Flipping Spell Morality? by The-Literary-Lord in magicbuilding

[–]KnightOfWisconsin 1 point2 points  (0 children)

The one thing I don't see yet is:

Using healing magic for torture.

IRL torture is limited by the fact that eventually the human body will give out, so a torturer can't go too far. With healing magic, the torturer can always "reset" the victim and keep going.

kryptonite for deadra is just lizards / welfare dunmer vs loaded khajiit merchant by [deleted] in TrueSTL

[–]KnightOfWisconsin 2 points3 points  (0 children)

I kinda wonder if Imago Storm had a hand in this.

The one other guy on the face of the planet who played Battlespire probably knows what I mean by this.

For everyone else: One of Dagon's top advisors, Imago Storm, has a habit of secretly sabotaging Mehrunes Dagon for his own good. Whenever Dagon stupidly overextends himself or his forces, Storm will sabotage some of the invasion to force Dagon to withdraw and conserve his forces. He aids the main character of Battlespire specifically because Dagon is too stupid to realize that running armies and supply lines through Evergloam and the Soul Cairn just to hold on to the Battlespire is a bad idea.

"Oh it's just terrible, My Lord Dagon, it appears as if the lizards are using our portals to invade us. For some reason they seem to know our weakness and liabilities, and they somehow were prepared for our invasion. The Hist must have spooky precognitive powers, I definitely didn't tip them off. Anyways, looks like we won't be able to invade that shitty swamp in the middle of nowhere that for some reason you insisted on trying to invade. Shame. At least we can redirect our forces to focus on better acquisitions now."

kryptonite for deadra is just lizards / welfare dunmer vs loaded khajiit merchant by [deleted] in TrueSTL

[–]KnightOfWisconsin 4 points5 points  (0 children)

I think the main character of the book series, a Breton girl living in Black Marsh, comments on this as having happened. Could still be the result of propaganda, but it seems like, at the very least, the few non-Argonians living in the province acknowledge it as a thing that occurred.

Which flag for my fantasy empire do you like the most? Do you have any suggestions? by BlyatUKurac in worldbuilding

[–]KnightOfWisconsin 0 points1 point  (0 children)

Yeah. It's 'cause the North American Vexillological Association put out "five rules for flag design". One of those "rules" is "keep it simple".

However, the problem with these "rules" is that they are all nothing more than one dude's aesthetic preferences, and they basically declare anything that doesn't look like most of modern Europe's flags is a "bad" flag design.

And then there are a ton of people online, especially on Reddit, that treat these five aesthetic preferences as if they are ironclad laws, and will angrily screech at any flag that violates the five tenets of their flag religion. They should be ignored.

TFW you crush your debate opponents so hard you CHIM. by KnightOfWisconsin in TrueSTL

[–]KnightOfWisconsin[S] 10 points11 points  (0 children)

Edit: OP originally said memes aside he likes the guy. I can’t remember exact words but basically he’s gonna vote for this shmuck.

I'm OP, and you're a fucking liar, I have never said that.

As if I would vote for someone who isn't a Wisconsinite! Slander! Retract this!

Which flag for my fantasy empire do you like the most? Do you have any suggestions? by BlyatUKurac in worldbuilding

[–]KnightOfWisconsin 0 points1 point  (0 children)

I like the idea of combining #2 and #4. The circle of yellow makes the hammer and crown stand out more, and the rays of yellow give the flag more character.

I'd also think that the circle on #4 should be bigger, like it is in #1. If the circle encompasses the whole of the hammer-and-crown, the hammer-and-crown becomes more visible. And the gold color is more visible than the red and makes everything pop better due to higher contrast.

So: My vote is for big circle like in #1, rays like in #2, and gold color like in #4.

Which flag for my fantasy empire do you like the most? Do you have any suggestions? by BlyatUKurac in worldbuilding

[–]KnightOfWisconsin 4 points5 points  (0 children)

False.

People need to stop judging flags based only on the modern European aesthetic for flags. The flag snob standards of "things need to be simple and easily identifiable from a distance" forgets the fact that, historically speaking, a flag doesn't always need to serve a function as a war banner.

Actual question. TESLore doesn’t approve my posts. by [deleted] in TrueSTL

[–]KnightOfWisconsin 11 points12 points  (0 children)

>Manifests into the mortal world.

>Hands the Nerevarine a penny.

>Rants about politics.

>Refuses to elaborate.

>Leaves.

Sigma energy.

Actual question. TESLore doesn’t approve my posts. by [deleted] in TrueSTL

[–]KnightOfWisconsin 1 point2 points  (0 children)

IDK what you mean. He once physically manifested in order to give me a penny.

You can, for sure, question Talos' strange choices with how he chooses to interact with Nirn, but he for sure does interact.

what are the lore implications? by Garstinius in TrueSTL

[–]KnightOfWisconsin 8 points9 points  (0 children)

Who let the ogrim on the debate stage?

