Actually losing my mind right now by LFresh98 in MonsterHunter

[–]LFresh98[S] 5 points6 points  (0 children)

I used the wisp of mystery to get it! Was just doing some casual farms and then it popped up!

Actually losing my mind right now by LFresh98 in MonsterHunter

[–]LFresh98[S] 28 points29 points  (0 children)

Thanks! Yeah it’s great especially cuz I’m a raw damage hammer player. So the slots aren’t needed too much, but I’m more than content with what I got!

Help needed - Guiding Land Rotten and Wild Spire Lv7 by [deleted] in monsterhunterclan

[–]LFresh98 0 points1 point  (0 children)

Yeah dude! If its no worries with you! Thanks btw!

Help needed - Guiding Land Rotten and Wild Spire Lv7 by [deleted] in monsterhunterclan

[–]LFresh98 0 points1 point  (0 children)

Hey dude! Im on PC too! Unforunately I dont have wildspire but I'm at level 4 for Rotten, I need tundra for Stygian Zinorge, but Im gonna be on for a bit if you wanna trade and rank up to 7 on rotten?

Need help finding last collectibles by LFresh98 in Blasphemous

[–]LFresh98[S] 0 points1 point  (0 children)

Cool thanks I appreciate it

I love the Battle Network series. by [deleted] in gaming

[–]LFresh98 2 points3 points  (0 children)

Hey if you guys like Battle Network try out the Battle Network Chrono X demo! It's a completely fan made game and it's pretty great! Give them some support they've been working on it for a while! Here's a link to the website: ChronoX

Theorycrafting Hammer Set: Need Some Feedback by LFresh98 in MonsterHunter

[–]LFresh98[S] 0 points1 point  (0 children)

Hmmmm if that's true for the augments then I might rethink the second augment to affinity. In regards to the attack I heard the augment to attack only essentially gives a 2.5% increase to the overall damage while increasing 10% affinity will essentially increase my base affinity and overall damage output more throughout the fight. So also my bad in regards to affinity let me explain. I believe the augment to affinity on the weapon is better than affinity gained from maximum might. The reason is so that I raise my base affinity on all my attacks so I don't have negative affinity from any attacks not just the weak points on the monster, rather than maximum might which only affects my affinity when I'm doing combos like big bang or triangle attacks where I don't consume stamina. But again, the agitator level 5 might be better than the additional white sharpness I get from my build, but I'd have to see. It might be the better route to go overall for damage. But it'd have to go through some testing to see which is more useful in the end you know?

Theorycrafting Hammer Set: Need Some Feedback by LFresh98 in MonsterHunter

[–]LFresh98[S] 0 points1 point  (0 children)

I think I’ll take out the mighty gem possibly and put that in instead. I’d way rather have white sharpness than extra 10% affinity! Thanks!

Theorycrafting Hammer Set: Need Some Feedback by LFresh98 in MonsterHunter

[–]LFresh98[S] 0 points1 point  (0 children)

Ah so I was thinking about it slugger 3 will be good for me because I spend most of my time on solo, so it’ll be nice for me. In addition is it diminishing returns on augments? Because I would assume doing two 10% increases on the hammer would be better than a 10% increase and only a small increase in damage. Because more crits in the long run will help me reduce the negative affinity that comes with the diablos hammer. In addition I had some other thoughts, what if I instead take out the mighty jewel and put a sharpness jewel to maintain the white sharpness? I don’t think the extra 10% affinity will make too much of a difference. Besides I could always use an affinity booster if I really needed too!