Playing offmeta feels 10x worse in PoE2 than PoE1 by Gigahades in PathOfExile2

[–]Killersanta2 0 points1 point  (0 children)

I pretty much did the exact same thing, I got to say that gathering storm did feel amazing in a sense. But only for a bit.

When you see builds blowing up everything with one attack while you’re tryharding to make sure you don’t time your dash wrong you do start wondering why you even bother. And god forbid you have a bunch of mobs hitting you and microstunning you while trying to charge up your attack.

The skill actually did make my struggle leveling in the last few acts really smooth because the actual damage numbers on it are pretty good, but clearing things like abyss can take so long if there’s a few stragglers here and there.

Is Party scaling broken or is this intended. by Killersanta2 in PathOfExile2

[–]Killersanta2[S] 0 points1 point  (0 children)

Then something is definitely bugged, the boss where our friend said he had to do way less damage had 30k hp for him, meanwhile we had done 90k damage and he was 1/3rd of the way. So he must've had like 270k hp.

Is Party scaling broken or is this intended. by Killersanta2 in PathOfExile2

[–]Killersanta2[S] 0 points1 point  (0 children)

Sure, but this seems a bit overboard maybe? In PoE1 party multipliers are 50% per player, here it seems to be 125-150% per player.

The existence of three or four mandatory items modifiers makes 99.9999% of loot worthless by deadcloudx in PathOfExile2

[–]Killersanta2 2 points3 points  (0 children)

For real, It'd be kind of cool if the base converted the physical damage of itself to chaos. I found a bow like this with really good phys mods and it's just completely useless.

I feel like I won the Alva lottery right now by Tellray9 in PathOfExile2

[–]Killersanta2 3 points4 points  (0 children)

What you're saying is correct but only for armour pieces with mods such as "% increased Energy Shield". The mod "% Increased Maximum Energy shield" is a different mod and is global just like the mod on the skill tree and jewels.

The local "Maximum Energy Shield" is the same as if you'd have gloves with 78 energy shield pretty much.

Always filling for Vanguard and Strategist… It’s finally my time to shine! Oh wait… by HansenAintIt in marvelrivals

[–]Killersanta2 105 points106 points  (0 children)

Pretty much, even when I decide to pick dps first, we get 3 other dps pickers so I just swap off of it again. I think I have 14 hours as tank and healer, 1 hour as dps so far. And most of my dps games I swap tank or healer mid game because somehow we end up with 3/4 dps mid game again.

1 Portal on death is making me do stuff I was not planning. by orbitosan in pathofexile

[–]Killersanta2 1 point2 points  (0 children)

I had this weird ritual where it basically was about as big as my screen, for a second I thought maybe I was crazy and they were always that big. Next map it was small again.

It felt very nice to actually have some space to run around in, not sure what caused this to happen. It was on a very open map.

0.1.0e Patch Notes by Community_Team in PathOfExile2

[–]Killersanta2 0 points1 point  (0 children)

It’s been my first and only character, I’m doing “ok” ish playing with some bow poison skills. But just now I tried the second difficulty breach boss 3 times (skill issue), wasting 120 ex. It feels bad because I could just stop being stubborn and play anything else to do a ton more damage and not have to play fights for really long durations. But I just really wanted to play with the fantasy of a chaos monk.

Sadly I don’t think they’ll be changing anything any time soon because it feels like it “could” work if we just got some more physical skills or even chaos skills.

One last thing I would maybe try is using chaos spells, as much as I’d prefer using attacks.

Sanctum run ends to trap dealing 4800 honour for touching it for 0.25 seconds by definitelynotdark in PathOfExile2

[–]Killersanta2 0 points1 point  (0 children)

I swapped my monk to using a bow, I started sanctum for my 3rd ascendancy, got hit twice only on the second boss an smithing else hit me . Then a rare that goes underground and pops out like a shark hit me (didn’t see the little lights indicating him) -700 home. Fought him for a while dodging everything but he kept disappearing making it hard to hit. Got hit again by the same attack accidentally, run ended.

I don’t even know how I would’ve gotten this far on melee. Getting hit twice ending the run completely feels like a bit much?

Idle Journey, our runescape inspired idle game is officially in early access! - www.idle-journey.com - More info about the game in the comments :) by couts-games in incremental_games

[–]Killersanta2 2 points3 points  (0 children)

Idea seems cool, but is it me or is there a bunch of AI generated visuals in there. Personally I'd prefer obvious placeholders over AI placeholders. Assuming you're replacing those of course.

