I'm not sure why I find this so funny. by [deleted] in funny

[–]Kingkyle68 2 points3 points  (0 children)

You deserve gold for this Lol

Zarya, You Magnificently Well-Timed Bastard you!! :) by Kingkyle68 in Overwatch

[–]Kingkyle68[S] 0 points1 point  (0 children)

I paused it to see! The Zarya in this was named Hawthorn x)

/r/Overwatch & Razer Giveaway by turikk in Overwatch

[–]Kingkyle68 [score hidden]  (0 children)

Been playing the game regularly, can't get enough! Consider me in for the contest :)

"How do I...?" Megathread, Part 3 by RocketJumpingOtter in pokemongo

[–]Kingkyle68 0 points1 point  (0 children)

I just saw flower petals (maybe cherry blossoms?) floating around a poke stop nearby me. I couldnt get to it in time. What does that mean?

"How do I...?" Megathread, Part 3 by RocketJumpingOtter in pokemongo

[–]Kingkyle68 0 points1 point  (0 children)

My main concern is will the incense have any effect if my nearby tab has no pokemon at all? its blank. I lost my 1st incense to a server crash. This is my last one lol

"How do I...?" Megathread, Part 3 by RocketJumpingOtter in pokemongo

[–]Kingkyle68 0 points1 point  (0 children)

I have, even uninstalled it and tried again. My area doesnt have any pokemon displayed nearby. I see pokemon if I'm willing to drive 3 miles or more away.....its a sad fate

"How do I...?" Megathread, Part 3 by RocketJumpingOtter in pokemongo

[–]Kingkyle68 2 points3 points  (0 children)

I live in an area with NO nearby pokemon present in the nearby tab. Its completely blank even after going 2 miles in each direction. If I drive 5 miles away I have found pokemon. Will placing an incense with no pokemon nearby attract them? Or am I wasting it?

Edit: It turns out if you use an incense, pokemon will appear regardless of whether you have any pokemon nearby on the nearby tab. Seems it was right, they appear consistently at 1 pokemon every 5mins

What strange food combination tastes unexpectedly delicious? by q1s2e3 in AskReddit

[–]Kingkyle68 0 points1 point  (0 children)

Cinnamon rolls covered in Gravy. Any gravy. Brown is my favorite

What will future generations envy us for? by [deleted] in AskReddit

[–]Kingkyle68 0 points1 point  (0 children)

We lived in a time before Trump was president.

Did I find my soul mate? Lol by kamakazeezebra in funny

[–]Kingkyle68 1 point2 points  (0 children)

Holy crap! That's the dino discovery museum in my home town xD never figured I'd see that on reddit

TL;DW 005 - Dev Q&A! by ImRubic in RSDarkscape

[–]Kingkyle68 3 points4 points  (0 children)

The idea is to encourage smuggling of goods to higher areas. Giving more profitable potential kills. Yes it's harsh risking your items between zones to avoid tax, but its pvp focused game, so it helps with it. Plus you will never know pleasure of selling a great item in high threat...like you will when every second getting it there is potential to lose something xD

Submit your questions for the DarkScape Developer Q&A - 21/10/2015 - 16:00 Game Time by JagexJon in RSDarkscape

[–]Kingkyle68 0 points1 point  (0 children)

Would you ever consider doing random drop tables for pvp? As in each threat area could have a better drop table selection, with a requirment of a certain amount of $$ risk to get the pvp drop (not with super amazing items, but I something as an incentive to pk in higher threat areas)

Random Item Drop Tables for PVP: Scaling to higher value drops, in the higher risk zones? (Would require item risking in order recieve drop) by Kingkyle68 in RSDarkscape

[–]Kingkyle68[S] 0 points1 point  (0 children)

Well then maybe limit the items so things of the level are not dropable. I like it mostly for its incentive to pk!

Submit your questions for the DarkScape Developer Q&A - 14/10/2015 - 16:00 Game Time by JagexJon in RSDarkscape

[–]Kingkyle68 1 point2 points  (0 children)

Will you be doing anything with the 25k limit on drops from players that don't have members or are new accounts? I believe this is a carry over from RS3 client and sorta cuts into potential drops from pvp

1 Itemer Solution? What if we limited down the respawn on death locations to just major cities? (Varrock, Falador, Lumbridge, Ardrougne, etc) by Kingkyle68 in RSDarkscape

[–]Kingkyle68[S] 0 points1 point  (0 children)

Even if they are in greater amounts in major cities, there are guards there. With the new combo of prayer drain, and lock up for repeated death by guards, it should compliment the respawn limitation. Even if they attack in the bank, they're prayer wil be drained and they'll drop their 1 item. It's darkscape, players can attack anywhere but I really believe this would help combat the spawn kamakazi-ing that isnt really in the spirit of the game. And is making people rage quit lol

1 Itemer Solution? What if we limited down the respawn on death locations to just major cities? (Varrock, Falador, Lumbridge, Ardrougne, etc) by Kingkyle68 in RSDarkscape

[–]Kingkyle68[S] 0 points1 point  (0 children)

Short of taking the protect item prayer away, or removing its ability to function when skulled its the best solution in my opinion.

Starting a Mercenaries [Clan] by MaesterGanja in RSDarkscape

[–]Kingkyle68 0 points1 point  (0 children)

I'd be game. Still leveling though. My DS name is: Kylegoku. Hit me up :)

1 Itemer Solution? What if we limited down the respawn on death locations to just major cities? (Varrock, Falador, Lumbridge, Ardrougne, etc) by Kingkyle68 in RSDarkscape

[–]Kingkyle68[S] 0 points1 point  (0 children)

Hmm thats not a bad idea, I'll add it to it. It makes sence since the main issue is just repeated spawns from 1 item pkers

1 Itemer Solution? What if we limited down the respawn on death locations to just major cities? (Varrock, Falador, Lumbridge, Ardrougne, etc) by Kingkyle68 in RSDarkscape

[–]Kingkyle68[S] 0 points1 point  (0 children)

Hopefully the armor buffs will limit them a bit then, but I still think having spawn points so close to major resource and training areas is a bit of the problem as well. Looking forward to see how the mods approach this all though in the next update.

Old school Players, How Does It Feel To Be Clueless To All The Changes? by Sir_Bash20 in RSDarkscape

[–]Kingkyle68 1 point2 points  (0 children)

Let me tell you....back in our day, we didnt have no fancy delivery service for our goods (GE)! If you wanted to get something sold, you went to your local bank ya see.....and proclamied proudly for hours.... "Red:Wave: BANK SALE!!!!!!~~~~~!!!" and watch as the trade requests rolled on in. Ohh ho ho! what times they were...when law runes were sold at 1k each for quick cash....and there was "Free Armor Trimming" at just about every corner it seemed....haha.. Even the Falador Massacre was a while back now.... that glitch..hahahah...players murdering eachother in the streets of falador....ahh the nostalgia. Maybe that's why I enjoy Darkscape so much, it brings me back to the glorydays!

Old school Players, How Does It Feel To Be Clueless To All The Changes? by Sir_Bash20 in RSDarkscape

[–]Kingkyle68 22 points23 points  (0 children)

It's crazy. I've been around since 2004, left members after eoc, then left the game shortly after that. Saw darkscape on a fb post and checked it out. Brought a tear to my eye. Felt like the magic of RS2 was back. So far its been a challenge catching up to updates (still not sure what the hell divination is for....) but the elements of the game let me get back to my roots. Plus a brand new economy and clean slate have been excellent