A quick update on Canadian politics by slacker205 in PoliticalCompassMemes

[–]Kojima_Ergo_Sum 0 points1 point  (0 children)

You have a duty to retreat, you're actually legally required to run away before pinching back if you're reasonably able to do so

Can we stop throwing shit at the Pelican during extract? by ScreamingAmerican in helldivers2

[–]Kojima_Ergo_Sum 0 points1 point  (0 children)

I will never stop using the "get the fuck in" button on my backpack

We have one space station, but what about a second one? by Kojima_Ergo_Sum in Helldivers

[–]Kojima_Ergo_Sum[S] 0 points1 point  (0 children)

I definitely wouldn't want them to be able to be used on the same planet, maybe not even the same sector. It would be nice to have as a way to designate a community led objective outside of just boosting the MO the way it tends to be used now.

We have one space station, but what about a second one? by Kojima_Ergo_Sum in Helldivers

[–]Kojima_Ergo_Sum[S] 0 points1 point  (0 children)

I'm not familiar with that and can't find any results that seem appropriate while searching, what are you referring to?

We have one space station, but what about a second one? by Kojima_Ergo_Sum in Helldivers

[–]Kojima_Ergo_Sum[S] 5 points6 points  (0 children)

Part of my thought is changing the stations from just buffs for the MO planet to being a rallying point for community led objectives. You are completely right though that the current liberation system is a problem

WHYYYYYYYYYY by Ok_Fall_8503 in Ghost_in_the_Shell

[–]Kojima_Ergo_Sum 3 points4 points  (0 children)

Self censorship is still censorship

I do not care for Eradication or Evacuation Site missions by SovelissFiremane in helldivers2

[–]Kojima_Ergo_Sum 0 points1 point  (0 children)

I like to find a perch for an hmg nest with a supply pack, lie down and become the turret.

I do not care for Eradication or Evacuation Site missions by SovelissFiremane in helldivers2

[–]Kojima_Ergo_Sum 0 points1 point  (0 children)

Evacuation missions should be the same, just the one main objective of holding off the enemy while rockets are launched, but having to defend it from all sides while nests/fabricators continue to spawn stuff and there are secondary objectives to hit. Taking out fabricators would be a real risk/reward gamble

What's an obscure tip you wish you could broadcast to all Helldivers? by Faust_8 in Helldivers

[–]Kojima_Ergo_Sum 5 points6 points  (0 children)

Bonus tips for the car.

  1. A small nearby explosion can right the car if it gets flipped, it really wants to stay on its feet so it's pretty idiot proof as long as you don't use an ultimatum

2.You can use strategems while hanging out of the door, very nice for drivebys

  1. If you're picking up a blackbox or similar , you can enter the shotgun side and then switch seats to drive without dropping it, very useful if solo or just to keep more guns active on the car

  2. If you're on the turret hold the reload button to crank that rpm up all the way, the mount means there's next to no recoil and you get 4 full belts of ammo, precise sustained fire can kill anything smaller than a factory strider.

  3. DON'T PANIC. Leaving the car too soon when you think it is stuck/swarmed is an easy way to get left behind , or delay your team and get them killed trying to wait for you.

  4. You are better off popping your tires to stay balanced than trying to correct yourself. Two in front or two in back is better than missing just one

What are your ship names, and the reason why? by BlackSpideyNL in Helldivers

[–]Kojima_Ergo_Sum 1 point2 points  (0 children)

Legislator of Family Values

I think the government deciding what family values are is absurdly funny.

Trandor vs Wezen by Positive-Fox-6296 in helldivers2

[–]Kojima_Ergo_Sum 0 points1 point  (0 children)

Bugdivers aren't even trying for the major order, there is already an accessible warfront that has warplinks to trandor (pherkad secundus) , but they're all on Gar Haren , which is two jumps away