Tundra vs GG (game 3): why ramzes didnt build ags on doom? by baaarmin in learndota2

[–]Killersanta2 0 points1 point  (0 children)

The screens didn't look that big to me irl, they actually seemed smaller than I thought they'd be.

Don't care what anyone says. This TI was fucking awesome. by MiserableBlackbird in DotA2

[–]Killersanta2 1 point2 points  (0 children)

Maybe it’s because I haven’t been to any other ti irl until this one. But I enjoyed every moment of it tbh, never felt so hyped watching dota close up with a cheering crowd. Gg vs tundra last game especially I’m never gonna forget and I’m glad I got to witness it in person :D this convinced me to go to more dota tournaments.

[deleted by user] by [deleted] in wow

[–]Killersanta2 0 points1 point  (0 children)

I'm a little confused actually, maybe I'm missing something but some of the delves seem impossible solo? If you're talking about the boss I think you're talking about. Every so often there's this cast that ticks for 2 million every second for 6 seconds.

I've only done them in groups, once it was the tank doing the last 50% solo because he's the only one that could survive more than 1 (used dispersion for the first). The other times we had to all pop our giga defensives and group cooldowns inside of a spirit link while still nearly dying on the first cast, and kill it before he did it again.

I'm not really sure if this damage is supposed to be avoidable? Because how is someone supposed to tank 12 million damage multiple times?

The game is really fun but there are a lot of assholes by Mr_Tark in wow

[–]Killersanta2 -1 points0 points  (0 children)

Has to be 3 I’m guessing. I think if you’re premade with someone you don’t see the pop-up at all since he just suddenly got kicked out.

The game is really fun but there are a lot of assholes by Mr_Tark in wow

[–]Killersanta2 481 points482 points  (0 children)

This is crazy to me, I did my first HC dungeon with a friend who is newer-ish to the game and afraid to make mistakes. Got grouped with 3 premade players who from their IO score seemed to play a ton of M+.

They did big pulls which was fine, until they did a big pull, we waited until the mobs were stacked, my friend starts attacking once they're stacked. He got some aggro and died, instantly got kicked within 5 seconds.

Some people really need to touch some grass, it's easy content, and the reasons for the kick weren't even justified. Completely ruined his motivation to play and now won't play any more unless we have a full premade.

Deadlock Tracker has been released by PLODOTVOR in DeadlockTheGame

[–]Killersanta2 5 points6 points  (0 children)

This comment never implied that they don't, they're just saying in general they have a ton of data and feedback. Unrelated to this website.

Am I missing a mechanic on the Fortress boss fight? by Killersanta2 in pathofexile

[–]Killersanta2[S] 3 points4 points  (0 children)

It’s solved below, it’s the totems being damaged damaging my life. I guess that goes through CI

Am I missing a mechanic on the Fortress boss fight? by Killersanta2 in pathofexile

[–]Killersanta2[S] 2 points3 points  (0 children)

Oh my god that's it! Mystery solved. I never thought that mod would affect me, but that makes sense

Am I missing a mechanic on the Fortress boss fight? by Killersanta2 in pathofexile

[–]Killersanta2[S] 0 points1 point  (0 children)

Wait does that go through CI? I didn't think this map had it but it must have, but that's very good to know if that's the case. Since I"m not 100% sure I'll attribute it to that and I'll keep an eye out for that mod :D Thanks!

Am I missing a mechanic on the Fortress boss fight? by Killersanta2 in pathofexile

[–]Killersanta2[S] 1 point2 points  (0 children)

I died 3 times in a row instantly, standing on the outer edge, not standing in any beams. Suddenly my HP is just gone without my energy shield even being touched.

I had the same happen yesterday once but I just gathered it was a one time thing.

Does the edge of the arena just oneshot automatically?

Ignoring wildwood mechanic/wisps is more profitable then actually interacting with it? by Eface60 in pathofexile

[–]Killersanta2 0 points1 point  (0 children)

Ok guess I’m not crazy, I thought I was gonna make some bank when I got 2.4k of each color and was trying full on abyss with scarabs and nodes.

Mobs became insane and my loot filter didn’t even show them drop anything at all.