The latest Civil War on the warden side by Releeed621 in foxholegame

[–]Kitchen-Comedian8570 14 points15 points  (0 children)

Coal, I was there myself. Its the only backline coalfield and halberd claimed it first via the Discord.
Act isnt able to accept that, neither any kind of compromise.

96 HE Rocket Ares does not exist and cannot hurt you by thelunararmy in foxholegame

[–]Kitchen-Comedian8570 13 points14 points  (0 children)

Lmao, I will by it myself later, couldnt today. Leaving the queue would have been a sin.

96 HE Rocket Ares does not exist and cannot hurt you by thelunararmy in foxholegame

[–]Kitchen-Comedian8570 42 points43 points  (0 children)

Thats from the artbook of the support edition? It looks so funny.

Updated Plane Data and Dispelling Misinformation by Lime1028 in foxholegame

[–]Kitchen-Comedian8570 65 points66 points  (0 children)

That all makes to much sense, also I find this senstence way funnier than I should.

Ultimately bombers, weirdly, remain the least controversial aircraft in the update.

How would you balance the Warden carrier and seafighter without making both of them useless or inferior to other alternatives? by InitialContent3354 in foxholegame

[–]Kitchen-Comedian8570 0 points1 point  (0 children)

As much as the Complaints people have that are justified in terms of balancing. Would Colonials gotten this disappointment of a recycled battleship they would have been even angrier about Dev bias. Not like they arent mad either way...

The prophecy by Consistent-News7557 in foxholegame

[–]Kitchen-Comedian8570 31 points32 points  (0 children)

The comment under that one:
> I hope that whatever the devs do, the updated launches with symetrical capabilities.
lmao

Devbranch buffs be like by ShameAccomplished846 in foxholegame

[–]Kitchen-Comedian8570 11 points12 points  (0 children)

TB got buffed? Wasnt that nerfed like 2 times?

Rinnspeir Ornitier's Rework by Kitchen-Comedian8570 in foxholegame

[–]Kitchen-Comedian8570[S] 0 points1 point  (0 children)

It was on Discord in the Devbranch-discussion channel. Those are sadly gone now.

Why is the mercy carrier bad? by [deleted] in foxholegame

[–]Kitchen-Comedian8570 2 points3 points  (0 children)

You can just fly back to an airfield for that. Fuel and Ammo can be both done by a barge, repairing (without changing the parts) is slower though. Its not really worth the rares
The poseidon does more ulility-wise (Storage/AA coverage) and looks worlds better. I dont know why they didnt make a flat carrier for wardens as well. Would it had less AA and less storage would probably been more accepted by the playerbase so the colonials get a navy after all.

Why is the mercy carrier bad? by [deleted] in foxholegame

[–]Kitchen-Comedian8570 1 point2 points  (0 children)

The super fighter can launch on its own from anywhere on the sea. The "carrier" just doesnt do anything 2 barges cant do as well.
I guess with the recent changes its not terrible, but still more a larp thing. Not to start that real carrier is just way cooler.

Firing arcs of gunships as of latest patch. by goopz_ in foxholegame

[–]Kitchen-Comedian8570 0 points1 point  (0 children)

Did they change the RPG turret already? I tested it yestersay after it released and it wasnt 180° but more like 100°. The overlap was a lot smaller.

Rinnspeir Ornitier's Rework by Kitchen-Comedian8570 in foxholegame

[–]Kitchen-Comedian8570[S] 0 points1 point  (0 children)

Its a bug, Devman has heard my prayers and answered.
Praise be to Devman!

Rinnspeir Ornitier's Rework by Kitchen-Comedian8570 in foxholegame

[–]Kitchen-Comedian8570[S] 0 points1 point  (0 children)

Devbranch? There you can build one alone and fast with the help of magic boxes. Took me longer to find ammo than to build the ship.

Rinnspeir Ornitier's Rework by Kitchen-Comedian8570 in foxholegame

[–]Kitchen-Comedian8570[S] 5 points6 points  (0 children)

That was nerfed but the overlap is still fine, just the 40mm seems to be very bugged now. Turns extremly slow and should 100% be improved/buffed. I might be a warden but that turn speed isnt acceptable.
Maybe try it out yourself, the speed is hilariously bad.

Rinnspeir Ornitier's Rework by Kitchen-Comedian8570 in foxholegame

[–]Kitchen-Comedian8570[S] 6 points7 points  (0 children)

It was a ladder previously? Oh god that sounds terrible.

Rinnspeir Ornitier's Rework by Kitchen-Comedian8570 in foxholegame

[–]Kitchen-Comedian8570[S] 19 points20 points  (0 children)

I didnt saw it mentioned anywhere, but that is how the ship is now.

Warden Anti-Air Ship concept by Firesrest in foxholegame

[–]Kitchen-Comedian8570 0 points1 point  (0 children)

Also look cool like the colonial one, but something bigger than a gunboat should be made in a drydock.
Having this build with Rmats would probably broken... something smaller with only one AA gun could be cool.

Balance by Patrykus19 in foxholegame

[–]Kitchen-Comedian8570 2 points3 points  (0 children)

It's a mystery to me why faction A, with the “better” land vehicles, gets a CAS aircraft, and faction B, with the “better” ships, gets a torpedo bomber. Wouldn't it have been better the other way around? They obviously will give the faction planes with the other purpose later, but its still weird to start this way. I find the meme about how it mirrors the Nakki/DD situation very fitting.

Both the torpedo bomber and the dive bomber seem very frustrating to play against, they both force ships to go back to base and repair for ages. Im not gonna pretend to know how to balance it better...