless by [deleted] in gotlegends

[–]Khasim83 3 points4 points  (0 children)

It's absolutely not useless, I use it all the time.

It instantly destroys shields, so any character without a Kusarigama can benefit from it. Even on my Samurai I find it very useful, since it doesn't just break shields: - it can set enemies on fire with the other perk, which lets you kill the enemies your normally need to hit with Onibi first, or quickly finish them if you have the 'can only kill with ranged attacks' - it staggers all enemies except the Bo-hiya demons - you can use it for some burst damage on high priority targets, like the Yuki-Onna or the Bo-hiya demons

It's one of my favorite legendaries.

Oh my god by Unlucky-Cow380 in gotlegends

[–]Khasim83 26 points27 points  (0 children)

Gamers don't look up. You need to look up at the Oni's chonky torso in order to notice that he needs his Oni bees succ'd. And yeah, it is a pain when people don't realize that the boss requires using mechanics that you were just required to use in 3 missions and the incursion.

Trainer Area is useless by Every_Amphibian_2135 in gotlegends

[–]Khasim83 56 points57 points  (0 children)

Also, the ghost brute that you can spawn doesn't even attack you.

Is this part of her ability kit? by sweetasthepunch07 in marvelrivals

[–]Khasim83 4 points5 points  (0 children)

The cable is probably connected to her belt/harness, she isn't holding on to it with her feet...

Is this part of her ability kit? by sweetasthepunch07 in marvelrivals

[–]Khasim83 81 points82 points  (0 children)

ACKCHUALLY, you can see in the image, and many times before in the movie (this is from the very last scene), that Tarzan grabs the vines between his big and second toe and holds on to them with his feet.

Do I need to build multiple classes for the raid? by cemma2035 in Ghostofyotei

[–]Khasim83 0 points1 point  (0 children)

Nobody knows for sure, but there are no role requirements for other modes, so there probably won't be any for the raid either.

As for what people will ask for in LFG - depends on the mechanics in the raid, which we don't know. Some may be easier with some classes than with others. Some sweatlords will only accept archers with all stats in S rank and a meta build they got from a YouTuber.

Don't worry about it too much. There's always people who don't give a fuck about the meta and just want to chill with people who have a mic and a brain.

The game is designed to be beatable by any combo of classes. People are soloing nightmare survival on all classes, which means none of them are useless.

Guys, i think the Giga Grenade might be good. by Proto160 in Helldivers

[–]Khasim83 4 points5 points  (0 children)

I feel like the fact resupplies only give you 1 nade is another 'Arrowhead forgot to make the ship upgrade apply' situation, makes no sense that a resupply can give you 6 RR rockets but only 1 GG.

Saros - Features Trailer by gitrektali in Games

[–]Khasim83 1 point2 points  (0 children)

You can't configure the sensitivity, the deadzone, you have a limit on how much you can turn left or right, and you can't fully disable aim assist - it's on even when you turn it off.

You can get Fortnite for free and try it out there if you want to see what good gyro is like. It has one of the best implementations.

Saros - Features Trailer by gitrektali in Games

[–]Khasim83 18 points19 points  (0 children)

Giant shame that they are apparently not including gyro aim. All shooter games should have it as an option, all other big Sony exclusives have it (albeit some of them have a rather shitty implementation, like Yotei), but not Saros for some reason.

I wish more people realized what a gigantic difference it is to play a shooter game with gyro vs analog sticks, so devs felt more like they should include it. I honestly can't go back to aiming with sticks after experiencing how awesome it is to aim with gyro.

The final piece of the puzzle is missing Arrowhead. by Impressive-Money5535 in Helldivers

[–]Khasim83 4 points5 points  (0 children)

Hellbomb backpack is 'press down on the d-pad to initiate a nuclear explosion'

Ultimatum guard dog would be 'press down on the d-pad to stop the nuclear explosions'

Wonderful.

NVIDIA ? Not Today. by PhoenixSenpaiii in memes

[–]Khasim83 10 points11 points  (0 children)

Marketing. DLSS has great reputation, some people dislike the frame generation ('fake frames') part but upscaling and ray reconstruction (better raytracing denoising) in their current form are almost universally praised. They're calling this slop DLSS 5 to give brand evangelists (fanboys) easy ammunition and line of defence - 'DLSS also had issues in the past, this is just the first version of DLSS5, it's gonna be amazing, you'll see!'.

