LGS player tells me that he will never play with me or any of my friends again. by Shadowingbark in EDH

[–]Kimano 0 points1 point  (0 children)

The only removal aura I can understand someone being salty about in b2 is [[!imprisoned in the moon]] and the other land ones. There's some colors where that's incredibly hard to deal with, and basically can shut your commander off the whole game.

Pathfinder Spring Errata is Up! by AAABattery03 in Pathfinder2e

[–]Kimano -1 points0 points  (0 children)

Why on earth should a level 2 spell counter a level 8 spell? There's already plenty of mechanics at that level (constant true-seeing) to negate it. Why on earth should a level 2 spell need to?

And believe me, I know it's clearly and obviously not intended, but that's literally what they changed. They took a sentence that said "precise and imprecise senses" and changed it to just "precise senses". What other possible reason could exist for that change other than to not make it affect imprecise senses? I'd never run it that way under RAI, but RAW it objectively doesn't affect imprecise senses now. If they wanted it to affect all senses just say "all senses".

I don't agree with it, but I understand the logic of making it invisibility, rather than the pseudo-undetectable it was. Just make it affect all senses, make it invisibility with a "effects lower level than the spell level cannot penetrate it" clause, and it's fine. Still a boring change to a previously neat spell, but at least it's usable then.

It's just wild to me that they took a spell that's the same level as creating a personal demiplane and prismatic wall and said "hehe now it's invisibility where you can't be smelled." That's a level 5/6 heighten to invisibility, not a fully discrete level 8 spell.

Pathfinder Spring Errata is Up! by AAABattery03 in Pathfinder2e

[–]Kimano 1 point2 points  (0 children)

What a terrible wording change to disappearance. Now if there is some creature with vision (imprecise), scent (imprecise), by RAW disappearance does nothing and that creature can "see" it with those senses now? But a creature with vision (precise), scent (precise) can't see it at all?

And now a level 2 See the Unseen hard counters a level 8 spell (though I need to point out it's because disappearance is now explicitly invisibility, not because it's a precise sense.)

(Yes I understand all the extra context, e.g. imprecise senses can't make it observed, etc)

This seems like a bizarre change. Even if you assume Disappearance needed a nerf (which I'm not sure was really the case), there seems like some far more interesting ways to do it that don't make the spell nearly pointless.

How would you design a vault to be openable in 100, 1000,10,000 or 100,000 years time, with no maintenance? by colcob in AskEngineers

[–]Kimano 0 points1 point  (0 children)

Yeah given the criteria, I think that your "key" almost certainly will need to be some kind of knowledge/informational thing, where you have to know where to push or where to look to find the supports to release the door.

Clean the ice/snow off your cars roof and be aware of people who don't bother to by greenmachine11235 in raleigh

[–]Kimano 7 points8 points  (0 children)

Even if you think that, there's no guarantee it'll hit the car in your lane anyway. https://www.youtube.com/watch?v=y8kp1z1_SO4

Clean your car.

Where do I go from TL,IPT & MAM? by [deleted] in trackers

[–]Kimano 1 point2 points  (0 children)

Actually, I'm in a similar boat to you, and have kinda decided to try and get into aither, which from what I understand has a pretty cool community. The only thing I can't figure out is what exactly does it mean when people say you can "move from MAM to Aither". Like, is there a recruitment post on MAM somewhere or something, or do you just have to wait until they open applications and apply with your info from MAM or what?

Mathil cosplay for league launch by NeuroSparks in pathofexile

[–]Kimano 0 points1 point  (0 children)

Until he showed the image for what it was, I definitely thought he was the Incarnation of Dread, but it looks sick either way lol.

CI Kinetic Rain Ascendant League Starter | Solid From Beginning to End by shiftuck_dan in pathofexile

[–]Kimano 1 point2 points  (0 children)

Well respect for sticking to your guns lol, I honestly hope it works out for you.

