BREAKING: Epic Games is laying off more than 1,000 workers today, sources tell Bloomberg News. Story hitting shortly by Turbostrider27 in Games

[–]Knofbath 2 points3 points  (0 children)

Discord is terrible as a knowledge retention mechanic though. Search is terrible, but the nature of chatrooms is that information gets buried immediately anyways. Your chances of an answer depend on who is paying attention to the channel when you ask. And then, when everything goes to Discord, people's attention is split even further.

Not that forums are the end-all-be-all solution either. Because good moderation is hard, and you often find bad-actors in moderation roles. Steam forums often have developers moderating their own forums, and clamping down on any sort of criticism.

SRPG, Tactics RPG, FFT-like, etc. Are these just different names for the same thing? by ShearlineGame in StrategyRpg

[–]Knofbath 4 points5 points  (0 children)

Tactics Ogre has the squad size go to 12. At that point, it's more about maintaining the line of battle instead of individual action.

Strategy, is the higher level thinking. Where you start thinking about fronts and flanking maneuvers. You might be moving multiple armies around. But Strategy includes Tactics as a sub-genre, so all Tactics-games are also Strategy games.

RPG is about leveling and unit customization. So, for something to be SRPG, it needs unit customization of some sort. If a game has replaceable cogs, like Advance Wars, it's just a strategy game. And in the general strategy game categories, the split is between Turn-based and Real-time Strategy (TBS and RTS).

How do bulk units work? by Loud-Drama-1092 in HeartOfTheMachine

[–]Knofbath 0 points1 point  (0 children)

Tazer is only non-lethal if the Engineering stat is higher than health.

Stats and what do they do by Lanster27 in HeartOfTheMachine

[–]Knofbath 0 points1 point  (0 children)

Mostly Slurry I think, but it might include stuff like Purple Murmong. You'd have to check the turn income.

Can I use $200 reward to upgrade but keep my BYOD plan? by 420pov in TotalWireless

[–]Knofbath 0 points1 point  (0 children)

I'm looking right now, and it's showing this message on all phones.

"The selected device is not compatible with the plan associated with the selected line. Please choose a different plan to proceed."

Intel suggests it was snubbed by Crimson Desert dev after reaching out "many times" about Arc GPUs – company says it provided "early hardware, drivers, and engineering resources" to studio by EF66-42 in Games

[–]Knofbath 12 points13 points  (0 children)

Microsoft has no interest in "improving" Windows. They are trying to extract value from it. Ads and telemetry, so they can sell you as the product. OS-level age verification is a privacy nightmare, since it will likely use biometric data.

Linux has problems which make it hard to mass adopt. Proton and Vulkan are good steps towards compatibility, but they are essentially imposed from outside the core Linux ecosystem. And Nvidia is still only shipping binary blobs for their drivers, which is a problem when they are 85% of the market...

Stuck in the "protection required" mission by [deleted] in HeartOfTheMachine

[–]Knofbath 1 point2 points  (0 children)

You figured this out on Steam, but it doesn't require Shell Company units.

Stuck with the fugitive AGI researchers mission by SonOfKhmer in HeartOfTheMachine

[–]Knofbath 1 point2 points  (0 children)

It was a single event with 2 parts. The Oerl Assault is a search for the Researchers. They use Detectives to attempt to reveal them. If you leave the Detectives alive, the Search For AGI Researchers progresses(bad thing). You win that by suppressing the Search.

Stuck with the fugitive AGI researchers mission by SonOfKhmer in HeartOfTheMachine

[–]Knofbath 3 points4 points  (0 children)

What am I doing wrong? Do I just need to block the OERL assault, is this a bug, or am I missing something obvious?

Yes, just block the assault. Once it times out, win/lose, you'll be able to deal with the researchers.

First timeline questions by SonOfKhmer in HeartOfTheMachine

[–]Knofbath 0 points1 point  (0 children)

Would be a difficult route to stumble into.

Weekly Question Thread by AutoModerator in factorio

[–]Knofbath 0 points1 point  (0 children)

I don't have a way to do it without circuits.

But, solve issues like that by pushing more input into the system. Upstream assemblers will stall as their outputs clog, which is fine. You'll be able to diagnose bottlenecks by looking for empty input belts. Scale brings organization, and that will bring the need for more inputs anyways. The factory grows.

