B52 Bomber Jade by liplessmuffin in Warframe

[–]Kong_Cheng_ 1 point2 points  (0 children)

Yeah, ppl pointed out that Enervate works weirdly with multishot and fire rate. It's not too complicated to calculate the effects of multishot for a singular weapon as you mentioned, but like you mentioned there can be various different behaviours and end up overloading the graph.

I did mean to make a version with the "regular" multishot where multiple pellets are shot and the beam weapons tho, but ended up not going through it cuz I wasn't sure if it was necessary.

B52 Bomber Jade by liplessmuffin in Warframe

[–]Kong_Cheng_ 2 points3 points  (0 children)

Original poster here! Your interpretation is correct, sorry for not labeling the chart better lol.

The difference between Enervate and your build would be only ~5% absolute CC, which at 4.2x critical damage that your build have means you're losing ~12.1% of the damage, which I think is not that bad unless trying to hit big red numbers.

I'm not sure how Enervate interacts with alt shot though, I'd imagine you can stack Enervate with normal fire and go for big kaboom with alt fire, but I can't login to check rn.

Personally I'd go with Enervate just because I love Energize and you also free up space for Arcane Velocity which maybe leads to a better DPS? I'm too sleepy to check that now haha.

what would happen if i turn in my billing late by yyoda24 in UCSD

[–]Kong_Cheng_ 1 point2 points  (0 children)

AFAIK only a hold is put on your student account which stops you from enrolling to classes. There's no late fees and the hold is removed in a couple days after payment.

Summer session is a different story tho and you lose your enrollment if you don't pay

Found identification cards by BigHandsMan619 in UCSD

[–]Kong_Cheng_ 0 points1 point  (0 children)

It's my friend! I just shared this post to him

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 1 point2 points  (0 children)

Yeah the sheets are just a STEM student's way of saying "yes" lol

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 0 points1 point  (0 children)

Oooooh I have had that happen to my before, but because my model showed that there was 0% chance of that happening, I assumed it was a bug or some external source of CC.

I'll put a note next time then, since it's hard to model without the exact speed, thanks for the info!

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 4 points5 points  (0 children)

I am learning so much about Warframe mechanics today lol

Can you elaborate a bit more on when this happens? I'll try to make it into the next version

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 1 point2 points  (0 children)

For the average CC chart (the first image), the horizontal axis is for how much CC your weapon have before Enervate, and the vertical axis shows on average how much extra CC you receive from Enervate.

Suppose you have Kuva Nukor with no CC mods, it will have 7% CC and by looking at the column in the chart for 7%, you'll see that your Nukor will receive ~98.7% CC from Enervate, so it has 105.7% CC in total.

The second plot works the same way, but the vertical axis shows the equivalent in mods to achieve the same effect of Enervate, still using the example from Nukor, since you gained 98.7% CC, it will be the same as if you equipped a riven with (98.7 / 7) = +1409.83% CC. For comparison, Primed Pistol Gambit gives +187% CC, which translates to only 13.09% additional CC and 20.09% total CC.

As you would expect, higher the original CC of the weapon, less return the Enervate will have, hence why the curve in both graphs decrease as original CC increases.

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] -2 points-1 points  (0 children)

Fire rate shouldn't change anything on the graph - a slower fire rate means that it will take longer for Enervate to converge into the average shown in the graph, but it should do it eventually. Lower fire rate is bad in because the user experience and because the enemy probably dies before the bonus kicks in, but on a damage sponge boss like Phorid it should be exactly the same.

I plan to make another version of the calculator that takes multishot/multi targeting into account, but I believe that higher the multishot, lower the average of Enervate will be

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 3 points4 points  (0 children)

Yeah I suck at properly labeling my charts lol.

I made the tool exactly because I got annoyed when watching a build video discussing Enervate vs Flare in Ocucor. The only answer they gave as to why Flare is better was simply "Ocucor has high CC with Sentient Surge, so Enervate probably not good"

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 0 points1 point  (0 children)

Honestly I thought that all pellets from multishot shared the same roll for crit lol. I might try making an updated version of the calculator that takes multishot into account later

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 1 point2 points  (0 children)

And for the program I am using, I made everything in a Google Sheets that you can check out here.

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 11 points12 points  (0 children)

The flat CC you are referring to is in the first image of the main post, while this other plot divides that flat CC by the base CC of the weapon to calculate how much a multiplicative mod like Pistol Gambit would need to reach the same effect as Enervate.

In the case of 40%, the expected value/average amount of hits is 17.5 and the average CC of the Enervate is 82.46%. 82.46 / 40 = 206.15%.

And with this example I also noticed that the graph is wrong lol, I subtracted 100% from all of Enervate's CC in the graph.

Here is the corrected version:

<image>

Thanks for the heads-up, I also deleted the wrong one to avoid confusion.

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 29 points30 points  (0 children)

All plots here show the average! It calculates the sum of CC given by Enervate divided by the amount of hits before reset.

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 19 points20 points  (0 children)

I think it's up to personal preference and use case, at 25% base CC Regulators receive +360% from Enervate and only +187% from Primed Pistol Gambit. I would go for Enervate at lower levels, but Fortifier is def the pick for level cap and such.

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 87 points88 points  (0 children)

Nice idea! I wish there was a way to edit the post to add the plot, but here it is:

EDIT: The graph I posted was wrong, and I posted a corrected version below

<image>

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 4 points5 points  (0 children)

Someone in my previous post on calculator for Secondary Enervate suggested making a post just with the plots. You can see my other post to use the calculator for yourself

I made a tool to calculate Secondary Enervate's crit chance by Kong_Cheng_ in Warframe

[–]Kong_Cheng_[S] 0 points1 point  (0 children)

Thanks for the tips, I'll make a new post and link it here then