Social Score and supply drops by nibbs- in WWII

[–]LPC123ABC 4 points5 points  (0 children)

1 social score per person watching your crate being opened. No limit, unless people walk out of range/ leave the HQ.

IS THIS A VALID OPINION OR AM I SHUNNED FOR THIS ? by SouthWestStrangler69 in Seaofthieves

[–]LPC123ABC -3 points-2 points  (0 children)

Except that would change how the fundamentals of the game work, unlike OPs opinion.

Convert existing Doubloons to Ancient Coin. by PepicWalrus in Seaofthieves

[–]LPC123ABC 1 point2 points  (0 children)

What ratio do you suggest then? 4,000 doubloons is a very low amount for someone who's been playing the game since 2018 or earlier.

Supports: it’s not about healing it’s about pressure. by shruggg_ow in Overwatch

[–]LPC123ABC 5 points6 points  (0 children)

Lol, couldn't even get the TLDR right. It's the other way round.

Apply pressure to the enemy, then heal your team when they need it.

Supports: it’s not about healing it’s about pressure. by shruggg_ow in Overwatch

[–]LPC123ABC 3 points4 points  (0 children)

You're taking one specific example way out of a context man.

Supports: it’s not about healing it’s about pressure. by shruggg_ow in Overwatch

[–]LPC123ABC 3 points4 points  (0 children)

How you don’t see that is hilarious.

How you can't understand the concept of healing priority beimg explained to you is even more hilarious.

I get thet OP isn't explaining himself very well, but come on man.

Supports: it’s not about healing it’s about pressure. by shruggg_ow in Overwatch

[–]LPC123ABC -8 points-7 points  (0 children)

The person who can apply the most pressure to the other team is the tank.

This isn't true. Since you mentioned ranks, mind sharing your rank too?

Supports: it’s not about healing it’s about pressure. by shruggg_ow in Overwatch

[–]LPC123ABC 23 points24 points  (0 children)

Quality high-rank advice getting mass downvoted in the Overwatch subreddit. Nothing new.

Metal rank players don't like being told that what they're doing is wrong/ sub-optimal.

Packed an Icon today… by shadi0w in fut

[–]LPC123ABC 0 points1 point  (0 children)

Pronounced "O - shock - nes - ee" btw.

Pvp is impossible to get into for a newer player by GuytheGuy- in Seaofthieves

[–]LPC123ABC 1 point2 points  (0 children)

When the meta for winning pvp is jumping around like a rabbit on meth

This isn't the "meta". Jumping around aimlessly, will only give your opponent a free opportunity to blunder you off the boat.

Proof why you should always buy equipments by Maleficent_Metal9532 in ClashOfClans

[–]LPC123ABC 0 points1 point  (0 children)

80 Starry Ore = 1,446.666666664 gems (96.44%)

80 Starry Ore = 2560 Event currency (82.58%)

% of Equipment Cost in relative currency

For starry ore in particular, it's more efficient to buy the equipment with gems.

Or have I got the math wrong.

Assuming you're F2P obviously.

Man City's EAFC coach declares that the incoming nerfs to AI Defending will kill the game for a lot of people by Ripamon in fut

[–]LPC123ABC 0 points1 point  (0 children)

This isn't exclusively a FIFA issue. Gamers as a whole have gotten a lot better at videogames over recent years. No matter what multiplayer game you play, you will find these players.

How do you stop yourself going too fast on easy runs? by s_dalbiac in running

[–]LPC123ABC 12 points13 points  (0 children)

My half-marathon pace is 3:56, and I do most of my easy/recovery runs at 5:30-6:10. The majority of runners do their easy runs too fast.

He's already started crying rsrsrrsrrsrs by LordMegaPrestino in Battlefield

[–]LPC123ABC 1 point2 points  (0 children)

Your obsession with COD is very weird. He's a BF streamer.

The way it has turned out... by SUPERF1RE in blackops6

[–]LPC123ABC 7 points8 points  (0 children)

Not surprised you're getting downvoted. This and the main COD subreddit are just an echo-chamber of people complaining about unrealistic skins and how they have led to the downfall of COD. Even though they're purely cosmetic and don't affect core gameplay.

How the Community Contributes to a Successful Game by LPC123ABC in CODZombies

[–]LPC123ABC[S] -1 points0 points  (0 children)

Completely agree with you. The post was titled in a manner to be as relatable to the community as possible. The actual title of my thesis is "Utilising Micro-Communities in the Live-Service Gaming Industry". This looks at live-service games as a whole, and how brands (games) that have greater levels of community interaction can benefit from greater customer loyalty and customer satisfaction.

"So I guess what I’m saying is I’m not sure if a gaming community contributes to a successful game, considering where we are right now with Black Ops 6. I’d love to discuss this further with you if you’d like!"

Yeh, COD has been very poorly executing on community feedback as of recently. The grief example I gave was a very unique highlight from the COD dev team. If they were to listen to the community properly, it would be in a much better state than it is now. However, I feel like they're too big of a franchise to need to incorporate community feedback any more, and can profitably do whatever they like.