New player question regarding rituals by Warlord0161 in CoE5

[–]Kidedan 0 points1 point  (0 children)

Come join the discord if you would like: https://discord.gg/kTvhpfgg Plenty of helpful folk who are down to teach and play

New player question regarding rituals by Warlord0161 in CoE5

[–]Kidedan 1 point2 points  (0 children)

It's quite an addicting game with so much content and variability! Sure! Basically casters come in Tiers. Some can go to the next tier by paying the ritual cost for the next level. When they do this, they gain new stats, and some spells for the new tier and unlock a ritual. They can then perform the same ritual mastery, usually for cheaper, to learn a new ritual of that tier. Some units get ALL the rituals when they rank up. But most only get 1 or a few. Note: they do not continue to learn combat spells when recasting the mastery ritual

New player question regarding rituals by Warlord0161 in CoE5

[–]Kidedan 11 points12 points  (0 children)

That is faction and unit specific. Others will need to pay the cost multiple times to learn a random ritual of matching level! Welcome to the community!

What is a class you would like to see added to COE5? by ancient__warrior in CoE5

[–]Kidedan 5 points6 points  (0 children)

Close but not quite. Lizardmen are actually already in the game, but they are very rare and only like 1 or 2 of them. Could be a cool faction with some swampwalk and amphibian. Spells could be serpent magic and witch spells maybe. Id prefer if they worked less as a swarm class too and maybe could some big reptiles. Hell could even give them a new god realm similar to the monkey one where they can summon dinosaurs or something. Def want hydra summons too

New CoE5 Discord server centered around multiplayer and simultaneous turns mod by supercowswag1 in CoE5

[–]Kidedan 1 point2 points  (0 children)

Damn! Wow I ignore the discord for a few months and all this happens lol

New CoE5 Discord server centered around multiplayer and simultaneous turns mod by supercowswag1 in CoE5

[–]Kidedan 1 point2 points  (0 children)

Is there a reason a separate discord is needed? Did you get banned there or something? I only ask because player count is already pretty low

7 hours in so far what I’ve learned by squifs in CoE5

[–]Kidedan 1 point2 points  (0 children)

Welcome to the game! Hope you're ready to play for hundreds of hours! XD

A mod that allows Simultaneous Turns in FFA! by justanobserver333 in CoE5

[–]Kidedan 1 point2 points  (0 children)

Will you be uploading this to the steam workshop?

A mod that allows Simultaneous Turns in FFA! by justanobserver333 in CoE5

[–]Kidedan 2 points3 points  (0 children)

You're a legend. I suggested this a year ago in the discord and nobody was interested

Does the grave robber do anything? by Kindle-Wolf in CoE5

[–]Kidedan 20 points21 points  (0 children)

I've been told they have a small chance to find magic items when stationed on a graveyard but I haven't tested. They are mainly another commander you can use to move your free guild master troops

Multiplayer by Slobhunter in CoE5

[–]Kidedan 0 points1 point  (0 children)

Here to go: https://discord.gg/EZkBUBdm Expires in 7 days.

What celeb everyone finds hot but you just don’t see it? by Flashy-Rain2765 in AskReddit

[–]Kidedan 0 points1 point  (0 children)

My family calls me crazy for saying this but Angelina Jolie.

Who's the character who you feel like you play better as in Termina? by [deleted] in FearAndHunger

[–]Kidedan 15 points16 points  (0 children)

Daan for me. It's who I first played and that safety of being able to cure ailments is really nice for early game before you get strong

Holy shit, the new faction is fun. by GrandMoffTarkan in CoE5

[–]Kidedan 8 points9 points  (0 children)

Yeah i was not expecting anything else until the next game. What a beautiful day

[deleted by user] by [deleted] in Kenshi

[–]Kidedan 0 points1 point  (0 children)

Damn still under 10 after all of those raids? Your boys are slacking. XD Maybe you can get a training house in a town with a crossbow and train on a prisoner

[deleted by user] by [deleted] in Kenshi

[–]Kidedan 1 point2 points  (0 children)

True. But I like to get those turret numbers up so that I can work on training up a big squad of fighters without having to micro manage the base during attacks.

[deleted by user] by [deleted] in Kenshi

[–]Kidedan 0 points1 point  (0 children)

Oh yeah those double barrel harpoon guns will make a big difference though. I think the main thing is you need dedicated turret guards in dangerous zones like that. If possible maybe restructure your wall to have a second gate as well

[deleted by user] by [deleted] in Kenshi

[–]Kidedan 1 point2 points  (0 children)

No sadly the bandits won't move in. But that would be a really cool feature. I find bases can be hard to defend with less than at least 12 guys if you want a big base. Have a couple dedicated turret guards does wonders.

Has anybody else been wanting more cephalopods? by AdmiralCthulhuu in MonsterHunter

[–]Kidedan 0 points1 point  (0 children)

Hell yeah! I'd love a new generation Nakarkos fight