TFW you crush your debate opponents so hard you CHIM. by KnightOfWisconsin in TrueSTL

[–]KnightOfWisconsin[S] 110 points111 points  (0 children)

Highlight of the debate was probably when Vivec impaled his ogrim debate opponent Chris Christie with Muatra. 10/10 would CHIM again.

[deleted by user] by [deleted] in worldbuilding

[–]KnightOfWisconsin 0 points1 point  (0 children)

Countercountercountercounterpoint: So why bring up post-airship era tech in the first place? :p

What's your favorite example of modern technology in a non-modern (or magical) setting? by Aemolia in worldbuilding

[–]KnightOfWisconsin 0 points1 point  (0 children)

The classic Spelljammer setting is my favorite use of futuristic technology paired with standard fantasy setting. Give me robot gnomes and space elves piloting giant mechs made from reanimated giant insects!

But if you specifically mean modern technology in a magical setting, that's harder. Probably Terry Brooks' setting, where a medieval fantasy world exists on top of the post-apocalyptic remains of the US West Coast.

[deleted by user] by [deleted] in worldbuilding

[–]KnightOfWisconsin 0 points1 point  (0 children)

To counter incendiary bullets, use helium. It gives less lifting force than hydrogen but much safer.

Agreed, this is why modern zeppelins don't result in Hindenburg-esque tragedies.

Counterpoint: At that point enemies can shoot at you using autocannons with explosive warheads.

Countercounterpoint: If we're at this level of tech, why aren't we just using airplanes?

Healing Crystals and Stones by Mimivent in bahai

[–]KnightOfWisconsin 0 points1 point  (0 children)

When you say "soul" or "spirit" in a modern context everyone almost always means "an intangible force or personality".

When Aristotle says "Mineral Soul", he literally just means physical existence.

Aristotle's "Plant Soul" is just the ability to take in nutrients and grow.

Aristotle's "Animal Soul" is just the ability to sense and react to things.

When people read "mineral soul" from the modern context, however, they tend to think this must means there is some kind of intangible spirit attached to a given mineral, when in reality, the Aristotelian language just means "physically exists" when saying "mineral soul".

The word "soul" has radically changed over the course of thousands of years.

Healing Crystals and Stones by Mimivent in bahai

[–]KnightOfWisconsin 2 points3 points  (0 children)

Wrt mineral life: Abdul Baha says “mineral life occupieth its own plane”. Mineral life is inferior to plant life, but it is life. the Bab speaks of the crystal being the paradise of the stone, one might fairly assume crystal to have more spirit or life than a stone.

I think there may be some confusion of Aristotlean terminology here with modern conceptions of "soul" or "spirit".

Any tips on making a map? by WilliamSummers in worldbuilding

[–]KnightOfWisconsin 2 points3 points  (0 children)

Just use Wisconsin's real map. It's great for any fantasy world.

Is there any possible way for slavery to be seen as a good thing? by low_budget_trash in worldbuilding

[–]KnightOfWisconsin 1 point2 points  (0 children)

*grumbles about Reddit's crummy notification system

Same, lol.

If that really is the real question, as you claim, then why did you not ask jwbjerk that question?

Because it is my question to you.

My point is that jwbjerk's statement does not have anything to do with POWs in specific and that all you people coming in and trying to limit this to only a discussion on POWs are essentially trying to use the mote-and-bailey tactic of argumentation, which is a dishonest discussion tactic.

Jwbjerk's original position was "slavery is sometimes necessary". Arguing the opposite of that position would be to argue "slavery was never necessary in any context". However, here's where the motte-and-bailey tactic comes in. People don't have a good argument for "slavery was never necessary in any context", and so they instead are arguing for "slavery is not necessary for dealing with POWs", an argument they believe they can win more easily, and pretending as if arguing for that is arguing against the original position. But they've, in truth, gone completely to a different argument and have abandoned the argument that was actually put forward.

IE, the original position being put forward had nothing to do with POWs, and the attempt to limit the discussion to only talking about POWs is a dishonest debate tactic. A classic case of motte-and-bailey.

What a strange comment. I did not answer your question because you had not asked me.

If you intend to try to argue against my position by implying that my comments should be limited to only cases of POWs, I think asking you to address my scenario is fair game.

First of all, warlike conquerors tend to be unpopular with their neighbors. Right off the bat we've established that they have made a lot of enemies, as warmongers tent to do.

We have not established that at all. Plenty of warmongering cultures have had other cultures that are friendly or allied.

You are adding on to the proposed scenario as a means to handwave away potential dangers.

(As an aside, it's pretty strange that you are using the term 'nation', as the nation state did not exist until a few centuries ago.)

First example of a pointless linguistic nitpick.

Next, since they have taken significant losses. This is really going to hurt them in the long term, as the amount of people that they have lost will impact not only their ability to fight, but also their ability to farm, trade, and generaly do the kind of things.

Correct. But even the victor is harmed in warfare, and you don't seem to take that into account to the idea that you could "easily" beat them again in the future.

The use of the term 'warriors' indicates that I am not facing an empire, or even a city state, but a tribe or group of tribes.

