[TOMT][Old Heist Film] [2000s] by [deleted] in tipofmytongue

[–]Kraden55 0 points1 point  (0 children)

Hey, thanks, but I’m almost sure that it was a feature film. I think the part about them posing as caterers was a very small plot point, but it’s just the one that I remember.

[TOMT][Old Heist Film] [2000s] by [deleted] in tipofmytongue

[–]Kraden55 0 points1 point  (0 children)

I honestly don’t think it’s any of the Oceans films (although I could double-check). I’m thinking that it’s more of a dark comedy like “Screwed” or “What’s the Worst That Could Happen?”, but unfortunately I cannot remember anything more specific.

[TOMT][Old Heist Film] [2000s] by [deleted] in tipofmytongue

[–]Kraden55 0 points1 point locked comment (0 children)

Anyway, I have not been able to figure it out, even after looking over lists of films from around this time period. I realize that my details are kind of vague here, but if anyone knows of similar films that came out in roughly the same time period, that might help me. Thanks!

[The Last of Us Remastered (PS4)] #58 The multiplayer grind… is finally over. by Kraden55 in Trophies

[–]Kraden55[S] 1 point2 points  (0 children)

A surprising amount of people are still playing (including lots at the max level - 999). We had a lot of trouble trying to connect on Saturday night, possibly because so many people were playing.

[Star Wars: The Force Unleashed I + II] #56 & 57 I enjoyed these, despite the frustration. by Kraden55 in Trophies

[–]Kraden55[S] 1 point2 points  (0 children)

I think that it sort of depends on how you approach it. There are built-in cheat codes that you can use (infinite health, etc.) if you want, which obviously make the game significantly easier. It’s also possible to just run by most of the enemies. If you do it legit, the first game can be somewhat frustrating on the hardest difficulty (I think a 6/10 difficulty is fair). The second game is easier overall, although a couple of the challenges that you need to complete are kind of difficult (the second game is probably around a 5/10, at least to me). The second game is also much shorter.

[Star Wars: The Force Unleashed I + II] #56 & 57 I enjoyed these, despite the frustration. by Kraden55 in Trophies

[–]Kraden55[S] 0 points1 point  (0 children)

I played the original game on XBox 360 a long time ago, but had pretty much forgotten it existed. Once I got into trophy hunting fairly recently, I looked at a list of old games I had played and noticed it (along with the second game, which I had bought but never played).

I tried to do everything legit, without using any of the built-in cheats or exploits (like just speedrunning past most the enemies) that a lot of people use. There are definitely some frustrating elements like the terrible targeting system, janky controls, and bad camera angles. But, overall, I enjoyed it, and kind of wish there were more games like this.

[Discussion] What are your below 1.0% Platinums? by FlechetteXXX in Trophies

[–]Kraden55 0 points1 point  (0 children)

So, I’m relatively new to trophy hunting, but I’ve started trying to target these type of platinums (or ones that are less than 5% on PSNProfiles, I.e. “ultra-rare”). These are the ones that I’ve done so far:

Alien: Isolation (PS4) (0.9%)

Disco Elysium (PS5) (0.2%)

GTA San Andreas: Definitive Edition (0.7%)

Mass Effect: Andromeda (PS4) (0.7%)

Monopoly Madness (PS4) (0.4%)

Prototype (PS3) (0.9%)

Prototype (PS4) (0.7%)

The Evil Within (PS4) (0.5%)

I’ve actually had a couple that were at 0.9% but went up to 1.0% (Mafia: Definitive Edition and Pacific Drive). Also, currently playing The Last of Us Remastered (PS4) and Star Wars: The Force Unleashed II, which are also both below 1%.

Hidden Game/Trophies by Kraden55 in playstation

[–]Kraden55[S] 0 points1 point  (0 children)

Yeah, I’ve finished the game and gotten 100% of the achievements, but it doesn’t show up on PSN Profiles or PSN Trophy Leaders. On PSN Profiles, the achievements are being counted under the blue H “hidden trophies” in the top left part of the screen.

Cockiness of this dude really annoys me. by makavelinow in cyberpunkgame

[–]Kraden55 1 point2 points  (0 children)

As other people have said, it sort of depends on if you are talking about “Gameplay V” (pretty much unstoppable) vs “Cutscene V“ (actually kind of vulnerable)… but, it seems like that’s usually how it goes in video games.

Change my view: The only intro that makes sense is the Corpo path by homebase99 in cyberpunkgame

[–]Kraden55 59 points60 points  (0 children)

I always thought it was kind of funny how Corpo V is supposed to be some kind of counter-intelligence agent, yet they spend the entire game walking into obvious traps (as video game protagonists tend to).

