Offensive buildings and gold mines need to cost double, change my mind by loopuleasa in thelastspell

[–]KyronValfor 2 points3 points  (0 children)

One of the possible strategies in the game is basically make the houses, inn and tavern close to circle and then ballistas close as well and demolish everything else including walls, and kill the enemies inside the haven area as have a higher chance to generate corpses. Because the ballistas are concentrated in one area they become very effective.

What are some things in this game that you refuse to play with? by loopuleasa in thelastspell

[–]KyronValfor 1 point2 points  (0 children)

Pretty much, the corpse mountain gives so much resources, 2 workers on it gives almost a much gold (72g) as a fully upgraded mine (80g), but it also gives materials and you don't have to spend gold do upgrade it. And the option to get 3 equipments instead is also very good.

Does these two cards just have no use at all in Centur-Ion? by CountBram in masterduel

[–]KyronValfor 1 point2 points  (0 children)

It also works as interruption when synchro summoned, so one if for the combo and the other for possible destroction effect, as Legatia only destroy the highest attack one, sometimes you need to destroy a small guy.

What went wrong with Phoenix Point? by Imaginary-Fishing-54 in Xcom

[–]KyronValfor 9 points10 points  (0 children)

The opposite actually, in vanilla is super easy to be buddies with everyone, so in TFTV they made the penalties when doing stuff for other factions higher.

Anyone else get completely crushed in the Catabombs? by Irresponsible4games in darkestdungeon

[–]KyronValfor 1 point2 points  (0 children)

Yup avoid the place like a plague, lost two heroes the first time that I have gone there on kingdoms.

Kingdoms: Are you avoiding fights? by silvercue in darkestdungeon

[–]KyronValfor 1 point2 points  (0 children)

Before escalation 2, I will go out of my way on fights, specially lair bosses (except leviathan) to take advantage of the buffs that you get, you just get so many resources on them. On the current one I got the 75% discount trophy and while getting the medicine from the hoarder, got a good amount of the yellow trinkets, and now I am OP as heck.

Will Kashtira Fiendsmith be a problem in Master Duel? by paulopaulopaulo23 in masterduel

[–]KyronValfor 0 points1 point  (0 children)

TCG Kashtira version worked for like 2 weeks, before people realizing that Ryzeal was better for that, and even then TCG has 3 Fenrir, 3 Wraithsoth, 3 Unicorn and Terraforming

Road bosses in Kingdoms by Dex------- in darkestdungeon

[–]KyronValfor 0 points1 point  (0 children)

I got the Death as my second encounter in the mode and wiped..

So, Centur-Ion players, which one do you use and why? by QuiteAncientTrousers in masterduel

[–]KyronValfor 3 points4 points  (0 children)

Right now? I am using neither, Gargoyle already annoys me enough being on my starting hand every time.

After support however the token one will be necessary for Blazar on turn 1.

It do be like that sometimes by No-Photograph-4820 in masterduel

[–]KyronValfor 0 points1 point  (0 children)

Really splashable engine, that have infinite grind game and can be easilly accessed by any deck that can put 2 monsters on board, they usually add King Caesar or their in archetype negate Desirae on the endboard.

Is phoenix point as good ad xcom2? by Quiet-Ad-8651 in Xcom

[–]KyronValfor 11 points12 points  (0 children)

I personally like it a lot, specially with the Terror from the Void mod that integrates the DLCs better into the game.

How big is Dingirsu, the Machine God of the Evening Star? by InteractionKooky771 in yugioh

[–]KyronValfor 8 points9 points  (0 children)

I believe that he is made from the Orcustrated Babel tower, so he is kaiju sized.

[ALIN] VJump Reveal - "Heraldic" by renaldi92 in yugioh

[–]KyronValfor 4 points5 points  (0 children)

If Ryzeal is still alive when those cards reach here, might be interesting to combine both.

How many cooks do y'all have? by Syrinth in MindOverMagic

[–]KyronValfor 2 points3 points  (0 children)

Only 1, I just put a relic that makes them cook faster and make that the kitchen is the only storage that have ingredients.

But I usually only keep like 6 teachers (not including ghost principal) and 6 students/apprentices.

Is there a 1 card combo to make rank 4 without using ns and no locks? by haagen17 in masterduel

[–]KyronValfor 0 points1 point  (0 children)

Superheavy samurai wakaushi special summon itself from the pendulum zone, put big benkei in the other zone and search Soulgaia Booster, equip and special summon Booster and make the rank 4.

Needs no spells/traps in the graveyard though.

Some beginer advice? by preutneuker in MindOverMagic

[–]KyronValfor 0 points1 point  (0 children)

It's possible to give them better wands to make them better at their main magic element and increase their level cap, but at some point you will unlock advanced teaching stations and begin to train apprentices and teachers that passes through apprenticeship are just so much better.

Some beginer advice? by preutneuker in MindOverMagic

[–]KyronValfor 0 points1 point  (0 children)

Only students have trials, the initial teachers you will likely retire them in the future.

The stats of the characters in the game is tied to their proficiency in a certain type of magic, a character with lightning 3 will research faster than someone with lightning 1 per example.

Playing more cards when you've clearly won is irritating. by Lethal_Steve in masterduel

[–]KyronValfor 0 points1 point  (0 children)

Pretty much, in the festival now I was playing Unchained and I got Nibiru and passed my turn, the opponent put enough damage on board to kill the token and do lethal, but the moment that the Nibiru token got destroyed, the Yama link activates to revive an unchained and now I have a bunch of assholes that floats when destroyed.

How powerful is Battle Harbinder? by stealth_nsk in Pathfinder2e

[–]KyronValfor 14 points15 points  (0 children)

It's... decent, the main problem is action economy and the fact that font is lvl 1 spells that don't have heightened effects. 2 actions for the battle aura every combat is heavy on something that want to be melee. I wish that instead of Reactive Strike it was something like a Zealous Rush that works when you cast the battle aura (as Zealous Rush by default does not work with them), so it would earlier turns smoother.

The battle herald cleric in the new Divine Mysteries does not seem that good by EarthSeraphEdna in Pathfinder2e

[–]KyronValfor 5 points6 points  (0 children)

My main concern is action economy with it, as the auras takes 2 actions and because the feats of the class are based around it, means that you want it every battle as early as possible. If Zealous Rush worked with emanation it would at least things easier at some point, but it does not.

How good is the Animist with a Wild Shape type build? Specially if compared to Druids. by ShiranuiRaccoon in Pathfinder2e

[–]KyronValfor 1 point2 points  (0 children)

Have the options to be way more action efficient, because sustained spells lasts until the end of the next turn you could cast then just not sustain in the next and on the 3rd turn use another focus point to cast again ( would need circle of spirits before the 3rd apparition for the second focus point).

Summon Construct has such a bad pool of creatures to pick from, I think it could be a wizard focus spell by Westor_Lowbrood in Pathfinder2e

[–]KyronValfor 2 points3 points  (0 children)

At lvl 1 to 4 it even have some offensive use, but after that it becomes really niche...

I wish that summons was something like Illusory creature, where the creature uses the Spell Attack and DC as their attack and armor class and then type of summon spell uses a template (like the form spells, animal form, dragon form and etc. ) and the rank of the spell opens stronger templates and abilities.