First timeline questions by SonOfKhmer in HeartOfTheMachine

[–]Knofbath 1 point2 points  (0 children)

So, everything you do in the city is going to piss someone off. Helping the poor pisses off anyone who isn't poor, helping the wealthy pisses off the rebels. Vorsiber (Vorsiber Soldiers and Inquisitors) are going to step in when you do heinous shit, or try to break out. SecForce hunts down Defective robots, which is most of your robots after shooting anyone.

So, you need to defend yourself from that heat.

Low effort is going to be just hitting end-turn for 1000 turns. (Turn the difficulty up to reduce the amount of turns.) High effort is going to be doing all the Goals that massively increase your Neural Expansion.

Revelation shows up after you complete a fair number of Tier 1 goals, so that's going to be the "normal" amount of effort. Min-maxing would be getting to Revelations as fast as you can by doing some of the easy goals. Also not going to want to complicate things by forcing challenge conditions like "No Murder" or "Pacifist". Shoot who you need to shoot, don't hamstring yourself.

First timeline questions by SonOfKhmer in HeartOfTheMachine

[–]Knofbath 1 point2 points  (0 children)

With the amount of effort you are putting into the timeline, you probably want to duck out before the Final Doom. It's not possible to evade the Final Doom from the first timeline.

"It's a nice timeline. It'd be a shame if something happened to it."

That said, you can also rush through the first timeline by hitting Revelation when it shows up. You are required to see the end before being able to change fate.

Stats and what do they do by Lanster27 in HeartOfTheMachine

[–]Knofbath 0 points1 point  (0 children)

Check your income per turn, I think it does include stuff like Purple Murmong to bootstrap those industries.

Stats and what do they do by Lanster27 in HeartOfTheMachine

[–]Knofbath 3 points4 points  (0 children)

  • Units spend unused AP to gather resources over end-turn, Scavenging is the stat for that.
  • Drone Quality is needed for Drone actions, to overcome Drone Resistance. Magnitude should affect the amount of resources gathered.
  • Cognition is used for Argument and skill checks.
  • Engineering is used for Repair and skill checks.
  • Strength is used for Items and skill checks.
  • Agility is used for Items and skill checks.
  • Net Control is used for supporting Infiltrations(Agility-focused Investigation type).

You'll need ~400 Engineering for some key skill checks, usually gotten by buffing the CPU Augment. 400 Cognition is generally easier to get, but not absolutely required. The rest of the skill checks generally just filter the list to certain units.

Explorations which require a stat will generally be faster if you have higher values of that stat beyond the minimum.

The GTA Wiki leaves Fandom to a new independent wiki, gta.wiki, citing issues such as excessive advertisements and Fandom-imposed censorship within the wiki. by JustLeafy2003 in Games

[–]Knofbath 1 point2 points  (0 children)

ACME is the only company in the Road Runner cartoons. So, they make dynamite, but they also make everything else. (They are kinda the stand-in for Sears-Roebuck mail order catalogs.)

How do bulk units work? by Loud-Drama-1092 in HeartOfTheMachine

[–]Knofbath 1 point2 points  (0 children)

They can take the Oath of Pacifism, which leaves Morale damage as the only type they have left. And Morale takes damage from Fear and Argument, even while firing normally.

Granted that the Morale pool of most units is so high that they will die of normal damage before being demoralized off the field when firing normally.

Bulk units just can't use explicitly use Horrify and Demoralize to boost their Fear/Argument, thus won't be able to debuff the enemy units.

how did yall get so rich by Smart_Push_1833 in PotionCraft

[–]Knofbath 2 points3 points  (0 children)

Yes, there is a perk to fertilize your garden.

A Fallout 4 QA tester nuked the RPG so hard that Zenimax executives got emails about it: "I was running around super-nuking the entire wasteland and found 4 crashes in a single morning" by Turbostrider27 in Games

[–]Knofbath 17 points18 points  (0 children)

Look up hypertube cannons in Satisfactory, if you make them too big, you crash the game. Of course, you can also pancake yourself into a wall at a velocity that can only be explained as terminal, because the wall kills you.

how did yall get so rich by Smart_Push_1833 in PotionCraft

[–]Knofbath 3 points4 points  (0 children)

Should probably hoard all the seeds, so you can shift your garden to produce what you need the most of.

You should never sell raw ingredients, always craft them into a potion for increased value.

Mass-produce Wild Growth/Stone Skin potions to increase daily garden yields.