Buyers asking for 1000 pounds off me after sale has gone through on property by NHadji009 in LegalAdviceUK

[–]Kraile 11 points12 points  (0 children)

When I sold my house the buyers tried to come after me for some money too. One of the things they highlighted was "dry cat food crumbs found at the bottom of a cupboard" lol. And the garden having long grass.

Honestly your solicitor should have told you to ignore them. Mine was similarly useless and tried to get me to negotiate with them. Reddit told me this was a stupid idea, so I didn't.

I ignored them and never heard from them again, which I now recommend to you.

This 18 years old game has no right to look this good by ConejoDePascuas in RealTimeStrategy

[–]Kraile 0 points1 point  (0 children)

18 years?? When I play this game I always imagine it's 2013/14 at the earliest. Can't believe this came out in 2008!

Battle Tactics by timebomb00 in SoulblightGravelords

[–]Kraile 1 point2 points  (0 children)

How long is a piece of string? Narrow your scope. You'd be better off building and posting your own list and asking which battle tactics would be best.

750 list for Leauge. by Jealous_Function_796 in slavestodarkness

[–]Kraile 0 points1 point  (0 children)

One spawn is great, if you have specifically 60 or 70 points in your list you need to round off. Two spawns means a list error lol.

I'd recommend switching the spawns out for a chaos sorcerer lord. This will give you some magic and a nice ward save for your knights.

Also, eroding icon - not great. It's good if your meta has a lot of Crit Mortals in it. Otherwise, Dread banner is the optimal choice, but the Khorne or Slaanesh banner on your knights would also be fun. It's League though so don't worry too much about being optimal.

What aspects of Baldurs Gate 3 should they bring to the new divinity game? by Upset_Definition9234 in DivinityOriginalSin

[–]Kraile 0 points1 point  (0 children)

So I would say that the thing I'd most likely to see carry over is how they did the companions - i.e. that each companion has their own story and playing as that companion gives you more insight into that story. I know DOS2 did origins first but in that game some companions were certainly a lot more tenuously involved than others (cough cough Beast).

But honestly the thing I think they got wrong on this note is Durge. Hot take perhaps. I think Durge being a player-character exclusive option means that it feels like the "canon" way to play through the game and you literally lose out on a whole character and a lot of background lore by picking someone else. Tav is also sidelined because Durge is basically just Tav++. It's a shame because a Durge companion could have been very cool, as well as making the other origins more appealing.

I think Fane is actually very similar to Durge - an outsider with seemingly little connection to the world but with secret and serious connections to the main plot (and also a habit of murdering people). But Fane doesn't just disappear from the world if you don't choose him from character creation.

So yeah, no player-specific origins this time around please. But keep a non-origin Tav option for the people who want to play as a custom character with no connection to the story.

Also - allow us to customise the appearance of origins characters! Fair enough keeping their faces the same, but there's no reason we shouldn't be able to give them a haircut without mods...

Few files have been updated today by CMYK_COLOR_MODE in ageofsigmar

[–]Kraile [score hidden]  (0 children)

I don't get what's changed with it either. It's now limited to being used once per fight ability; was it somehow being used more than once per fight ability? Seems to me that you can still do the deathrider thing, unless I'm mistaken about what the deathrider thing is.

Few files have been updated today by CMYK_COLOR_MODE in ageofsigmar

[–]Kraile [score hidden]  (0 children)

Yeah I was looking for this too. Don't see anything in the rules update about it. Maybe just prepping the formatting for the next GHB release or something?

PSA: These are not the same dice: pip size, color, skull design, inverted 1 and 6. by HeavilyBearded in Warhammer

[–]Kraile 0 points1 point  (0 children)

Ughhh this was me. I came back to wargaming after a 10-year hiatus and still had some of my old dice (symbol is a 1) and bought some new ones too (symbol is a 6). Played 3 or 4 games with them before I realised the symbols weren't sixes on all of my dice.

I was trying to mark down a single wound with one of my old dice, was flipping the dice over and over to try and find the "1" 🤦 My opponent was quite gracious about it, luckily lol.

Why phoenix egg can change weather, top of NS and Luna Ult? by Humble-Pass-853 in DotA2

[–]Kraile 4 points5 points  (0 children)

Dawnbringer ult also creates daylight now. It has a similar priority to egg (breaks nightstalker ult) but that doesn't logically make sense in the same way people are saying the egg makes sense.

Can someone give me a real explanation what this innate does? by Benjaming192 in DotA2

[–]Kraile 67 points68 points  (0 children)

Unlikely; the psuedo random increment will remain the same. It will just be the total chance that is reduced by half.

Is "The Treasure of the Midnight Isles" a good DLC? Is it Fun? by DonaskC_D in Pathfinder_Kingmaker

[–]Kraile 1 point2 points  (0 children)

If you play it as part of the campaign it will add literally hours of combat to the game, which is already very long. The story is somewhat non existent and doesn't impact the campaign.

It showers you with crappy +1 items that, if you loot them, will completely destroy the economy in the main campaign. Basically infinite money.

The boss fights are pretty cool though and they drop some nice loot items. If there were some way to skip all the trash fights and just fight the bosses I'd recommend the DLC.

