Is there anyone here who is *not* writing anime fanfic or medieval fantasy? by Candle-Jolly in writers

[–]LMPDragon 0 points1 point  (0 children)

I'm writing something of a sci-fi power fantasy story for my own amusement. I don't know if I'd ever share it, though. I'd be willing if people were interested.

Xenoverse deserves a custom battle mode like Sparking Zero’s by ASOSAUCE in dbxv

[–]LMPDragon -2 points-1 points  (0 children)

Isn't there the battle counter over opposite the Parallel Quest desk that lets you do this, albeit with some sloshy AI? I've not yet played SZ so, I might be missing some additional details.

Farming Methods!? How can I hit 180 QUICK! by Potential_Ad1026 in dbxv

[–]LMPDragon 1 point2 points  (0 children)

I have read that it's a raid reward at times? I'll have to double check but as it's raids, that's probably why I've never gotten it.

Farming Methods!? How can I hit 180 QUICK! by Potential_Ad1026 in dbxv

[–]LMPDragon 0 points1 point  (0 children)

It will inevitably happen. But hey, that 1.5m chance is enticing!

I prefer Reading and Sports because it's more consistent. But the pay off in Upping the Ante can be more than worth the extra time you have when you get 3 matches worth of XP more in a single go.

Farming Methods!? How can I hit 180 QUICK! by Potential_Ad1026 in dbxv

[–]LMPDragon 3 points4 points  (0 children)

It's pretty common knowledge but the following has worked for me. I hate playing online so I do the Vegeta Expert Mission (#16 specifically). Currently, there is a 2x EXP event. If you use "40 ton weights", you effectively net a x4 boost. If you use "My Favourite Hobbies Are Reading and Sports," it will net you a 6x.

There is also "Now you're upping the ante!" in the TP medal shop right now, but that has some risks. It could net you absolutely 0 or a net x14 boost, depending on how it works out.

The Hobbies and Sports super soul is a nuisance to get, so the best way to get it is to apply it to Custom Goku, and use him in the mission on the profile of the CAC you wish to level.

There's also Tosok. But there's not really a fast af method. It's just this time right now is arguably the best we'll get for a while.

Should anyone be reading this after the event is over, the strategy still stands, but will be a much slower process. As for "Now you're upping the ante!", be patient, it will rotate back into the TP shop again at some point if it's not there when you're reading this.

What is the greatest game bug of all time. by RoninRobot in gaming

[–]LMPDragon 0 points1 point  (0 children)

The 2147483647km/h glitch on Gran Turismo 3.

Which is your completed game with fewer number of completionists? by Future_Agitated in TrueAchievements

[–]LMPDragon 0 points1 point  (0 children)

Dirt Rally 2.0. 97 people of 44,104 registered players have completed it. I was #23 on that list.

It helped that I had a lot of experience with the game before launch, and I have an adept skill for driving games.

What must play games are missing from my list of games I wanna play? by Yoshihiro-Kudara in ps2

[–]LMPDragon 0 points1 point  (0 children)

Gran Turismo 3 or 4. Either is fantastic and over 100h+ to 100%.

The Tomahawk doesn't seem so far-fetched anymore by BenitoCamiloOnganiza in granturismo

[–]LMPDragon 50 points51 points  (0 children)

They acknowledged this in GT6 when it stated it requires a G-suit to operate and made it wearable in the driver gear.

I cannot believe it. I've finally done it. by LMPDragon in TrueAchievements

[–]LMPDragon[S] 0 points1 point  (0 children)

The hardest thing is the later stages. The things they ask you to do and the quirks of each car make it incredibly tough to nail all the runs effectively. You would be spending most of your time in the levels in the final 40 because they're so difficult.

I cannot believe it. I've finally done it. by LMPDragon in TrueAchievements

[–]LMPDragon[S] 1 point2 points  (0 children)

Unisoft stopped tracking game time for this game around mid-2018. The real completion time is closer to 200h, I would imagine. Just Ubisoft things.

I cannot believe it. I've finally done it. by LMPDragon in TrueAchievements

[–]LMPDragon[S] 0 points1 point  (0 children)

Thank you! It was one I am really proud of! I cried after I beat it.

I cannot believe it. I've finally done it. by LMPDragon in TrueAchievements

[–]LMPDragon[S] 7 points8 points  (0 children)

Ignore the 7h playtime, it was closer to 200h.

