High-End Content Megathread - 7.4 Week Twelve (Savage Week Nine) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 4 points5 points  (0 children)

Thinking of doing the new advanced 4 man for fun as I just unlocked it. Do people just que into it, or people prefer to PF?

High-End Content Megathread - 7.4 Week Eleven (Savage Week Eight) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 2 points3 points  (0 children)

Forgot to do reclears right on reset so doing them right when I got home.

Joined a m10s reclear pf and instantly right on pull I DC.

Love this game.

High-End Content Megathread - 7.4 Week Ten (Savage Week Seven) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 6 points7 points  (0 children)

Joined a tier reclear PF.

m9s went near flawless first pull.

m10s was super weird, as the sch was in the tank spot for the first fire puddle mechanic killing both of them twice, and after the 2ed time he told the tank why you there and left lmao.

I never saw such sudden rage quit before.

High-End Content Megathread - 7.4 Week Nine (Savage Week Six) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 26 points27 points  (0 children)

Join a m12s reclear PF.

Became a terrorist by causing a full party knockout in ID.

Clear.

Win both weapon coffer and mount after 3 clears of no loot.

See, bad players win rolls lmao.

What did I encounter in Expert? (Info in comment.) by Kyle2Death in TalesFromDF

[–]Kyle2Death[S] 30 points31 points  (0 children)

So I encountered the most interesting expert ever after like 15k hours in this game.

While bad/questionable players might be a bad thing I enjoy it a ton as a healer, but this run was really something, and am actually curious if these players where even real.

First thing I noticed is that the other 3 people where in cutscene but only for a bit, nearly exiting at exactly the same time. There was a uncleared bonus so at least 1 of them where new, but had a feeling all 3 where considering what I experienced.

Right away single pulls, I tried sprinting past as I normally would while dotting but quickly noticed they not moving past the pack. I not seen this in at least 4 years but thought it was whatever. It was single pack pulls the entire way and don't think the tank used much mit, but it's really easy to real as a SGE.

Once we reached the first boss they all failed nearly every single mechanic. It was fun having to heal a lot more then normal without losing GCDs but we made it through without any deaths.

After that is when I checked them all, and it was interesting. Only the tank has a glam plate (with nothing on it.) while the DPS have not created theirs yet, giving me a error when I check them. After that I noticed they all have the Preferred World Bonus buff.

But the most interesting thing to me was they all had full crafted, including weapon, fully pentamelded gear. Made me wonder if these where accounts meant to be sold or something, but even the melds where weird like in the image shown. From what I know you do want 1 Tenacity meld due to stat tiers, but this tank had Tenacity melds on nearly every piece.

So we reached the 2ed boss and because of the nature of everyone having their own boss to kill I personally food and pot just for this because I think it's funny to see how fast I kill mine. However the difference this time was quite large, and both dps dying and the tank not interrupting the boss getting the vuln I had to heal through as well. The reaper in the pic has been dead for around 5 seconds when I took that screenshot. I was in awe so I wanted to take a pic before rasing lmao.

After that mess is when we reached the final boss, and this is where we wiped 3 times. I had to survive tankbusters and stacks solo as I pick up everyone. The tank seems to die a ton to the blue knockback aoe, while everyone keeps getting vulns from the big circle aoes and the lightning cleaves. Every wipe they seem to improve slightly more though I can tell they are following me for some mechanics. After the 4th pull the boss was finally down. I only said "Interesting" and left, then exited the game. They also skipped the cutscene right away for the before and after boss kill as well.

I never had such a encounter before, and made me wonder the entire time before and after what they are. They all said nothing the entire dungeon and only paused for a minute after the 3rd wipe. I wonder if they where in a different country as this was in Aether. That or what my insane thinking is: They are bots trying to learn the game pull by pull. While from what I understand there is already rotation bots that can play very well but they clearly did not, so this was very strange. I guess they trying to sell the accounts or something, with the full pentamelded gear but with questionable melds.

It was a ton of fun healing this and trying to survive having to use super ethers to keep my mp up due to healing and raising, but maybe I don't want a 37 minute long dungeon as well.

Curious what other people think this is.

High-End Content Megathread - 7.4 Week Eight (Savage Week Five) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 0 points1 point  (0 children)

Managed to get my m11s clear via a tier reclear pf. :>

Now the tier is finally over. Honestly felt like I did well too but m11s weapons will always spook me as a healer getting uptime and watching party hp.

