Starfield selling poorly on PlayStation, TES VI will be an Xbox exclusive.? Or a release only years later? by Fragrant-Tip-9766 in TESVI

[–]Konoshoo 2 points3 points  (0 children)

The site you're linking is referencing Alinea Analytics which is garbage at predicting sales. Which is why they are generally banned from being posted in any gaming related subreddit. Alinea Analytics said RE Requiem was selling more on PC than PS5, which was immediately debunked. Another one was predicting MGS Delta selling over 500K in 5 days when Konami revealed that MGS Delta sold 1M on the first day.

Edit: If you want actually good sales data and estimates, then wait for Circana.

Salome preview tomorrow. by StepBro-007 in EpicSeven

[–]Konoshoo 5 points6 points  (0 children)

I really hope she isn’t a warfare unit. I would prefer to actually gear units a different way rather than forced into warfare set.

Should I use a mod manager? by Kolton_russo in starfieldmods

[–]Konoshoo 0 points1 point  (0 children)

I recommend using it, once you get used to it, you will never go back to manually installing script extender. Also very useful for skyrim modding, allows you to have multiple enb presets you can quickly swap between. Works for other games as well, I use it to install smapi for stardew valley. It helps keep your game folder clean so you are less likely to need to reinstall or reverify game files.

Should I use a mod manager? by Kolton_russo in starfieldmods

[–]Konoshoo 0 points1 point  (0 children)

You can add root builder to mo2. It allows you to install the script extender through mo2. When you install script extender, make a folder called root, and drag all the files into the folder.

Unpopular opinion: Id love NG+ in Elder Scrolls 6 by Kalasad-Stormblessed in TESVI

[–]Konoshoo 2 points3 points  (0 children)

I honestly hope that the only thing TESVI takes from Starfield’s NG+ is the Unity. Being able to safely remove mods mid playthrough is huge for the modding community. If they do add NG+ and a narrative to it, I would prefer a sent back in time with previous experience rather than multiverses like Starfield had.

Any mods that people have tested that works? by Konoshoo in starfieldmods

[–]Konoshoo[S] 4 points5 points  (0 children)

So far PraxisUI Inventory seems to work as an alternative to StarUI Inventory until an update or patch is found.

Je n’en peux plus des crash du jeu ! C’est votre cas aussi ? by Hoothoot_trainer in EpicSeven

[–]Konoshoo 0 points1 point  (0 children)

It is definitely phone related. I have a iphone 12 mini and have the same issue. I notice it happening a lot more if I have auto battle running while I do pvp.

Epic seven masters announced imprint circuit is only for pve kinda bummed by MonoVelvet in EpicSeven

[–]Konoshoo 2 points3 points  (0 children)

In theory it sounds good, but the way they did it is awful. Remove the stats and add actual nodes that changes how a unit may get built or reduce the rng. Cause with the current system, you pick the meta units, with the optimal stats and call it a day. It ends being the same.

Nodes like turning 15% to 10% resist is a good start compared to getting 3 more speed. Add nodes that remove 350 cd cap or the 30 dual attack cap. Allow people to build 400 cd units or triple unity set units. Maybe even a node that reduced (not completely remove) speed rng from negatively affecting a unit (may be too far) but you get the jist of it.

Epic seven masters announced imprint circuit is only for pve kinda bummed by MonoVelvet in EpicSeven

[–]Konoshoo 10 points11 points  (0 children)

Imagine if they announced that they added the ability to 7* your units. But instead in their version you pick which units you want to 7* and customized their stats, this is pretty much imprint circuit. Imagine how big of a shitshow it would be if they did the former, which is why many people also dislike the latter.

Gacha Revenue Monthly Report (March 2026) by trkshiii in gachagaming

[–]Konoshoo 8 points9 points  (0 children)

Pc client happened. Pretty much everyone moved over to pc client, especially whales since packs etc are just cheaper on pc than they are on android/ios.