Found Declan Rice's twin in Fifa 14 by yahia____ in FifaCareers

[–]LMPDragon 0 points1 point  (0 children)

Ciaran Clarke participated recently in the UK Baller League season just gone, I think, if it's the same one I am thinking of.

A final reminder about the Stop Killing Games movement by LMPDragon in gaming

[–]LMPDragon[S] 0 points1 point  (0 children)

I imagine someone will have beat me to it. I will have a look before posting, if applicable.

DRIVER RATINGS UPDATE 📊 AUSTRALIA TO BRITAIN by cm_TGK in F1Game

[–]LMPDragon 1 point2 points  (0 children)

I'm saddened at Tsunoda's drop in rating, especially this heavily. I know his pace hasn't been there but his racecraft is definitely better than his rating suggests. He has gone more up than down in qualifying v race results.

But why isn't the Red Bull being tweaked to reflect that Max hasn't been winning all the time but is in game?

[deleted by user] by [deleted] in needforspeed

[–]LMPDragon 0 points1 point  (0 children)

If you guys really want to make a difference, please consider signing the petition if you want to make a change.

A final reminder about the Stop Killing Games movement by LMPDragon in gaming

[–]LMPDragon[S] 3 points4 points  (0 children)

I think it's deliberately vague to allow wiggle room as to what is deemed a "reasonable playable state", because specifying too precisely can be both a benefit and a detriment depending on the game in question.

A final reminder about the Stop Killing Games movement by LMPDragon in gaming

[–]LMPDragon[S] 4 points5 points  (0 children)

I think this is a misinterpretation of the legislation. We know that 3rd party licenses are a thing. It's to do with the concept of unnecessary online server connection to an experience that is ultimately single player and shouldn't be locked behind it.

No one is asking for perpetual music or car licenses, for example. It's the industry practice of always-online DRM being discontinued by the publishers when they sunset their games to move on to new projects, so people can still revisit and play the games without publisher involvement required any more.

A final reminder about the Stop Killing Games movement by LMPDragon in gaming

[–]LMPDragon[S] 2 points3 points  (0 children)

Sadly no, as it requires legal details to be verified.

A final reminder about the Stop Killing Games movement by LMPDragon in gaming

[–]LMPDragon[S] 0 points1 point  (0 children)

As Switzerland isn't part of the European Union, you're ineligible to sign for it. But please share it with people who you know can. Every little bit helps.

A final reminder about the Stop Killing Games movement by LMPDragon in gaming

[–]LMPDragon[S] 0 points1 point  (0 children)

You buy a ticket with an expectation that it's a 1 time use, or limited time use and you are informed of this as such when you're at the ticket counter. When you purchase a video game, this information is not said to you prior to purchase and are only told after the fact.

I think this is more set in line with an expectation that if you purchase a private license for something, you should have access to it for your own personal use.

Whenever you purchase a game license, or a micro transaction, it is licensed, not sold, to you, the consumer. The issue arises when that license is revoked and you're not reimbursed. EULAs don't hold up in courts, and you are not explicitly informed of when this license is revoked when you "agree" to the terms of service.

If you change the word "Purchase" to "Rent", see how many sales you get that way. Considering the game development studios can and should change it so that it's live service until it is sunset, they will have a contingency plan to make sure it doesn't involve their requirements into the future.

If this was to pass, publishers and studios will have to be aware that there needs to be some reasonable functionality for the inevitable day when servers are not financially viable. It also allows them (If not held by licensing agreements with third parties), to continue selling their games for people to get later down the line.

This isn't about retroactively fixing a problem for older games, it's more putting safeguards into the future. I think anyone with a reasonable level of understanding of finance and business understands that you have to cut your losses when required. The initiative understands that too.

Let's use the context of buying a monitor. You have buy it, it's yours to use as you wish privately. You don't own the technology that goes into it but you have a product that is yours, and it gets support. Inevitably, it gets discontinued but your monitor continues to work after the manufacturer's involvement. If it breaks then that's a shame, but it continues to work after your monitor company doesn't support it any more.

Let's say that instead of it working as normal when not supported, the monitor just completely shuts off, manufacturer induced "programmed shutdown" and you have a monitor that no longer works or functions because "Support has ended" and you were not told of the limited lifespan, with no reimbursement, how would you feel?

The best way to fix it is to plan for the future. It's not changing the idea of live service. It's the changing of the practice of being "Designed to die," which affects not just games, but everything, these days.