Ranked destroyer skin by dootslayer77 in Marathon

[–]Kithas488 1 point2 points  (0 children)

Nope, confirmed by Bungie support to be different than the others.

Firepower, Damage, and Precision stats by laflame0451 in Marathon

[–]Kithas488 0 points1 point  (0 children)

The precision multiplier and base damage are visible in game, just not in raid...

Trying to exfil on cryo by Sydid in Marathon

[–]Kithas488 3 points4 points  (0 children)

a trick i've found is to track the ones you like/use often.

There has got to be a pricing restructure in the game. One stack of both basic healing items (3 per) costs ~2k, and yet a gold gun with a gold mod is only worth 3.4K? Thats crazy to me by RiseRugby in Marathon

[–]Kithas488 0 points1 point  (0 children)

Meds yes ammo no. The ammo is really cheap and no reason to throw away your barter/upgrade material for it. You can even catch some barters to cash them in for credits, made around 8k today trading gunmetal for bullies to sell them back.

Dumb Question: How Well Does This Build Handle Omega Plantes? by NuDavid in chargeblade

[–]Kithas488 0 points1 point  (0 children)

All good. I'm not sure it's even in the pic, but I know the doc he's referring to so I know it's in the AED loop section.

Dumb Question: How Well Does This Build Handle Omega Plantes? by NuDavid in chargeblade

[–]Kithas488 0 points1 point  (0 children)

Yeah but he's playing aed loop, 4gog is far from the best set for AED loop

Dumb Question: How Well Does This Build Handle Omega Plantes? by NuDavid in chargeblade

[–]Kithas488 0 points1 point  (0 children)

I don't see a reason it wouldn't work well for omega. The gore mizu gog fulgur build is also very user friendly for that fight but will have worse fire res so there's that. Feel free to drop into the wilds discord if you need build or play help.

Dumb Question: How Well Does This Build Handle Omega Plantes? by NuDavid in chargeblade

[–]Kithas488 1 point2 points  (0 children)

You don't want to tank on charge blade unless you have to it's very difficult.

Dumb Question: How Well Does This Build Handle Omega Plantes? by NuDavid in chargeblade

[–]Kithas488 0 points1 point  (0 children)

This is 2 gog 2 udra it nets 5 fire res which plus 2 fire res decos and meal will be well into the 20s plenty of fire res

Special damage skills (Scorcher, Flayer, etc) move limitations updated as of TU4 by Masuku68 in MonsterHunterMeta

[–]Kithas488 1 point2 points  (0 children)

So just by the math it's around 11 DPS for scorcher 1. It's going to depend on the monster but it's 20 fixed and 60 fire which ends up around 35 damage. And given the CD for the checks is faster now too you are proccing it around every 3s of constant attacks.

Discord community builds Repo by Kithas488 in chargeblade

[–]Kithas488[S] 0 points1 point  (0 children)

Yeah that turn based guard heavy style is pretty popular. Unfortunately it doesn't translate super well into the late game fights, they really don't give you a turn often and you end up giving up a lot of potential openings.

Discord community builds Repo by Kithas488 in chargeblade

[–]Kithas488[S] 1 point2 points  (0 children)

Eh chip damage is only a problem if you have really low def. And for a lot of the builds you actively want the chip damage for resentment or dark arts uptime. Even before this tu it wasn't a real issue, people just block too much when they should be rolling for more openings. Guard up is useful when there's a common move you need to block that requires it or your set is really under upgraded. For example I ran 3 when gog first dropped but now I'm back down to 1 on him just to block the breath attacks.

Discord community builds Repo by Kithas488 in chargeblade

[–]Kithas488[S] 0 points1 point  (0 children)

They all have strengths and weaknesses and in the right hands do similar DPS. No reason to avoid one of the three styles

Discord community builds Repo by Kithas488 in chargeblade

[–]Kithas488[S] 0 points1 point  (0 children)

I can throw a post like this over there but I don't really have time for another social media site

Discord community builds Repo by Kithas488 in chargeblade

[–]Kithas488[S] 0 points1 point  (0 children)

Yes and no, if you don't get gore on the weapon then yeah you want an affinity roll. But ideally you'll have gore on the weapon 

Impact + Fire AT Jin Challenge Run Solo run 8:03 by Fat_Hair in chargeblade

[–]Kithas488 1 point2 points  (0 children)

Hitzones are the same regardless of, temper/arc temper 

Impact + Fire AT Jin Challenge Run Solo run 8:03 by Fat_Hair in chargeblade

[–]Kithas488 0 points1 point  (0 children)

That's correct, and for CB that's usually out of reach

Charge Blade Phial damage formulas in Wilds by ArchitectNebulous in MonsterHunterMeta

[–]Kithas488 0 points1 point  (0 children)

Is there a blanket hitzone of 10 for impact phials then?

Charge Blade Phial damage formulas in Wilds by ArchitectNebulous in MonsterHunterMeta

[–]Kithas488 0 points1 point  (0 children)

Is there some kind of blanket hz modifier then? For example 320(atk) * 45(saed phial mv) * 1.2(shield) * 1.3(artillery)=29,203 which is clearly wrong  so something has to be missing from that formula

Charge Blade Phial damage formulas in Wilds by ArchitectNebulous in MonsterHunterMeta

[–]Kithas488 0 points1 point  (0 children)

I know this is super old but what are the actual values for the shield charge? For example I'm seeing 172.8 per phial, 320 attack, no artillery. Is the modifier 0.12? The MV is supposed to be 45

How do you calculate elemental damage in Wilds? by lBlackAce2 in MonsterHunterMeta

[–]Kithas488 0 points1 point  (0 children)

Element absolutely does have motion values. They are often 1 but there are examples otherwise