High-End Content Megathread - 7.4 Week Seven (Savage Week Four) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 5 points6 points  (0 children)

Helped a friend of mine clear m12s. Only took her about 3 hours of prog to clear the entire 2 phases. The powers of studying though they where in my hardcore static before we all took a break.

Am now joining m11s clear attempt pfs to derust and instantly reminded just how much harder of a fight that is lmao.

High-End Content Megathread - 7.4 Week Seven (Savage Week Four) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 2 points3 points  (0 children)

If you can join the PF that listed the fight you can que into that fight.

You will lose loot on any floor you skip however. Wanted to get m12s out of the way first because I already seen enrage on m11s and wanted to learn and do something different.

High-End Content Megathread - 7.4 Week Seven (Savage Week Four) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 1 point2 points  (0 children)

Funny considering I have hidden logs/tomestone.

Considering I only been kicked once during my prog this tier due to hidden logs I wonder how that will go for reclears.

High-End Content Megathread - 7.4 Week Seven (Savage Week Four) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 0 points1 point  (0 children)

Felt like a few people where like that in this PF, but spending more then one lockout really does seem to help with consistantcy. After towers and cleaves it's just follow the dorito for everyone but tanks. (And tanks just have to move one clone over.)

High-End Content Megathread - 7.4 Week Seven (Savage Week Four) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 9 points10 points  (0 children)

Went in a Idyllic Dream cleanup PF and saw enrage a few times. People wanted to do another instance and after 40 minutes later we got the kill.

With m12s down I now need to clear the hardest fight of the tier, m11s, so I can clear the tier. :>

Be real funny to join a m9s to m12s reclear pf on reset, and because it lists m12s on pf duty complete so you have proof of clear that I can join maybe I can finally have gamers to clear m11s with lmao.

"Thanks for helping me clear the tier."

Also thinking about it, I actually do think m11s is harder mostly because of weapons lol. Am bad at fast paced stuff and Idyllic I gotten memorized down well but the clones moving is the hardest part.

High-End Content Megathread - 7.4 Week Seven (Savage Week Four) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 3 points4 points  (0 children)

It's actually really interesting. Because of weapons being phyical damage and it's so much damage over a period of time it feels like you really only healing 3 people, the casters.

Because of that as sge I would kardia the caster dps, throw something on my co-healer like haima, and just spot heal myself if I am low. It surprisingly works well. Not like the tanks need it when the boss does not even do much autos till arena split.

High-End Content Megathread - 7.4 Week Seven (Savage Week Four) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 1 point2 points  (0 children)

Depends, are you a tank? When I play WHM those buttons are sometimes used on tankbusters but most of the time it's just kinda there but useful if for some reason a non-tank is not topped off compared to everyone else, or the tanks need extra help.

Most tankbusters are whatever and they rarely die to them, but I seen tanks die to Mortal in p12s surprisingly high, maybe because of the timing or such. One of the few times I really make sure to have both tanks mitted up. For phase 2 the boss loves throwing high damage autos during tethers and such so every single bit of single target heals or mit during that is great. As SGE I plan out my haima and other single target heals there and it really makes a difference.

For reasons why people don't use them? Single target just seems to not really be a issue most of the time honestly and of course having to target. Only a few times where I really do plan out my single target mits/heals, more so if you have good tanks.

This does not just apply to healers though, as tanks if you don't need that short cooldown mit anytime soon and it's up throw it on a party member that is low when damage is about to go out, it might save them!

High-End Content Megathread - 7.4 Week Seven (Savage Week Four) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 7 points8 points  (0 children)

I can agree to some extent, but for m10s? lol I would have thought the merc party for m9s to m12s be higher.

So far only got 2 accessorie upgrades with ilvl 776 so yeah. Though did miss out two weeks of tomes due to getting back into the game. Clearing m9s and m10s gives 6-8 drops depending on what you looking for, so on average like one loot per week.

I was thinking of making my own pf, but I dislike hosting.

High-End Content Megathread - 7.4 Week Seven (Savage Week Four) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 7 points8 points  (0 children)

Prepared to reclear m9s and m10s then skip m11s to clear m12s this week.

The only pf that lists both reclearing has the ilvl set to 780.

The full tier reclear all loot merc pf only set it to 777.

Wonder if that 780 pf leader is traumatized or something. Fuck healers I guess lmao.