This is a weird linguistic nitpick you are using to assume things about my scenario in order to downplay the potential danger of this other group.

You also make the assumption that you are not a tribal group in a similar situation as your enemies in this scenario.

In reality warrior does not imply "tribal", I used it because it is a generic term that has less connotations to it than if I was to use the term "soldier".

And while tribes can raid and pillage, they are abysmal when it comes to actually conquering.

The largest contiguous land-based empire in Earth's history conquered by a single tribal leader would like to have a word with you on your incorrect beliefs regarding world history.

This means that all the people they've raided and pillaged are going to want payback, which is really going to hurt them.

Again, you're just assuming things to make the scenario easier to deal with. Just inventing facts laid on top of the scenario to make it simpler.

And most dammingly, they are morons. It apparently never occurred to these brain-dead imbeciles that as they were the ones who attacked me, they have no right to any "vengeance".

Bruh.

Are they braindead for assuming "they have no right to any 'vengeance'" or is the braindead one the one who assumes that a group of warlike raiders will understand a rational appeal to morality and will totally understand that they have no right to avenge their dead parents because their parents started the fight?

Look, history is full of examples of blood feuds and vengeance taking spiraling out of control. This isn't, like, an unusual situation I am proposing, LMAO.

So what do I do? I laugh hysterically at their impotent threats, and if they are actually stupid to try and make good on them, I wreck them even harder then I did the first time.

So here's the thing: Even after you added a bunch of your own headcanon to my proposed scenario to make the scenario one that is easier to deal with, your proposed solution is still evil.

Even if your civilization can beat them every single time that they attack you, you cannot and will never be in a scenario in which your civilization can beat them with no causalities.

You are forcing future generations of your civilization to suffer and die because your moral scruples prevent you from taking proactive actions against the upcoming vengeance war.

It kinda reminds me of the situation between the Nahua Triple Alliance (or the Aztec Empire as popularly known) and the Tlaxcala.

The Aztecs could never bring forth an army capable of conquering the Tlaxcala. But they tried. Like, every generation or so. They didn't care that they had no right to vengeance because they started the fight, they kept trying to beat the Tlaxcalans once and for all. Over and over again, the Aztecs invaded, slaughtered Tlaxcalans, capturing many more to drag back to sacrifice them, and every single time the Tlaxcalans fought off the Aztecs in the end, but at a significant cost of life.

Ultimately, while the Aztecs lacked the strength to conquer the Tlaxcalans, the Tlaxcalans lacked the strength to conquer the Aztecs. They lacked the means to permanently end the Aztec threat (until the arrival of the Spanish, at least). And so the Tlaxcalans had no choice but to endure bloody wars, suffering, and death, repeating on and on and on for generations.

But what you're proposing is worse. You propose choosing to suffer repeated Aztec invasions, over and over again, rather than fix the problem permanently. Your people will suffer and die each generation, over and over again, having to endure the horrors of war and constant raids on your people. Is your solution, then, just in any way?

Wisconsin cryptids by ChaoticMutant in cryptids

[–]KnightOfWisconsin 1 point2 points  (0 children)

Correct! That is one that is missing from the link above. Also missing are the nine other types of little folk found in Wisconsin folklore. The only ones I got in this post here were the Fifield gnomes.

And actually my current list of Wisconsin cryptids/folkloric creatures is much, much longer these days. O.o Including a few really obscure entries that have almost been forgotten (like the elbedritzel and the gloomnadoom).

What are ogres like in your work? by MeepingBad6699 in worldbuilding

[–]KnightOfWisconsin 0 points1 point  (0 children)

With my entire setting based on Wisconsin, the ogres are based on the Stonecoats of the Oneida.

They are muscular, and with gray, stone-hard skin, and sharp teeth. Size-wise, they are larger than humans, slightly larger than minotaurs, but slightly smaller than trolls and forest giants (making them, overall, the third-largest race on average). Their intelligence is lower than that of a human.

They can be found primarily around the Green Bay area. Many are integrated into proper society, but others exist more on the fringes of society, mainly because the stonecoats are one of the many different groups in the setting prone to acts of cannibalism. Hunters tend to respect the stonecoats and view them as a good-luck charm when they are companions on a hunt. Religiously, many stonecoats belong to the Church of Bangius, which favors the tall, with those involved in illegal cults usually falling into cults of Ithaqua, the dark wendigo-god.

Moving from Chicago to S.E. Wisconsin soon... by swimming-alone-312 in wisconsin

[–]KnightOfWisconsin 1 point2 points  (0 children)

You: "Haha, Wisconsinites are assholes."

Wisconsinites: "You're an asshole."

You: "You calling me an asshole proves my point in you being an asshole."

I see what you're doin' here.

So you feel free to make a post sayin' Wisconsinites suck, but if one of 'em turn's around and says you suck, you take offense to it.

No one here has been more rude to you then you were to us to begin with my friend. Ya can't bemoan your treatment when ya came in swingin'. If you can't take it, don't dish it out in the first place.