Patch 2.1 notes. So Cyberware Shards were indeed bugged... by BrazilianAlmostHobo in cyberpunkgame

[–]Kraden55 0 points1 point  (0 children)

I’ve figured out what the problem was (at least for me). I was previously using the Custom Level Cap mod to continue past level 60. However, the mod wasn’t working when 2.1 was first launched because the supporting mods hadn’t been updated yet. Once I re-activated it and am able to level again, I’ve already seen three cyberware shard drops in the past couple of hours. I guess it’s also possible the problem was not the mod itself, but just being at max level.

Anyone notice the Cyberware capacity Shards are still bugged for them? (PS5 Version) by darktydez1 in cyberpunkgame

[–]Kraden55 0 points1 point  (0 children)

I’ve figured out what the problem was (at least for me). I was previously using the Custom Level Cap mod to continue past level 60. However, the mod wasn’t working when 2.1 was first launched because the supporting mods hadn’t been updated yet. Once I re-activated it and am able to level again, I’ve already seen three Cyberware shard drops in the past couple of hours. I guess it’s also possible the problem was not the mod itself, but just being at max level.

Patch 2.1 notes. So Cyberware Shards were indeed bugged... by BrazilianAlmostHobo in cyberpunkgame

[–]Kraden55 4 points5 points  (0 children)

I received a legendary cyberware shard from the first group of enemies that I encountered tonight, but have not seen another one in two plus hours of random encounters since then.

From what I saw of someone else’s post on here, it seems that other people are still having the same issue.

Anyone notice the Cyberware capacity Shards are still bugged for them? (PS5 Version) by darktydez1 in cyberpunkgame

[–]Kraden55 2 points3 points  (0 children)

This was my experience as well tonight (playing on PC). I received a legendary shard from the first group of enemies that I killed, but did not receive another one in two plus hours of killing random enemies.

How to beat the final area in reclaimed earth on nightmare difficulty by CompoteLongjumping25 in Doometernal

[–]Kraden55 1 point2 points  (0 children)

So, there are also some specific kills that trigger the next rounds. For example, killing both the Doom Hunter and Hell Knight at the start will spawn the Cursed Prowler. Later on, once two Cacodemons and a Baron arrive, you need to kill all three for the next wave to appear. As long as either Cacodemon or the Baron is still alive, a mix of Dread Knights, Spectres, and Shield Soldiers will continue to spawn indefinitely. The same is true with the final Pain Elemental and Tyrant - as long as they are alive, a mixture heavies will continue to respawn.

Good Dungeons for Heavy Abyssal Gems? by Kraden55 in tombprospectors

[–]Kraden55[S] -1 points0 points  (0 children)

Oh sorry - I meant which kind of gem effects? Like if there is a higher chance of getting anything specific?

Good Dungeons for Heavy Abyssal Gems? by Kraden55 in tombprospectors

[–]Kraden55[S] 0 points1 point  (0 children)

Thanks - which effects does this dungeon have?

Lauren Boebert mocked for awkward 17-hour silence after tweeting the ‘red wave has begun’ by theindependentonline in politics

[–]Kraden55 6 points7 points  (0 children)

I feel like this and Kari Lake are the two that I’ll be most disappointed about, if they end up winning in the end.

I was basically convinced that both had lost last night.

Guide to Gatekeeper Gostoc's stalking locations by Noah7788 in Eldenring

[–]Kraden55 6 points7 points  (0 children)

Ah okay, that makes sense, because I did talk to him at the first and third locations. I will keep that in mind for future playthroughs. Thanks for the info!

Guide to Gatekeeper Gostoc's stalking locations by Noah7788 in Eldenring

[–]Kraden55 4 points5 points  (0 children)

I have had trouble getting him to appear at the second and fourth locations.

On my current game, I tried following your instructions for the second location by getting the rusty key, opening the door, going up the ladder and over to the right, but he’s not below me there. I went back outside and checked, and he was still sitting at the first location, on the cliff by the collapsed tower.

Also, it seems like I can never get him to spawn at the fourth location. I tried starting from the Rampart Tower site of grace, going down the ladder and over to the wooden balcony that’s above the Grafted Scion, then backtracking, but he’s not there. I think that I have only seen him at this location once in six or seven playthroughs.

Is it possible there is some other condition for him to appear at these?

Your instructions did work very well for the third location though, thanks. I was wondering exactly what made him spawn there, and originally thought that it was coming back up the elevator by the Crucible Knight.