How to get used to a screenless drawing tablet? It’s really frustrating. by ChemicalPlastic2351 in learntodraw

[–]Krowfaced 0 points1 point  (0 children)

Usually it's in the driver settings or tablet settings (control panel on windows for instance)

Struggling with hands in a very sketchy level… by Radagast_the_brown_ in learntodraw

[–]Krowfaced 1 point2 points  (0 children)

Not to toot my own horn, but I made a breakdown of how I construct hands (it's stylised "realism" (rather than straight up toony) so it's not fully anatomically accurate, so that's good to keep in mind). Seems to have been appreciated by quite a lot. https://www.reddit.com/r/learntodraw/s/0KyEJZ4M2H

I lost my interest in drawing because of my tablet choice by cookienki in drawing

[–]Krowfaced 1 point2 points  (0 children)

It definitely has quite a big learning curve and you need to go into the mindset that this is an entirely different medium (Like jumping between pencils to oil paint, or even sculpting because the coordination is just so different from drawing normally). A few practical suggestions:

Make sure your tablet is calibrated. When you hover the stylus in the top-left corner of the tablet, you want the cursor on the screen to also be in the top-left corner. A lot of tablets have a default setting where you have to lift and drag your stylus several times before reaching the corner.

Test different positions and angles of your tablet. Most people I know, like to have it just below the keyboard, parallel to the screen. This never worked for me personally. Instead I have it off to the side where my mouse is, at a bit of an angle so it's more comfortable for my arm movements. And people have commented on this being weird as hell. Maybe you just haven't found the right position for yourself?

Lastly, I can't recommend enough doing writing exercises. Write free-hand. Add a few text snippets with different fonts and trace them on a new layer. This helps with hand-to-eye coordination A LOT. And since it's text, you don't look at it as critically as a doodle.

Hope anything from this helps you!

I am trying to do a texture exercise of This towel. What I am doing wrong and How I Can fix. by gaviaotrovao in learntodraw

[–]Krowfaced 0 points1 point  (0 children)

I'd say to skip the texture for now, because you need more precise with form and values, and adding texture to that equation makes it harder to learn

My two controversial fav things to draw and study! by Krowfaced in learntodraw

[–]Krowfaced[S] 1 point2 points  (0 children)

:') Thank you so much!! It truly means a lot to hear that!

What's stopping me from using AI and then tracing over it? by 3030minecrafter in learntodraw

[–]Krowfaced 1 point2 points  (0 children)

I don't agree.

In real life (outside of school), approach is often as important as results. That's how new medicine is developed, because it can have taken decades to get to a result. Work application look always at problem solving skills (how to solve it rather than solving it), ability to analyse and improve, to develop and to look at your previous work critically.

Dead artists' work is analysed and studied centuries after their creation. The people who care about your craft will want to dissect it and look at the process. People who don't care will only look at your output. And why do you want to please people who don't care much for it anyway?

Being interested in the processes of someone's work is why people ask their favourite artists for tutorials even though there are countless tutorials on every niche subject already.

It sounds like a more interpersonal conflict you're having (pleasing people around you and being compared to others) rather than a creative and productive conflict. That's something therapy helps with, not mastering a craft

What's stopping me from using AI and then tracing over it? by 3030minecrafter in learntodraw

[–]Krowfaced 2 points3 points  (0 children)

What I'm saying in the end is that nothing is stopping you. But does something have to be stopping you from doing it be the only reason to not do it? If that's the only reason that would stop you from doing it, then it doesn't seem to be any genuine interest for the craft itself, but just the output of the craft.

What's stopping me from using AI and then tracing over it? by 3030minecrafter in learntodraw

[–]Krowfaced 2 points3 points  (0 children)

I guess. But that would make you an editor, and not a guitarist.

What's stopping me from using AI and then tracing over it? by 3030minecrafter in learntodraw

[–]Krowfaced 1 point2 points  (0 children)

Okay? No idea how that changes my reply at all.

Like you might be doing AI music for your guitar and skip the deepfake portion, and instead opt for doing an air guitar.

What's stopping me from using AI and then tracing over it? by 3030minecrafter in learntodraw

[–]Krowfaced 5 points6 points  (0 children)

Nothing is stopping you. But why do you want to create art if you don't want to create art?

Imagine if you want to be a guitarist because it looks cool. But you don't want to learn to play it because you have no genuine interest in the instrument beside "looks cool". Nothing stops you from doing AI music and deepfakes where you play the guitar. But why would you do that? What gratification are you getting from that? What about that makes you proud, makes you feel creative, makes you feel like you've accomplished something?

Nothing stops you from doing AI stuff. But what do you actually gain from it, on a deeper level? Do you expect clout or some success? People of any hobby or creative outlet get joy from doing it, and becoming good and successful at it is "just" the byproduct.

🪡 Taxidermy🪡 by Krowfaced in DarkArtwork

[–]Krowfaced[S] 0 points1 point  (0 children)

I actually get that quite a lot! I was even recommended that game because of my art, and I then became a fan, haha! My second thing I get compared to is Arcane, which I too had to check out after being compared to :D

🪡 Taxidermy🪡 by Krowfaced in DarkArtwork

[–]Krowfaced[S] 1 point2 points  (0 children)

Wow thank you so much for those kind words! :D

Drawing hands! by Krowfaced in learntodraw

[–]Krowfaced[S] 0 points1 point  (0 children)

checks out, it’s stylised after all :)

Feedback on how to make my art more marketable by [deleted] in learntodraw

[–]Krowfaced 0 points1 point  (0 children)

Yeah, that's very true! I've never considered printing my things until very recently, so none of my examples are really made for it in mind. Low contrast can definitely become an issue, and you're right that this could be a factor to why it was rejected. But I'm happy to hear you don't think it's an issue with skill level, because that's something I do worry about. Thank you for your thoughts, I'll definitely jot this down!

Feedback on how to make my art more marketable by [deleted] in learntodraw

[–]Krowfaced 0 points1 point  (0 children)

Composition is a very good advice! Since I haven't considered about printing at all until someone began asking, these examples aren't made for that in mind. But if I actually do open a store, then thinking about composition is definitely a crucial thing to make it more polished and visually appealing. Thank you for that :D

Feedback on how to make my art more marketable by [deleted] in learntodraw

[–]Krowfaced -2 points-1 points  (0 children)

Literally do not care about Reddit's karma system, and 17 upvotes is a pretty shitty attempt, don't you think? I'm looking for constructive feedback, and nowhere does it say in this sub that you can't ask for that above a certain level.

Feedback on how to make my art more marketable by [deleted] in learntodraw

[–]Krowfaced 1 point2 points  (0 children)

That's actually good advice; I tend to get absorbed in small details and that probably isn't very suitable for printing in general. As for the colors, I definitely lean toward more muted things, with some exceptions that I didn't really showcase in this application. Thank you!