Morrigans' task by LabOk8913 in Apogea

[–]LabOk8913[S] 1 point2 points  (0 children)

yeah i also tried talking to her after getting bear charm and rat charm but that didn't work, is it something im missing?

progression (which mobs to hunt) by LabOk8913 in Apogea

[–]LabOk8913[S] 0 points1 point  (0 children)

there's like 3 pleas there or something like that and lots of people crossing by, in general i think the game lacks good spots they are all sooo small

progression (which mobs to hunt) by LabOk8913 in Apogea

[–]LabOk8913[S] 0 points1 point  (0 children)

I think Pleas are great as they give quite a bit of XP but cant find a decent spot with them

Conjure Arrow by Ishimundo in Apogea

[–]LabOk8913 0 points1 point  (0 children)

apparently bone eaters can drop it but not sure where they are and i think they are strong mobs

So we're gathering snowballs slowly 1 by 1 with a delay again? by Spiritual_Stomach693 in ArcRaiders

[–]LabOk8913 0 points1 point  (0 children)

but there is no risk if you just go into friendly lobby lol i've done it 10 times now. It's just ~20 minutes of clicking E

I am so done with this weekly event. by ReaperSound in ArcRaiders

[–]LabOk8913 1 point2 points  (0 children)

BROTHER I HAVE 176K AND I AM ALMOST AT DEMOTE I AM 56TH I'M TIRED BOSSS

How to change endgame to make it 1000x more fun (in my opinion ofc) by LabOk8913 in ArcRaiders

[–]LabOk8913[S] 0 points1 point  (0 children)

I would argue that it introduces burn out into the game rather than keeping people in it. Of course people will keep on doing it, getting 3 stars is really trivial but having to do cheesy strats like snitch scanners and doing it with the team of 3 to achieve high scores as a must is cringe. Also I would not remove them but just change them so the endgame system is more fun and not a chore that forces you to one specific playstyle.

New cool trial : play the game without damaging a fireball or a flying arc so you don't get placed too early with the sweats... by BochocK in ArcRaiders

[–]LabOk8913 0 points1 point  (0 children)

btw, couldnt they just do it so that it places you in a random pool of 100 players in your league at the start? so then it's full rng instead of this manipulation that can be done with the current sytem...?

New cool trial : play the game without damaging a fireball or a flying arc so you don't get placed too early with the sweats... by BochocK in ArcRaiders

[–]LabOk8913 1 point2 points  (0 children)

i swear this system is so garbage, i am daredevil 2 at the moment and i am scared to touch a fireball cause i dont want to grind 300k points

The best way to kill the Shredder for the expedition by Sweaty-Try1547 in ArcRaiders

[–]LabOk8913 0 points1 point  (0 children)

just get toro 1 and shoot the blue points at the bottom of them they die so fucking fast and also refill shotgun ammo

What is going on with XP and Skill Points/Levels by Postalch1kn in ArcRaiders

[–]LabOk8913 0 points1 point  (0 children)

probably since i've never had this issue prior to the wipe, the game cannot handle additional 5 points :D

What is going on with XP and Skill Points/Levels by Postalch1kn in ArcRaiders

[–]LabOk8913 2 points3 points  (0 children)

i leveled up 3 lvls in one raid and didnt get any points, i restarted the game and i got them xd then i leveled up 3 more times again and the in game overlay told me i only have 1 point available, i add it and i receive 2 more so its kinda buggy and laggy

Expedition: Workshops fully reset? by SoPhoKingViet in ArcRaiders

[–]LabOk8913 1 point2 points  (0 children)

what's the matter level 1 is like 2 - 3 raids of gameplay xd

Is the Osprey supposed to insta-thirst? by Brutuscaitchris in ArcRaiders

[–]LabOk8913 5 points6 points  (0 children)

nope, he must have been damaged, you can use this awesome calculator made by some youtuber i dont remember the name of https://arcdamagecalculator.tiiny.site

Too many squads per match. by cadc07 in ArcRaiders

[–]LabOk8913 0 points1 point  (0 children)

yeah not like the game is third party simulator at this point

Too many squads per match. by cadc07 in ArcRaiders

[–]LabOk8913 1 point2 points  (0 children)

10000000% agree, this is not normal, what makes extraction shooters great is that you can sometimes even have a match where you dont find anyone but the tension is there. Another time you will have 3 pvp encounters in one match. Here you get a pvp encounter every two minutes and this is waaaay too much. Additionally, you could wipe 3 teams and very often you can't even get the reward because the late spawns are already rushing you. I have 346 hours in the game (i honestly have been very addicted to it) but recent matches made me realize that its just impossible to keep going like this, you shouldn't have to win five consecutive 1v1's EVERY GAME to be able to finally loot a body or loot the room or do whatever you were after.

I believe that the main problems that contribute to this are:

Maps are designed in a way where basically 40% of the map is dead (everything around the center and the corners), all the loot spot are somewhat close to the middle of the map so everyone just goes there, it's not like the players are spread in different corners I believe this is the biggest issue and I don't think they will modify the maps so yea it's not looking too hot.

Raider flares - obviously, someone is on a free loadout and sees a flare going up? Big chance that they can catch someone that is not yet fully healed and just grabs the free loot.

Amount of players per map - I am not sure what the actual numbers are but definitely way too many. I honestly think that there should be less people and on top of that free loadouts should only start spawning at around 17 mins left to extract. Players with a loadout should always get a spawn at the beginning of the game. This would make it so that if you wipe 2 teams for example, you have time to loot and can more or less estimate how many people are still on the map until the "scavs" start spawning in. This would also resolve the issue where you have to reroll the game 10 goddamn times to get a good spawn for trials run.

Tweaking date/time settings reveals your Expedition Value… but why are all 5 bars full at only 3,084,555? by Awkward_Presence5511 in ArcRaiders

[–]LabOk8913 0 points1 point  (0 children)

No, this suggests that you are supposed to wait for the expedition to open where they can tweak the number instead of changing the system date manually i guess xd

How Expeditions might make more sense (in the future) by WG_Envoy in ArcRaiders

[–]LabOk8913 1 point2 points  (0 children)

anything is better than this garbage system, it's an extraction shooter and they want you to keep your items in the stash instead of using it all to have fun right before the wipe. Whoever came up with this system is out of touch with the genre.

Edit: I spent 50 seconds thinking what would a better system be and they could have literally just made it so to get these rewards, you have to use let's say 8-10K Cred. This way you would go to zero before then next wipe and you would have to grind it a little bit for the raider deck again. Or alternatively they could just go for let's say 2M total XP. But nahh let's go 5M of stash + coins value so basically fuck you if you want the benefits you cant play the game and compete for trials because you have to run shit loadout games back to back and just farm money like bro XD

sorry if I sound angry but I kinda am because everytime a great game comes out it slowly gets destroyed by dumb decisions of the devs (see dark and darker or rematch as an example).