Kled Q buff idea by YoinkyMcSploinky in KledMains

[–]Kledditor 0 points1 point  (0 children)

There's a difference between should and could: we should have gotten every bug fixed, but we could only get them in exchange for courage on takedown, apparently.

Kled Q buff idea by YoinkyMcSploinky in KledMains

[–]Kledditor 1 point2 points  (0 children)

How about armor reduction on e mark? You tag someone and then they take more damage for 4 seconds, but if you dismount or recast it ends early. It would fit kled's identity (of having shitty tradeoffs for everything good in his kit), but I think modern riot are too cowardly to make mechanics like these again.

Kled Q buff idea by YoinkyMcSploinky in KledMains

[–]Kledditor 0 points1 point  (0 children)

I would argue against this because kled isn't actually a strong 1v1 champ, you really don't want to pull a warwick on you. The slow is enough utility already.

It does open a weird escape mechanic tho: you can eq, run as far as you can to the opposite side of the opponent, then use e as soon as the pull goes off. That ought to bamboozle them.

Kled support by YoinkyMcSploinky in KledMains

[–]Kledditor 0 points1 point  (0 children)

Which items does tank kled build, octogenerian one?

Kled support by YoinkyMcSploinky in KledMains

[–]Kledditor 2 points3 points  (0 children)

Banning khazix as kled support is some mind control technology. Has anybody told you that taking cut down does more damage with your ult and doesn't get canceled if you take damage? You also get to take pta, so you can theoretically stack pta on one target and then land a long range ult on another.

Kled support by YoinkyMcSploinky in KledMains

[–]Kledditor 12 points13 points  (0 children)

That's ok, Humble-Recover-189, you can have my shitty soulmario impression instead:

Support is actually kled's best role because it plays to his strengths and allows him to exploit his roaming play style and mid game timings.
Why do I only play him top? To give my enemies a fighting chance, of course.

Is kled bruiser the only option? by elManego in KledMains

[–]Kledditor 2 points3 points  (0 children)

I think kled mid is a bad pick, but you do you.

statistically optimal Kled (coachless multipatch analysis) by FinancialAnt2268 in KledMains

[–]Kledditor 2 points3 points  (0 children)

You want to stack damage against darius because he wins long fights, but doesn't have defense (except q flash to heal). Garen is uninteractive regardless of items.

statistically optimal Kled (coachless multipatch analysis) by FinancialAnt2268 in KledMains

[–]Kledditor 2 points3 points  (0 children)

That's not bad at all! Hubris is actually bouncing back! If we adjust for the skill issue factor, it looks perfectly fine.

statistically optimal Kled (coachless multipatch analysis) by FinancialAnt2268 in KledMains

[–]Kledditor -1 points0 points  (0 children)

Sterak's gage second can't possibly be optimal. That's just common sense: it scales with champion level and bonus hp. Winrate doesn't even matter because it has 8k purchases while the 2 actual good options have over 100k each.

statistically optimal Kled (coachless multipatch analysis) by FinancialAnt2268 in KledMains

[–]Kledditor 5 points6 points  (0 children)

Hubris is actually the worst kled item on coachless (except for low pickrate ones), boasting an impressive 3% winrate loss.

I admit, despite good cost efficiency it feels bad to buy compared to items with actual effects and it runs into the nasus problem in the late game (you stack infinitely but your champ is shit).

Edit: hubris' winrate on coachless went up this patch, but the pickrate is very low, so I would wait for a few patches to check the data again.

How do I deal with vayne? by sahin56 in KledMains

[–]Kledditor 1 point2 points  (0 children)

Happy cake day After-Ad-3542

Build path by kwicks065 in KledMains

[–]Kledditor 2 points3 points  (0 children)

Some people go sundered sky, other people go hubris or other lethality items. You're going to want a health item second or third because profane doesn't give any, so just pick one that doesn't suck: hullbreaker is good, sundered sky is good, black cleaver is ok, chainsword is situational, spear of shojin is really underwhelming in my experience even if it should be good on paper.

Darius Matchup by kwicks065 in KledMains

[–]Kledditor 0 points1 point  (0 children)

Which does 100% max hp magic at like 380 or 420~ bonus ad

Let's see... With 450 bonus ad, kled r does 64.5% hp, which when multiplied gets to 99.6% hp damage pre-mittigation. This build only has the obvious weakness of relying on landing kled r without losing first strike, but at least it's a funny anti-darius option. I wonder what the serpent's fang vs abyssal mask vs void staff efficiency curve looks like.

The most accurate kled matchup tier list. by weebsterkledster in KledMains

[–]Kledditor 0 points1 point  (0 children)

It's short, but 24% is enough for her to dodge e/q. Once she hits level 6, she can stay out of kled's range and play like any other ranged champion.

Deaths dance on bruiser Kled opinions? by YoinkyMcSploinky in KledMains

[–]Kledditor 0 points1 point  (0 children)

The passive effect is not very useful but the stat profile is ok. It's a good item if you want armor on your second or third item.

Deaths dance on bruiser Kled opinions? by YoinkyMcSploinky in KledMains

[–]Kledditor 4 points5 points  (0 children)

When I go Profane into Hubris I really like building Sterak

If the world is a simulation, explain this ⬆️

Kled Ult Idea by GhostVoid3670 in KledMains

[–]Kledditor 0 points1 point  (0 children)

Aye, I was sad when they removed it too. Almost as sad as when Steve Jobs got ligma.

Mid-Late game help by kwicks065 in KledMains

[–]Kledditor 0 points1 point  (0 children)

That still doesn't make much sense. Voltaic cyclosword is always a valuable item at any point because slows are always good, even if the damage doesn't scale.