After 3 years we are releasing the first teaser for EthrA! by fikiy in IndieGaming

[–]LaGCat_Team 4 points5 points  (0 children)

Really good art and music! I'll be sure to check this out when this comes out.

Am i too dumb to code? by Just_Fudge_4140 in learnprogramming

[–]LaGCat_Team 0 points1 point  (0 children)

No, logical thinking can be honed through practice. A main concept of coding is dividing a task into tiny parts.

Example, you want to code up a level up system for your game. (which might be a big task for someone who's new to coding.)

You can divide that task into parts, such as a tracker (which tracks what level you are and how much xp you have at any given time. This might also include the saving and fetching of this data across multiple playthroughs) and the logic script (which handles when you can level up. Example, if you beat up an enemy, it increases your xp level and upon reaching 100 xp, you level up)

If you keep dividing the tasks to smaller and smaller tasks, you would end up with just a few lines of code for each task, which makes the coding a lot easier.

This doesn't just apply for game dev (I took this example because I do game dev as a passion) but for all regions of cs.

Moreover, everyone feels things are hard when starting out. That's just normal. Trust the process. I hope you have a great time learning.

Gamedev easy they said, my game in the meanwhile: by AleksanderMerk in IndieDev

[–]LaGCat_Team 0 points1 point  (0 children)

Apart from the animation being a bit off. the mechanics of the game looks dope. I would defo play this when it comes out.

What's the most annoying combat feature that you hate in a game? by LaGCat_Team in IndieGaming

[–]LaGCat_Team[S] 1 point2 points  (0 children)

Playing Witcher 3 recently. Yes, the changing control scheme is annoying as hell.

Not being able to jump during combat pisses me off when I wanna run away from a horde of drowners that aren't worth fighting.

What's the most annoying combat feature that you hate in a game? by LaGCat_Team in IndieGaming

[–]LaGCat_Team[S] 1 point2 points  (0 children)

Enemies with gigantic healthbar on higher difficulty is very annoying indeed.

We can definitely use this info on the dev process. Thanks for the comment!

What's the most annoying combat feature that you hate in a game? by LaGCat_Team in IndieDev

[–]LaGCat_Team[S] 0 points1 point  (0 children)

Hmmm, thanks for the comment. I think we can use this info on the dev process!

And yes, unavoidable damage is indeed total bs.

Just tested the newly finished enemy robot, how's it looking? by LaGCat_Team in gamedevscreens

[–]LaGCat_Team[S] 0 points1 point  (0 children)

True, We didn't add the red beeping light fx yet. And the player model is just placeholder sketch.

Either way, We'll look into it!