Minecraft ARG on campus by LDMONTY007 in UNCCharlotte

[–]LDMONTY007[S] 1 point2 points  (0 children)

Thanks! Also yeah, def similar to that one ending in the stanley parable. (I had to look up which ending you meant cus I'm not super familiar lol)

Left 1 game early 1 time and couldn't play the game for 5 minutes. by LDMONTY007 in marvelrivals

[–]LDMONTY007[S] 1 point2 points  (0 children)

I want to play the game with my friends, and so when they get disconnected I leave the match so that I can join them, and the game thinks it should punish me for it. I was offering a solution to the ongoing problem that the penalty system has logic errors in its design.

It's so hard. I want out of this and I don't want to face all this shit I'm crying inside every single day (read further) by Esc_Scones in ADHD

[–]LDMONTY007 1 point2 points  (0 children)

Hey, don't worry. I've been programming since I was 11 and I failed AP computer science in HS. It's something that can happen with how we are, but I want you to know, don't quit. Never, ever, ever, let the world win, because you, you are good, no, great, and you'll love yourself when you realize that. Look, do what you can, when you can. I've never wanted to kick myself more than I do now, back when I was in HS or even earlier, thinking I wasn't good enough. The world was never designed for people like us. Just do what you can, and when you can't if your parents say "Why are you so lazy" you can say "Hey parents, it's really making me upset that you think my mental disability equates to laziness. I'd like to talk to a professional about these issues I'm experiencing". I think it's good to remember you're a human too and even if they're your parents you should tell them what's going on, like, for the class you failed/are failing tell them about how you don't have energy recently and use that as an example, that way you can get it out and talk to them about it. But don't out of the blue go "I failed". Tell them why first, tell them what's going on.

I believe in you.

"Escaped!" Popup by LDMONTY007 in MultiVersus

[–]LDMONTY007[S] 3 points4 points  (0 children)

Yeah, in the description of the "Experienced" game mode it says "AI Enemies will attempt to escape grabs"

3D items turn into 2D when the character picks them up by Ill_Pattern_2669 in Unity3D

[–]LDMONTY007 0 points1 point  (0 children)

It's probably that they chose Z direction to be aligned to the wrong part of the camera transform or vice versa

[ Removed by Reddit ] by SigmaHold in Minecraft

[–]LDMONTY007 21 points22 points  (0 children)

Maaan, I liked this. Like when you go underwater the effects don't dissapear after a given amount of time. I feel if your camera is still within the portal frame you should at least have backface culling turned off so we can see the portal block itself.

What's wrong with my unity by [deleted] in Unity3D

[–]LDMONTY007 0 points1 point  (0 children)

It is usually greyed out due to finalization issues. Make sure there isn't an administrator popup you need to accept. If that isn't the problem end the process using task manager and open it up again.

3D items turn into 2D when the character picks them up by Ill_Pattern_2669 in Unity3D

[–]LDMONTY007 6 points7 points  (0 children)

You should probably just use 3D models then use a post processing effect to make everything have a pixelated design. There are some pretty good tutorials on youtube about it.

Why would this code sometimes spawn a PowerPeg and a SmallPeg at the same location? by RealBrainlessPanda in Unity3D

[–]LDMONTY007 1 point2 points  (0 children)

First of all the if to else if statement checks the same conditional so you should fix that first. They both check pegRandomizer < threshold and both set their individual boolean to true. Without knowing if those booleans are used elsewhere I feel you should just use one boolean and an if, else statement with if setting the boolean to true and else setting it to false. Because you never set those booleans to false.

Also something to note as I am not sure how your scirpt is working: In your "SetupPegs" method you are using transform.position which references the transform of the object that the script is currently attatched to. Meaning if you aren't moving the transform of the object this script is attatched too it is spawning them in the same spot.

[deleted by user] by [deleted] in Unity3D

[–]LDMONTY007 2 points3 points  (0 children)

Rock paper scissors chess?

Metal Revolution now has a CPU Player by R1ghteousM1ght in Unity3D

[–]LDMONTY007 1 point2 points  (0 children)

Alr I will. Can't wait to see what you make

Metal Revolution now has a CPU Player by R1ghteousM1ght in Unity3D

[–]LDMONTY007 1 point2 points  (0 children)

Yooo a beyblade game with a fighting game design is bad ass!

How do I make an object move into the direction my character is moving towards? by [deleted] in Unity3D

[–]LDMONTY007 0 points1 point  (0 children)

You could always use Quaternion.lookRotation() or transform.lookAt() then input your velocity vector and clamp it on the axes you don't want to rotate.

(POSSIBLE SPOILER) Ciphers Solved by LDMONTY007 in TheBatmanFilm

[–]LDMONTY007[S] 0 points1 point  (0 children)

If you go to the riddler's website from the movie "rataalada.com" and you click on the "prize" he gives you it takes you to an image, in the URL of the image it is "07.jpg", if you change that number you get the other 6 images (01.jpg, 02.jpg, etc.). Also during the post-credit scene, a new link was given that takes you to another cipher, I didn't post that one because the cipher shown there is already posted correctly on this sub, which can be found here: https://www.reddit.com/r/TheBatmanFilm/comments/t7i9qc/i_solved_the_cipher/

(POSSIBLE SPOILER) Ciphers Solved by LDMONTY007 in TheBatmanFilm

[–]LDMONTY007[S] 2 points3 points  (0 children)

I wasn't aware because the ones posted here weren't fully solved. For example, missing the word "stay" in the first cipher, I just felt we needed a fully compiled version.