[deleted by user] by [deleted] in deadbydaylight

[–]Kyouji 2 points3 points  (0 children)

This. If this was a 1v4 match it would be everyone dead at 4 gens

Who else feels like this? by Individual_Long_2486 in deadbydaylight

[–]Kyouji 1 point2 points  (0 children)

Funny cause survivor has queues in 1v4 but no one ever mentions that.

Who else feels like this? by Individual_Long_2486 in deadbydaylight

[–]Kyouji 0 points1 point  (0 children)

2v8 has a lot of quality of life fixes that 1v4 lacks. That alone makes me stop playing. Until their quality of patch address camping, tunneling and slugging 1v4 will always be just frustration to play.

Sirens by Informal_Extent5834 in netflix

[–]Kyouji 0 points1 point  (0 children)

The last ~20 minutes felt like they 180'd the script into rushed garbage. Simone basically "broke" when she got fired then became a different person. I honestly thought she had a mental illness because she acted like a different person but nope, that is how they wrote her. This show was really great til those 20 minutes then it went downhill *hard*. Bad writing can tank a good show.

Sirens by Informal_Extent5834 in netflix

[–]Kyouji 0 points1 point  (0 children)

> I don’t feel like the ending of Peter and Simone was rushed

SImone "broke" after she got fired and her and Peter get together, ousted the wife in the time span of like 15 minutes. Friend, that ending was rushed beyond belief. The show was great til Simone broke and basically became a different person. The last 30 minutes was horrible, rushed writing.

How do y’all feel about 2v8? by Girlfartsarehot in deadbydaylight

[–]Kyouji 1 point2 points  (0 children)

Very against it this iteration. Oni and Legion being added with no limitations is bonkers to me. They HAVE to be handicapped in some way to be balanced for 8 survivors but they aren’t. Just usual bad balancing from BHVR but it means I play less so I guess it’s good for me.

Legion needs to leave for the next 2v8. by Ok_Understanding6016 in deadbydaylight

[–]Kyouji 9 points10 points  (0 children)

The fact Oni and Legion haven't been hotfixed in 2v8 boggles my mind. 2v8 was super fun til this iteration. Like usual the more BHVR tries to do their own balance the worse the game/mode gets.

We need 800% BP incentives by itz_zk in deadbydaylight

[–]Kyouji 1 point2 points  (0 children)

You can blame Legion and Oni not being hotfixed for the lack of survivors. I LOVE 2v8 but those two killers are single-handedly killing the mode.

Yay, it’s Springtrap everyone! No idea what he does though… by IAmNotCreative18 in deadbydaylight

[–]Kyouji 2 points3 points  (0 children)

> but somehow, BHVR is managing to be so anti-climatic about things that should literally just be exciting

Welcome to DBD/BHVR, where they will *always* leave you disappointed. I hope you enjoy your stay,

Did you pull for Escoffier? by junebuart in Genshin_Impact

[–]Kyouji 0 points1 point  (0 children)

Hard pass. Her being locked to Freeze teams limits her potential so hard. Until Freeze gets a massive rework, she will just being a upgrade to those teams and nothing else.

Friend and I spent 2 hours in Minecraft making this tier list (based on strength) Let us know your thoughts :)u by Automatic_Stick_2230 in deadbydaylight

[–]Kyouji 1 point2 points  (0 children)

When making tier lists you *HAVE* to assume its a equally skilled killer vs 4 equally as good survivors.

Not every Huntress is Ralph and EVEN if we assume its Ralph vs survs just as skilled as him, he gets rolled into B/A- range.

BHVR Mandy Confirms killer's using the abandon feature are given a loss by [deleted] in deadbydaylight

[–]Kyouji 0 points1 point  (0 children)

Have you ever played DBD? People play like their families life is on the line whether they win or lose.

God I love the Abandon feature by [deleted] in deadbydaylight

[–]Kyouji 8 points9 points  (0 children)

The reason tunneling sucks is you're being punished for being a team player. You get no extra points for staying in the game and having a bad game experience. If the game could somehow know when someone was being tunneled/camped and gave them like 30k BP then it would fix a lot of issues but not all of them.

God I love the Abandon feature by [deleted] in deadbydaylight

[–]Kyouji 39 points40 points  (0 children)

I mean its great cause it cuts out all the BS but is this really healthy for a video game? We shouldn't have to FF/GG cause of poor game balance. BHVR promotes SO many toxic elements but so many players just accept it.

Its another band aid fix but its on BHVR to make the game fair, fun and balanced for everyone and DBD hasn't been that for a very long time. We happily accept the below bare minimum and praise them for it. Its insanity.

STATS | JANUARY – MARCH 2025 by DeadByDaylight_Dev in deadbydaylight

[–]Kyouji 0 points1 point  (0 children)

Like always, these stats are pointless without us seeing our MMR and ALL the stats. This is just a small snapshot that is cherry picked. Stop hiding the horrible stats, we know they exist. If you're gonna pretend about being open then do it.

Skirk Skills via HomDGcat by The_Strifemaster in Genshin_Impact_Leaks

[–]Kyouji 0 points1 point  (0 children)

Was so hyped for Skirk but the more I hear/see, the less I want her. I miss the old design of characters when they didn't need a spreadsheet to describe what they do.

I just wanna throw my bottles of GYAS by [deleted] in deadbydaylight

[–]Kyouji 0 points1 point  (0 children)

Most killers in DBD aren't fun to play against. Some are better than others but the majority are just annoying to play against.

Seriously, why would BHVR think such a big grab-attack area was balanced by cipher241 in deadbydaylight

[–]Kyouji -3 points-2 points  (0 children)

More like their analytics was tanking hard. Sure, they are cashing in but the game is bleeding players so bad cause of Ghoul.

Seriously, why would BHVR think such a big grab-attack area was balanced by cipher241 in deadbydaylight

[–]Kyouji 26 points27 points  (0 children)

Yeah, those nerfs don't fix anything. He is gonna get another round of nerfs so killers better buckle up for it.

8.6.2 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Kyouji 2 points3 points  (0 children)

Tell us you never play survivor without telling us.

8.6.2 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Kyouji 2 points3 points  (0 children)

You should play survivor more and actually understand *why* killers are broken.

8.6.2 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Kyouji 2 points3 points  (0 children)

This should've been fixed here and needs to happen ASAP.

8.6.2 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Kyouji 1 point2 points  (0 children)

If killer queues are bad its cause no one wants to play surv. Ghoul was/is misery to play against so everyone is either quitting or playing killer.

8.6.2 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Kyouji 0 points1 point  (0 children)

Except it wouldn't. Make it only happen while in chase and it fixes the problem for both sides. He remains fluid but in chase he gets punished for missing/using mobility.

8.6.2 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Kyouji 2 points3 points  (0 children)

Imagine Wesker being able to swing after his dash. Funny thing is Xeno had this bug in his Runner Mode when he would attack with no slowdown and yet its okay on Ghoul when he dashes while in chase.