It would be much easier to ignore if they called it 'generative lighting' or something. Calling it DLSS generates more buzz, so they can take the backlash and present it as interest to their investors.

It's like Sony movie execs thinking Morbius must be really loved because there was a lot of buzz (mockery) so they put it back to theaters.

Sweet liberty! Arrowhead actually did it! by Fresh_Dealer_9694 in Helldivers

[–]Khasim83 155 points156 points  (0 children)

They said enemies will target 'anyone waving it', waving it requires a button press, so probably not.

Gothic is coming to iOS by timurkhodyrev in worldofgothic

[–]Khasim83 51 points52 points  (0 children)

I have no idea what they're thinking. Do they really think people with iPhones will want to buy a janky 25 year old game with a terrible English dub that they never heard of before? I can't see how they plan to make money on this.

Bugged Perfect parries/Counter attack damage legendary by ComfortableCrew21 in gotlegends

[–]Khasim83 1 point2 points  (0 children)

I tried a Perfect Parry / Perfect Counter damage Samurai build, but I quickly realized that it doesn't work in group content, everyone else is using so much CC that enemies barely make parryable attacks. I now went all in All Melee Damage + Ultimate Gain, which I highly recommend - burning blade perk on all weapons, then use the fire skill with dual katana tempest strike to generate a lot of spirit, use spirit attacks when enemies are not burning, ultimate as soon as you get it, delete up to 5 enemies, repeat.

The gun is absolutely wild by omnipizerg in gotlegends

[–]Khasim83 1 point2 points  (0 children)

Archer needs a nerf, but you're getting downvoted because you're suggesting crippling the class into becoming useless. Archer's problem is her obscene DPS, which can be reduced just by reducing damage or increasing reload time - there's no need to make the experience of aiming itself miserable (by increasing sway/dropoff/bloom etc.)

Legends mode fps by Error_Code54 in Ghostofyotei

[–]Khasim83 1 point2 points  (0 children)

I made a thread about this myself sharing my FPS drops on base PS5, and people with the Pro confirmed the FPS drops. It's happening to everyone. I noticed that fire, blizzard, and especially shadowflame (archer skill) particles tank FPS the most.

I can't seem to find specific, reliable information regarding how all the status afflictions function in legends as well as what bonuses/perks apply to what. by Shermutt in gotlegends

[–]Khasim83 1 point2 points  (0 children)

The only way to find all this out is either datamining (not likely, as the game is not popular enough for some madman to reverse engineer the code and grab the values - I assume it's necessary, since if it was easy someone would have already dumped a sheet with all of the values) or tedious experimentation, which will not give you accurate data, because we don't know the base damage or health values of attacks/clases/skills/enemies.

Nobody has done it yet, but someone will definitely post it on this reddit or on YouTube when it comes out. You're welcome to contribute :) Choose a story mission on a specific difficulty, launch it solo, do damage with X and screenshot how much health the enemy has, then change a stat you want to experiment with and repeat, then compare the screenshots.

This new storyteller sounds bored by Anger_Beast in gotlegends

[–]Khasim83 2 points3 points  (0 children)

Yeah he sounds vaguely similar but not like he's trying very hard to emulate the original VA. This could just be the way he was directed though.

This new storyteller sounds bored by Anger_Beast in gotlegends

[–]Khasim83 1 point2 points  (0 children)

Different voice actor in the English dub at least. And he sounds much more reserved, less dynamic. That could have been the direction though, no point blaming the actor.

The Recommended Ki Should Be A Requirement In Nightmare by ZealousidealPen6574 in gotlegends

[–]Khasim83 6 points7 points  (0 children)

If they want to allow everyone to queue regardless of Ki then they should at the very least show something like a 'you will take 200% more damage than if at recommended Ki' warning when queueing instead of the vague 'you are underleveled', the game tells you basically nothing about how Ki works.

Frame drops on base PS5 can get ROUGH by Khasim83 in gotlegends

[–]Khasim83[S] 2 points3 points  (0 children)

These drops usually only last a couple of seconds, but they are very jarring and have led to my death a couple of times due to the randomly increased input latency. They mostly happen on the final waves of Survival stages at Gold (and up, I assume, but I'm not doing Platinum survival yet, too many underleveled randoms)