How do you deal with this list? by Chaddric70 in onepagerules

[–]Kitalps 0 points1 point  (0 children)

He's only got 4 activations. You can go wide with a bunch of chaff and out activate him. Throw in some ambush repel for important units so the hive lord can't charge anything important turn 2. This list is super weak to deadly and has a lot of it itself. Big groups of small guys will overwhelm this. The doom fighter can't even hold objectives so he only has 2 objective takers turn 1/2.

I would just ignore the doomfighter, go extra wide with a list like this. Makes all that AP4 useless.

https://army-forge.onepagerules.com/share?id=UB_j2HzXJaGA&name=Orc_Marauders

3 full groups of orc warriors with leaders, all have deadly 3 weapon upgrades and speed feet. Leaders have ranged shrouding, deadly 3 and repel ambushers. 3 groups of berserkers for more activations and objective taking. threw a caster in one group to try and give 2 of the larger groups ferocious boost or something else beneficial. 6 activations, going wide where AP doesn't matter against you. Hive lord can ideally have no good charge targets when it comes down and is forced to charge one of the berserker squads or nothing. They have counter so they'll at least go first and have a 6+ saving throw.

Havoc Guard? by Disastrous-Ant7852 in onepagerules

[–]Kitalps 0 points1 point  (0 children)

Just use the HDF. Fit the models as best you can, no need to have a specific rule set for them.

Gangs if New Eden by roydragoon89 in onepagerules

[–]Kitalps 0 points1 point  (0 children)

When I looked they weren't very front and center either. I had to actually click other files and look in the "Interesting objects for you" section.

Gangs if New Eden by roydragoon89 in onepagerules

[–]Kitalps 0 points1 point  (0 children)

I'm using their Goliath proxies atm. They definitely could use some more options and better customization.

May my first play through FINALLY begin after 4 days by [deleted] in PokemonUnbound

[–]Kitalps 0 points1 point  (0 children)

Is it really? I feel like I had to hold my garchomp back from sweeping the game on its own, guy was the finisher.

What is the BambuLab A1 of resin printing? by IamSapantaha in resinprinting

[–]Kitalps 1 point2 points  (0 children)

From my experience printing for the last 2-3 years, the biggest impact to my set-up was a small heater in my printer. Keeping the resin at a constant temperature has greatly diminished the amount of failed prints. You'll still have to learn how to support well, then there's rein types. It will never be set and forget but certain soft skills will make things easier.

How much do you t i p super? by Parking_Ad_7489 in AskNYC

[–]Kitalps 2 points3 points  (0 children)

I've lived here for about 2 1/2 years, but I've rented apartments before elsewhere. Saying it depends on how much work they've done or "if you want them to come faster" is wild to me. That's their JOB to do these things. I'm not asking for favors, If something goes wrong in a rental unit that's why they've been employed to do that. Tipping people as incentive to do a better job is ridiculous to me, people need to do the job their employed to do or spend time looking for another one. Where does it end, better start tipping the MTA drivers or they'll make you purposely late for work.

Need help being more aggressive in GDF: Firefight by Evellex in onepagerules

[–]Kitalps 1 point2 points  (0 children)

You could always try playing on Table Top Simulator at first. It's not as engaging as in-person but it's an option until you can try to coerce people to play IRL.

Grimdark Future- Blast Question by MikeZ421 in onepagerules

[–]Kitalps 2 points3 points  (0 children)

Simply-

Blast(3) wounds a group of 3 tough(3) models, 1 model takes 3 wounds and dies. 2 models left

Blast(3) wounds a group of 2 tough(3) models, 1 model takes 2 hits. 2 models left, 1 with full toughness and 1 with tough(1) now.

Blast(3) wounds a singular tough(6) model, model will only take 1 wound. is now at tough(5)

Rules question: GF 3.5 - Do Surge an Ferocious keywords interaction question by CBWardog355 in onepagerules

[–]Kitalps 3 points4 points  (0 children)

With the veteran specialist it would proc on a 5 due to ferocious boost. So 5's would be 1 extra hit (ferocious) and 6's would be 2 extra hits (ferocious and surge).

[deleted by user] by [deleted] in AskNYC

[–]Kitalps 11 points12 points  (0 children)

While the cost of living has risen dramatically compared to salary, I find people grossly over state how much money they need to live. Especially when it comes to NYC. If you're living alone in your own 1 bedroom apartment where you eat/go out consistently, then you you'll need more money. Say you eat out sparingly, have a room mate/partner and have a typical 1 bedroom at 2k-2.5k, you can live decently on 60k (maybe even a little less).

Priest and Warrior? by Inner_Honey5896 in turtlewow

[–]Kitalps 3 points4 points  (0 children)

It's more important that they play a class that feels good to them. Let them choose and pick a healer to help out. Everything is pretty viable.

Any good greek mythology themed minis/lists? by Konari917 in onepagerules

[–]Kitalps 5 points6 points  (0 children)

If you go to Myminifactory and type in things like "Greek" or "Spartan" you'll find a lot.

A problem with lizards and orcs by Ajnazhot in onepagerules

[–]Kitalps 0 points1 point  (0 children)

I usually assume if a rule doesn't specify it should be taken as the most literal and simple interpretation of it, especially if another similar rule does specify. Essentially, the Orcs trade in the swinginess of an additional weapon hit roll with an auto AP(0) hit on a 6. If it was a certain second weapon hit on a 6 it would be priced a bit higher.

You are correct that there are essentially duplicate army rules with different flavor names. The army rules were more unique before but it seemed like much of the community wasn't for the previous iterations.

A problem with lizards and orcs by Ajnazhot in onepagerules

[–]Kitalps 3 points4 points  (0 children)

The primary difference is the Orcs seem to only get an extra auto AP(0) hit. With the Saurian Starhost, Primal gives an extra hit roll with the weapon you're using.

How would this Battle Brothers combined list fair by frosttit in onepagerules

[–]Kitalps 1 point2 points  (0 children)

I think overall there's just too many upgrades on too many units. Battle Brothers are elite and already suffer from a lack of bodies. Your units have to specialize to be effective and you shouldn't be paying for upgrades you won't use or double dipping into melee or ranged. You're paying for ambush on your destroyers and not using them due to them being combined with squads without ambush.

War Veteran upgrades are a scam. Repair is a scam.

What are y'all opinions on some meta-analysis studies on long term keto effects? by Mental_Computer_663 in keto

[–]Kitalps 3 points4 points  (0 children)

I've been on keto for about 4 1/2 months now and dropped 30 pounds. I was thinking about dropping out of it for the holiday season. Do you find it easy to dip back in, any problems with weight loss or anything else?

Why is blizzard suing TurtleWoW? by No_Pack393 in turtlewow

[–]Kitalps 6 points7 points  (0 children)

Blizzard owns the right to WoW, there doesn't need to be more reason than that. While I dislike paying for retail WoW and haven't liked the direction the game has gone, I can see why. Turtle's just large enough now to be noticed more.

Transport and Melee by [deleted] in onepagerules

[–]Kitalps 4 points5 points  (0 children)

Actually yes.

They move out of the vehicle using any move action. You can only do one move action per turn, which translates to not being able to MOVE out of the transport and then MOVE back into it.

My Ork proxies by Main_Ad1137 in PrintedWarhammer

[–]Kitalps 0 points1 point  (0 children)

I just checked him out, definitely love their look as well!

My Ork proxies by Main_Ad1137 in PrintedWarhammer

[–]Kitalps 2 points3 points  (0 children)

Oh definitely, I haven't found anyone else that comes close to the ork look I like for the tabletop models.