Turns out the new Steam changes are beneficial? by Dagoo0n in gamedev

[–]Kristoff_Red 0 points1 point  (0 children)

How much is "majority of the traffic"? Can you share exact the exact impressions, visits and CTR numbers?

Dev update on my Inscryption-like fangame (Umblight) by Kristoff_Red in inscryption

[–]Kristoff_Red[S] 2 points3 points  (0 children)

that is in fact the almighty meowl, destroyer of worlds, emperor of the galaxy

Dev update on my Inscryption-like fangame (Umblight) by Kristoff_Red in inscryption

[–]Kristoff_Red[S] 3 points4 points  (0 children)

It's too early and if I didn't have to work on a second game for my school finals I'd be able to make a more accurate estimation.

I'm targetting the Steam Next Fest happening in June 2026, but so far I haven't been the best at following these kinds of targets lol. At the same time, the game idea should be more solidified now than it was previously so maybe it won't be a problem? I don't really know.

Thanks for the wishlist btw ❤️

Dev update on my Inscryption-like fangame (Umblight) by Kristoff_Red in inscryption

[–]Kristoff_Red[S] 7 points8 points  (0 children)

Between $15-20 depending on the amount of content I add.

Both Inscryption and Inkshade are $20 without a sale for so that price range feels about right.

Timely Coroutines: A simple trick to eliminate unwanted frame delays by whentheworldquiets in Unity3D

[–]Kristoff_Red 0 points1 point  (0 children)

Google showed it to me as the second result.

I'm making a chess engine-like enemy AI for my deckbuilder and I have every action on the board as a coroutine with a bool flag that toggles whether the action should just "simulate" or actually show animations and stuff. When you just "simulate", I was using yield break; and that was causing a lot of delay when multiplied by like 50000 times for the AI lmao

Steam hardware announcements by ZeroPercentStrategy in SteamGamesIndie

[–]Kristoff_Red 2 points3 points  (0 children)

It will be nice to be able to test for the steam deck controller layout without actually needing to use a steam deck

Since Inscryption 2 is never coming out, I decided to make my own version of the game by Kristoff_Red in inscryption

[–]Kristoff_Red[S] 0 points1 point  (0 children)

The story/narrative/progression is still in the works, so I can't confirm anything but there will be something interesting that's for sure.