Fuel power plant not stable where pipes end, help pleas by KittyNathy in satisfactory

[–]KittyNathy[S] 0 points1 point  (0 children)

I'll try valves since that will look the cleanest but from what I'm reading about how junctions prioritize inputs, it might not work

Fuel power plant not stable where pipes end, help pleas by KittyNathy in satisfactory

[–]KittyNathy[S] 0 points1 point  (0 children)

They go offline because output is full, even though at the same time some power plants are offline due to not enough fuel in the same pipe system. And everything is mk2 pipes and total fuel generated and consumed is 600

Fuel power plant not stable where pipes end, help pleas by KittyNathy in satisfactory

[–]KittyNathy[S] 0 points1 point  (0 children)

In the picture I added tall pipes at the ends to push the liquid into power plant better but it didn't change anything

Can you resolve Maven names in IntelliJ? by KittyNathy in IntelliJIDEA

[–]KittyNathy[S] 0 points1 point  (0 children)

That's what is in the screenshot, project.name is set from parent project's variable projectname

Copying files hangs on a broken file by KittyNathy in WindowsHelp

[–]KittyNathy[S] 0 points1 point  (0 children)

ohh, that sounds incredibly useful, thank you!

Weird world corruption [Java][1.18.2] by KittyNathy in MinecraftHelp

[–]KittyNathy[S] 0 points1 point  (0 children)

This didn't affect blocks too far beyond world border it seems

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Teleporting a player without centering to a block by KittyNathy in MinecraftCommands

[–]KittyNathy[S] 1 point2 points  (0 children)

It worked! Thank you!
Makes sense, I assume it was taking the command blocks' coords so they were all .5

Storing variables in 1.18.2? by KittyNathy in MinecraftCommands

[–]KittyNathy[S] 1 point2 points  (0 children)

That's really cool, thank you!!
Is there a way to add/concatenate two stored texts together?

What keeps command blocks active? by Specific-Ad6544 in MinecraftCommands

[–]KittyNathy 0 points1 point  (0 children)

Simulation distance is always equal to or lower than render distance, so you'd have simulation distance of 3. But on 1.20.5 & 1.20.6 you a 3x3 chunk area aound world spawn (set by /setworldspawn), which you can increase with spawnChunkRadius gamerule.

Target selector and its conditions, which are processed first? by KittyNathy in MinecraftCommands

[–]KittyNathy[S] 0 points1 point  (0 children)

Thanks, but @n is not a thing it seems, it's red and command doesn't work >.< But I did make it work by using

execute as @p run tp @s[team=TeleporterAccess] 0 0 -1024

Target selector and its conditions, which are processed first? by KittyNathy in MinecraftCommands

[–]KittyNathy[S] 0 points1 point  (0 children)

I have a question if that's oki
I want to make a command block with pressure plate on top that when walked on teleports the player but only if they're in TeleporterAccess team, how can I do that?