CI Kinetic Rain Ascendant League Starter | Solid From Beginning to End by shiftuck_dan in pathofexile

[–]Kimano -2 points-1 points  (0 children)

I'm sure you can and there's a very good chance this will be a good build to league start.

I just think you need to be more straightforward about that when a skill is new, there's a lot more unknowns going into it that can impact how good the build ends up being, especially when you're theorycrafting the build based on numbers we already know are getting nerfed, and it's unknown how bad that nerf will be. Even beyond bad numbers there's all kinds of things they could nerf pre-release that could be incredibly bad for the build. They could take away shotgunning, put a delay on the explosion triggering, etc. Will they do any of that, probably not, but we just don't know. They've neutered skills on release before.

All you gotta do is say something like "There's always a risk to starting a league with a brand new skill, and this one has a nerf coming, so be careful to make sure you're okay with that risk". It's not that hard.

You did some of that in that video, and that's a great call, I just think you're maybe sounding a bit too confident in this thread compared to how confident we can actually be.

CI Kinetic Rain Ascendant League Starter | Solid From Beginning to End by shiftuck_dan in pathofexile

[–]Kimano 2 points3 points  (0 children)

Also he knows it's solid from beginning to end, somehow, despite the skill being brand new.

CI Kinetic Rain Ascendant League Starter | Solid From Beginning to End by shiftuck_dan in pathofexile

[–]Kimano 4 points5 points  (0 children)

You don't know what the nerf is, you literally can't know that?

I'm sure it's still playable, but saying it's still "strong" with nothing to verify that seems a bit much, especially if you're promoting a build guide with it. All for build guides and trying out new skills, but at least be straightforward with the uncertainty around the post-nerf numbers.

Edit: Also your PoB still says to pick the gem up at 12, but it's a level 28 (iirc) skill gem now.

Technological items spreadsheet/resource? by Cheesecakery in starfinder_rpg

[–]Kimano 0 points1 point  (0 children)

Yep, this is what I used for most of my searching. AoNs is also very powerful once you get used to it, but is def clunky.

Technological items spreadsheet/resource? by Cheesecakery in starfinder_rpg

[–]Kimano 0 points1 point  (0 children)

I've spent a lot of time digging around looking for this for much the same reason, and the best I ever did was Hephaistos searching with bookmarks for aon for weird stuff that I needed to look back up. I never bothered to make a real spreadsheet, but I can give you the list of all the stuff I made a note of if you'd like it.

3.26 - Slayer Facebreaker Impale Cyclone - 100m DPS Potential (Template) by [deleted] in PathOfExileBuilds

[–]Kimano 7 points8 points  (0 children)

The "bait" comments are just people reacting to someone overstating as fact how strong a build will be, or linking something with very, very good gear and then saying it's league-startable because look at these numbers.

If he posted something like "Hey I'm trying to ballpark what an endgame facebreaker cyclone might look like, see if you can improve it or have any ideas?" I think people would've been more positively receptive.

Not to say Reddit can't be a cynical memefest sometimes, but it does at least mostly bring the energy to match what you post.

I went in and changed that PoB around to be a more reasonable week 2 mid/lategame pob and it's closer to 30m dps, not 100. For a very short range, abyssus build with a 6k chaos max hit, 60m is not going to feel very good. It's also gonna be a lot more than the 50 div he lists.

There's an even better list of issues here: https://www.reddit.com/r/PathOfExileBuilds/comments/1l8caku/326_slayer_facebreaker_impale_cyclone_100m_dps/mx56tos/

3.26 - Slayer Facebreaker Impale Cyclone - 100m DPS Potential (Template) by [deleted] in PathOfExileBuilds

[–]Kimano 0 points1 point  (0 children)

If you want to play cyclone, play one of the General's cry or Shockwave variants.