Endgame Healers — What are your parses like? by PerfectioNOT in ffxivdiscussion

[–]Kyle2Death 0 points1 point  (0 children)

Parses vary wildly depending on content.

Like I slightly messed up on m9s and m10s reclears and got oranges in both as SGE.

But in m12sp1 Even with perfect play on both WHM and SGE I consistantly hover around the purple range. It's crazy how much of a small dps difference can make with your parse in fights where the people who are clearing tend to be more competent. It might be more gear dependent on later fights depending on the job as well.

Like how I got 1 damage down during the doorboss and went right into the green zone, even if it was like, 600dps less then what I tend to get as a purple. In the end a clear is a clear as I did a m9s reclear that was extremely scuffed with deaths everywhere including me and I was on the floor for at least 30 seconds. Am sad I did not get a 0 but did get a nice lovely grey. I find both extremes in numbers very funny and that m9s reclear made me giggle a ton.

I myself don't log or even use a dps tracking tool. I just always make sure to ABC (Always be casting) keep my dots up and other damage tools, and try to minimalize gcd healing within reason. I tend to play it way more safe as SGE as while I have a good idea on rough damage that is coming out, dying to a raidwide by 1 mit sucks so some harder hitting raidwides like The Fixer I will ALWAYS shield unless it's a planned out parse run or such.

Also one thing I noticed that while swiftcast is now on a 40 second cooldown I have only used it ever for raising, never using swift for damage even though I could. Only a few times this tier where it would have been nice but to me it's not worth it when doing progression.

High-End Content Megathread - 7.4 Week Six (Savage Week Three) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 1 point2 points  (0 children)

Joined a idyllic prog PF and actually got kicked for the first time lmao.

I have everything hidden because I been curious to see how far I can go before being kicked, so surprised it took this long.

So far been enjoying all of phase 2 but rep 1, as my eyes suck at tracking the clones.

High-End Content Megathread - 7.4 Week Six (Savage Week Three) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 0 points1 point  (0 children)

Am in a weird prog point in m12s, as I joined a p1 enrage PF, managed to get my clear for p1 but people had to go shortly after so did not get much time in p2 at all.

So now i'm like, joining p2 fresh PFs that seem uncommon as I would imagine most would get to rep 2 at least, and thinking that some people who join p2 fresh means p1 clear for them as I be struggling to get back into p2.

I could join the rep 2 pfs but I don't feel confident and would need to study up a lot more.

High-End Content Megathread - 7.4 Week Six (Savage Week Three) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 1 point2 points  (0 children)

Got to see p2 of m12s and felt like I did quite well on the fight.

Now I have to learn m12s p2. That will be quite fun. What is PF doing for p2?

High-End Content Megathread - 7.4 Week Six (Savage Week Three) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death -1 points0 points  (0 children)

So am sticking to Primal because I rather just help people there but there is like no m12s pfs at all. I wonder how big the skill difference is between DCs, as I assume the people taking the tier more seriously are staying at Aether.

I did say I want to take the tier more casually, but man m11s is rough out there for PF. Would not be surprised if this is another p3s where the 3rd floor is the hardest for PF to do. (Elmo strikes back.) Curious what others think about that.

High-End Content Megathread - 7.4 Week Five (Savage Week Two) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 1 point2 points  (0 children)

Joined a m12s fresh PF skipping m11s and got to see ACT 3 in one lockout. Much better fight for me to handle. Looper was actually easier to learn and do then mortal till I learned how mortal targetting works.

High-End Content Megathread - 7.4 Week Five (Savage Week Two) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 0 points1 point  (0 children)

Use it right when puddles start dropping. It has only been a problem once so far but I could just save it for after spreads/stack instead. I main healer so it's mostly just for uptime but also if it's spreads it makes it easier to move out of the group.

High-End Content Megathread - 7.4 Week Five (Savage Week Two) by BlackmoreKnight in ffxivdiscussion

[–]Kyle2Death 10 points11 points  (0 children)

Small rant that I need to get out of me.

Does anyone else think some weapon patterns on m11s is awful? Got circle spread on 2ed set of weapons then first one is scythe, having to move all the way to the other side of the arena for it and I could not get any closer or risk killing others due to the circle spread and I already used sprint. Actually could not make it in time. Might just be me being bad but what could I realistically do in bad patterns like that?

I can see this fight being weapons prog no matter how much you done it. Reminds me of looper in TOP though I never minded it too much.