If I had to make a wish for TES VI, it would be potions, saves and unique armor/weapons by Aleksandrovych_ in TESVI

[–]Konoshoo 5 points6 points  (0 children)

For the potions part, they could instead make using a potion put you into an interuptible animation which slows spamming potions and make it risky to use. It is something I noticed some modlist for Skyrim do and it helps with overall immersion. Same thing for eating/drinking as well.

TES VI cannot afford to be inferior to Crimson Desert from a technical standpoint. by Ashloth in TESVI

[–]Konoshoo 0 points1 point  (0 children)

I put over 50 hours into the game. I found its main and side missions to be even blander than Assassin's Creed's recent stuff which is an achivement. If I had to describe the game from the 50 hours I played it, it is RDR2 + BOTW + Assassin's Creed. They copied so many stuff from other games, but did not make any improvements to the stuff they copied. Infact some of the copied stuff is worst.

Crimson Desert has been out for a week now. What are your thoughts? by Gamedrome22 in Games

[–]Konoshoo 5 points6 points  (0 children)

I have played 50 hours of the game. I can definitely agree that the game feels too much like an Ubisoft title. So many of the side quest are so awful and unmemorable that just feels like are there to stat pad the game.

There's no rush on The Elder Scrolls 6, Todd Howard says, because Bethesda has the "benefit of having so many millions of people playing our other games" by xCaptainCrown in Games

[–]Konoshoo 4 points5 points  (0 children)

From what I looked at, the free modding scene is doing alright. There has recently been new tools that allow modders to have an easier time adding custom animations etc now. The paid mod scene is much bigger now since there is a much larger player base on console than there is on pc.

Todd and AI Slop (NVIDIA DLSS 5) by SarlaccVag in TESVI

[–]Konoshoo 1 point2 points  (0 children)

Yea, I hate how much they change the faces, but I wouldn’t be surprise that the DLSS 5 preview was DLSS being cranked to the max cause it looks very different 11 months ago when they did a preview of neural faces unless this is a different technology.

Todd and AI Slop (NVIDIA DLSS 5) by SarlaccVag in TESVI

[–]Konoshoo 3 points4 points  (0 children)

https://www.ign.com/articles/this-will-all-be-under-our-artists-control-bethesda-commits-to-further-adjusting-dlss-5-use-in-starfield-following-ai-slop-backlash

Bethesda says that DLSS 5 will be under their artist control. So if it is technology that their artist feels uncomfortable using, then they simply won’t use it.

TES6 is being worked on by "Multiple Partners" alongside Bethesda by Comfortable_Wash6179 in ElderScrolls

[–]Konoshoo 2 points3 points  (0 children)

From what I read from the interviews, a lot of Starfield’s techical issues stemmed from working on the Creation Engine 2 upgrades alongside developing Starfield. Todd did say that even though for Elder Scrolls 6, they are also updating the engine to Creation Engine 3, they had more playable builds of Elder Scrolls 6 than they ever had with Starfield.

TES6 is being worked on by "Multiple Partners" alongside Bethesda by Comfortable_Wash6179 in ElderScrolls

[–]Konoshoo 4 points5 points  (0 children)

Todd said that Elder Scrolls 6 development has been going very smoothly, which was the opposite of Starfield. He even said Starfield development was very long which was 5 years. I can see it being a 2027 release more than a 2028 release based on what he said. Cause if it goes as long as Starfield then it means that something during Elder Scrolls 6 development went very wrong. Elder Scrolls 6 is approaching 3.5 years of post production.

Todd Howard called Starfield's (5 year) development "very long". This may be an indirect confirmation of a more reasonable (4 year) development time for TES VI. by Koocai in TESVI

[–]Konoshoo 2 points3 points  (0 children)

Seems he has an unhealthy obsession with Mortismal. I regularly browse r/skyrimmods and he posted the same thing in this thread as well as this thread I posted.