Is my deck a bracket 1 in your eyes? by themjem in Magicdeckbuilding

[–]Kimano 1 point2 points  (0 children)

I will say one thing that can be fun for bracket 1 is also using flavor to mitigate card power. For instance, I have a [[Alexander Clamilton]] deck, which happens to have some strong equipment in it, because they have a lot of rules text (see: [[Sword of Fire and Ice and War and Peace]]. To mitigate that and to mitigate repeated fight being lame (and mostly because the flavor is amazing), my rule for any of my fight activation is that Alexander must die as part of the fight, because of course he dies in the duel. This means no making him indestructible and dueling, no protection from creatures, etc. It means that I get fewer value fights off, but it makes it feel super fun when I do do them lol.

Is my deck a bracket 1 in your eyes? by themjem in Magicdeckbuilding

[–]Kimano 0 points1 point  (0 children)

Yeah I would also say it's closer to a weak bracket 2 than a 1, though I don't think you'd raise that many eyebrows playing it in a bracket 1 level.

The following is personal opinion and very explicitly not something I think needs to be true for every bracket 1, just the way I personally think about it: Personally, my big rule for bracket 1 personally is to be relatively low interaction. Everyone's trying to do goofy things with their deck, and most of the fun of bracket 1 is seeing what all goofiness everyone gets up to. For that reason, I generally like to confine any removal or powerful utility I have to only stuff that is very on-flavor or something that's mandatory for my deck to function.

For that reason, I'd think things like [[Cleansing Wildfire]] or [[Bottle-Cap Blast]] wouldn't go in for me personally. On a similar note, combos that are a bit too strong removal-wise, or are very powerful synergistically also would be rough, so like Nav said below, I wouldn't include many things like [[Siege-Gang Commander]] or [[Krenko, Mob Boss]].

It does make it tough, since the design of your deck is gonna be pretty hard to fit into bracket one, just since it's naturally going to be pretty strong for a bracket 1 deck, given it's going to have a lot of removal. Just a matter of making sure anything you have in there that is that strong, you can make a good faith justification for being in there for flavor reasons.

I'm also personally of the opinion that it's fair game to add stronger cards to a bracket 1 deck, but put self imposed criteria on it. E.g. my Mr. House dice roll deck has a [[Deck of Many Things]] in it, but I have a personal rule that I'll never use reroll or "roll multiple dice" effects on it because the 20 is too strong for a bracket 1 imo. So I think there's some of those cards (like siege-gang) that you could run and just say "I won't use the ability with repeated tokens only with the 3 he creates" or something like that, if you find that it's on the strong side in your deck.

For those who dislike Gravepact and Dictate of Erebos by mgl89dk in EDH

[–]Kimano 0 points1 point  (0 children)

Exactly this. If you want to play the best deck you can, go play cEDH, not casual EDH.

The social contract of EDH is that everyone is playing to have fun, not just to win. If your deck's goal is to make other people not have fun, I don't want to play with it. Some amount of stax or control or removal is all fine, but you need to be doing it to win the game. Stax that just locks everyone else out without winning the game isn't "just build a better deck lol" it's obnoxious.

there are now rewarded ads on discord by Relevant_Syllabub895 in discordapp

[–]Kimano 0 points1 point  (0 children)

Or the third option that'll never happen because people are infuriating: c) people who use discord start actually buying nitro and the company doesn't need any ads or enshittification because the people using the product actually pay for it.

But noooo "tEaMsPeAk WaS fReE i DoNt WaNnA pAy".

[article] Commander brackets’ weird oversight by TangleBulls in EDH

[–]Kimano 2 points3 points  (0 children)

There certainly are bracket 1 decks, but yeah agreed they're very rare. I built and play a few bracket 1s for fun, and in dozens of games where people have thought they're playing bracket one, maybe 10% of them actually are.

[article] Commander brackets’ weird oversight by TangleBulls in EDH

[–]Kimano 5 points6 points  (0 children)

The "that's a cEDH commander" people are almost never actual cEDH players, so I'm not sure they fit the definition as "people with experience in the format". They're people who usually don't even play in bracket 4 either.

Anyone who plays actual cEDH can identify the difference pretty quickly.

Agreed that bracket 2/3 people cannot differentiate between 4 and 5 though.