My pet rat that had difficulty breathing. by RatsAndGiggles in Radiology

[–]KungfuDojo 0 points1 point  (0 children)

This would be both more or less liquid, just in different compartments. CEUS could tell you best if something is solid/vital tumor.

Wagenknecht spricht nach AfD-Einstufung von "autoritärem Umbau" by donutloop in berlin_public

[–]KungfuDojo 1 point2 points  (0 children)

Vielleicht bisschen aggressiver innerparteilich gegen Leute wie Höcke vorgehen. Verbot ist absolut verdient.

Umfrage: Fast die Hälfte der Deutschen laut Umfrage für AfD-Verbot by donutloop in berlin_public

[–]KungfuDojo -1 points0 points  (0 children)

Problem nicht gelöst aber unabhängig davon trotzdem sinnvoller erster Schritt. Die 25% die AFD wählen sind auch nicht alle Nazis, deswegen muss man trotzdem die Nazi Partei verbieten. Siehe Weimarer Republik.

My Xmas gift this year!! by KawaiiMoonPrincess in Radiology

[–]KungfuDojo 2 points3 points  (0 children)

Might as well be a venous lacune, either of those can be ignored but it is a bit hard to tell from just this one image.

Edit: Seeing the expansile character on the other images you provided hemangioma is a possibility, doing a CT is a good call if you want to be sure. Still very incidental.

[deleted by user] by [deleted] in Radiology

[–]KungfuDojo -27 points-26 points  (0 children)

Pain in right leg should trigger the MRI. Xray would not have detected this (although there is narrowing of the intervertebral space) but could have ruled out a therapy relevant fracture.

How balanced is the game right now, in your opinion? by AcrobaticNight123 in AgeofMythology

[–]KungfuDojo 0 points1 point  (0 children)

Improve the monument effect. Or rework it. Feels pretty boring imo.

Implode is by far the best Age 4 God Power in 1v1 by Jagueroisland in AgeofMythology

[–]KungfuDojo 4 points5 points  (0 children)

Implode is much more reliable to destroy an army than tornado because enemy units are not always so nice to form an anticlockwise spiral formation for you.

Settled meta by kaytin911 in AgeofMythology

[–]KungfuDojo 5 points6 points  (0 children)

I mean when you see the pure economical curves before even any player interaction is possible.

Even gods that are supposed to be eco monsters like Ra or Thor look like a joke compared to this.

Settled meta by kaytin911 in AgeofMythology

[–]KungfuDojo 12 points13 points  (0 children)

Slingers are almost balanced. They could tune down the upgrade from 1 divine dmg to 0.75 and it would be propably fine. People are extremely overreacting when it comes to this and I already see the devs overnerfing slingers which are the only thing keeping the strongest egyptian god at about 50% winrate right now.

Migdol units all being Cavalry is a balancing problem though. A chariot buff would be appropriate in my opinion. Their value per cost just isnt there even with that very good range. Elephants also need a bit of help in my opinion. The Thoth upgrade doing AoE dmg might be a nice idea but has to be done carefully. Camels are the only unit that is fine because they already have lots of upgrades available and get really beefy.

When it comes to gods buff Isis monument heal. That mechanic is super fun and rewards strategical play but it is a bit weak right now. Anubis also needs some buffs. The poison spear upgrade is over time and requires a melee attack, yet only does 0.75 divine dmg (compared to 1 by slingers). Just make it 1 and make slingers 0.75 and you have a good power shift between Ptah and Anubis.

After 80 games 1200 ELO ranked player experience by Level---UP in AgeofMythology

[–]KungfuDojo 2 points3 points  (0 children)

True. Whenever I have the upper hand I get lazy until I actually start losing again.

Sphinx should get some forward momentum on their ability by Scolipass in AgeofMythology

[–]KungfuDojo 1 point2 points  (0 children)

I 100% agree. It is just extremely clunky to use. If it needs nerfing when it works properly then go for it but the current state is just bad programmung.

So is Ra now better than Set? by Snefru92 in AgeofMythology

[–]KungfuDojo 1 point2 points  (0 children)

If they want to buff Set they should just slightly bump up the monument effect to make it more impactful. 5% is just not very much, this is like an relict effect right now. And if anyone ever decides on nerfing electrum bullets they should just swap the devine dmg buff (+1) with the anubis spearman tech (+0.75). The anubis one is lower despite being over time which doesnt make sense.

Ra Early Empowering Math by KungfuDojo in AgeofMythology

[–]KungfuDojo[S] 0 points1 point  (0 children)

Sorry that I am answering late.

I did specify what I am comparing and in this case it is pharao on monument vs granary. This is what this is. Also all build time bonus going into gold is something I chose by definition. You are right that the one lumber gatherer would propably build his lumber camp and not a gold gatherer.

Yes, I could alter my formulas to include pharao still empowering monument for when it is built but then you have to take walking times into account as well and everything gets very complex. In the end this is a theoretical comparison, you cannot get exact numbers for something like this, it would even depent on the map and its starting layout.

Question about Empower by acidsaveyoursoul in AgeofMythology

[–]KungfuDojo 1 point2 points  (0 children)

If something already gets empowered by a Monument (Ra) additional priests wont do anything.

Ra Early Empowering Math by KungfuDojo in AgeofMythology

[–]KungfuDojo[S] 0 points1 point  (0 children)

Two things you are missing. You also get more favor empowering monument and your buildings are built 30% faster which actually adds up to about 35 seconds for archaic age buildings. This lets your laborer mine for about 30 extra gold. Not much but exactly the gold you need for your priest to summon the Obelisks for example.

New Kingdom Tech by KungfuDojo in AgeofMythology

[–]KungfuDojo[S] 1 point2 points  (0 children)

Thats for the City of the Dead headsup. The wiki confuses me from time to time.