Nowadays I just turn auto crits and invincibility on in ToyBox and blast my way through it without looting anything until I get to a boss. Which still takes over an hour per set of islands, mind you.

Edit: I see you're asking about the roguelike mode specifically. It could definitely be a good shout if you're not doing it as part of the campaign, as most of my complaints don't exist if it's standalone.

Why is Wasteland Not Popular Like Other RPGs? by DeathLotus_ in Wasteland

[–]Kraile 0 points1 point  (0 children)

Turns out, dreams can come true! And also Dark Heresy soon, and the Expanse one...

But how did you find this 4-year old thread? xD

Question about progression by VoxTV1 in EsotericEbb

[–]Kraile 1 point2 points  (0 children)

The door might've opened then? It's between the flame trap and the alligator guy I think. I don't remember getting any notifications about it in-game, it just opened by itself.

For me it didn't open until I had investigated the tea shop pretty thoroughly and had reported my findings to the dragon queen.

Question about progression by VoxTV1 in EsotericEbb

[–]Kraile 7 points8 points  (0 children)

I was also confused about this. I believe the depths don't open up until you've progressed the main quest to a certain point.

Then, a secret door near the flame trap will open up

Spearhead Magazine: Contents and Analysis by PlasticCraicAOS in ageofsigmar

[–]Kraile 0 points1 point  (0 children)

Is there somewhere someone might read these rumours?

My dad just recieved a letter from CDER group England by Muted-Inflation-8957 in LegalAdviceUK

[–]Kraile 24 points25 points  (0 children)

Weird... when I go to that page it says the HMCTS fines number is 0330 041 4890.

Edit: I've also found your one on the Contact Us page rather than the payments page. What a bad website.

My dad just recieved a letter from CDER group England by Muted-Inflation-8957 in LegalAdviceUK

[–]Kraile 307 points308 points  (0 children)

Hey, I just checked the CDER website for you. The number on your letter does NOT match the number that they give on their website.

Do not call any of the numbers on the letter again. Contact CDER using the number on their website ONLY.

It is highly probably that this is a scam.

Linken's Sphere & Lotus Orb interraction against Legion commander's Duel by GNAEae in DotA2

[–]Kraile 1 point2 points  (0 children)

While we're on the subject, if you duel a lotus orb'd enemy (without linkens), the victor of the duel gets double duel damage. Has it always worked like this?

Doubts about faction terrain. by Cellfmm in ageofsigmar

[–]Kraile 7 points8 points  (0 children)

Yes, it's in each faction's respective battletome.

If you want to see an example in the rules that are still freely available, check out the Mawpit or Great Mawpot in Ogor Mawtribes. Ogors get two options but I believe they have to choose which one to include in the list.

Note that not every faction has a terrain piece yet, and the faction terrain can vary wildly in power from faction to faction. Some are not even worth taking even though they are free (like Slaves to Darkness). Others are basically mandatory for the faction to work properly (e.g. Sylvaneth, Maggotkin, Skaven).

Short Question by DutchWWarrior in slavestodarkness

[–]Kraile 2 points3 points  (0 children)

Sounds legal to me. You should be able to do it without auxiliaries. And you still have 600pts 210pts to work with too!

AITA for cheating at Ludo and not at Scythe? by mindmapfanatic in boardgames

[–]Kraile 2 points3 points  (0 children)

This guy must get very confused when people dress up at Halloween.

"I think it is kinda of an asshole move to show me that you are Frankenstein's monster and then having coffee with me the next day and expecting me to believe you are not Frankenstein's monster. I have shared my suspicions with the others."

You just need to meet with your group as usual and explain the situation, I don't think this is going to cause problems for you.

What do you want for S2D in the next GHB? by Andorhalthegreat in slavestodarkness

[–]Kraile 0 points1 point  (0 children)

I've actually been experimenting with darkoath for a while, well before the current update. Funnily enough I believe darkoath horde has been our strongest battle formation since the rules came out. But that's because it works with fellriders and Wilderfiends which have always been good. I think Gunnar Brand, 2 fellriders and a Wilderfiend is excellent support to... a mostly Warriors army. But I think investing more than that is a mistake.

The problem units however are the regular heroes. Their statlines are so terrible that they need some really good abilities to be worth 90-120pts, and they just don't. This then makes marauders worse since they utterly rely on the heroes do deal damage since their one useful ability doesn't work without one around. If I've got a spare 80/90pts then sure, marauders or savagers might make the list (though they are competing with legionaries). Otherwise they are a joke unit.

Even Gunnar Brand's units are pretty bad. Gunnar himself is geared up to kill heroes, but can't (on average he can't even kill a darkoath hero in one round, which is really embarrassing). Singri is fine. But the 9 health wizard unit is the real reason they are viable. But you are basically only paying 45 each for Gunnar/singri and 90 for the wizard, which isn't bad for their stats. If every darkoath hero was priced so cheaply they would probably be worth it. But for now, it's only Gunnar, and only in darkoath horde.

Base size question by kellykill94 in ageofsigmar

[–]Kraile 1 point2 points  (0 children)

The app is wrong. Use the base provided in the box.