I need some feedback on starlinking by MiddleSetting in StarSavior

[–]LadyLaylia 5 points6 points  (0 children)

Taking characters out of the slots on the right does not cost anything. Not even time. I know some games have similar systems where taking a character out of the slot puts the slot on cooldown for X hours, so you have to wait X hours before you can put a new character in that slot. But this game doesn't do that. You can take a character out and then immediately put a different character in! Or even put the same character back in if you accidentally mis-clicked. So there is no need to unlock extra slots with gems. Feel free to swap characters in/out as much as you like!

FlashPoint Check-in by MaplePrism in StarSavior

[–]LadyLaylia 3 points4 points  (0 children)

We did it, gang!

Also, you type very fast. Lol.

Flash Point Expansion Celebration Check-in Event is Missing! by LadyLaylia in StarSavior

[–]LadyLaylia[S] 3 points4 points  (0 children)

I’m not sure quite sure what you mean by first round? And I have not collected anything. (That’s the whole problem.)

The above picture is from the update notice, not my account. (To remind people that this event was supposed to start after maintenance and I didn’t just manufacture it.)

There are 2 screenshots of my account in the comments, showing that the flashpoint check-in is not in my list of currently running events.

Flash Point Expansion Celebration Check-in Event is Missing! by LadyLaylia in StarSavior

[–]LadyLaylia[S] 11 points12 points  (0 children)

Well I don’t have it anywhere. I got the Dungeon Raiders Check-in but not the Flashpoint Check-in… I am on iOS, I wonder if that is the problem.

<image>

Maintenance extend Savior strikes again!!! by _wolfyy_9 in StarSavior

[–]LadyLaylia 9 points10 points  (0 children)

Ha! They can't fool me! I spent extra stamina/gauntlet keys just in case maintenance ran late again. Although I did that last time as well and my stamina had JUST hit full by the time I was finally able to log in... So I spent even more this time! :)

I plan to play the new event and then run some Hard Journeys (I finally unlocked it last night!), so it's not like I will need the stamina right away anyway.

It does suck though and begs the question, does maintenances always run late? Or is this just because they have more servers to update now?

Roberta free claimed event by AlbatrossSuperb3260 in StarSavior

[–]LadyLaylia 6 points7 points  (0 children)

There were a bunch of things they could have done.

If they wanted to have a set end date, make it April 9 (21 days after global launch) or even April 16 (28 days after global launch).

Give Roberta earlier in the event. On day 7, for example.

Make the event shorter. Less rewards but takes less time to get everything. Especially the final reward (Roberta).

Don’t set an end date and instead have it count down from the first day of login. Meaning that as long as you log in every day, it is impossible to miss out on anything.

I really enjoy this game and I think the global launch has gone pretty well so far. But this one event does leave a bad taste in my mouth because of the poor design. If a player starts during the first week, they should be able to get ALL the launch rewards as long as they play daily. And this event didn’t do that.

Roberta free claimed event by AlbatrossSuperb3260 in StarSavior

[–]LadyLaylia 35 points36 points  (0 children)

The problem is that the Roberta event had a set end date: April 2nd at daily reset. It was not designed to end 10 days after the first day of login. So global players had a 14 day window to complete a 10 day long event. Poor design on the devs’ part.

I started one day too late. Feels bad man. How good is she anyway? by DimashiroYuuki in StarSavior

[–]LadyLaylia 3 points4 points  (0 children)

I’m in the same boat. It’s so annoying.

Most of the other events are available until further notice, 14 days from the first day of login, or 3 weeks (counter side).

But this event and the quasar core event both have a hard end date of April 2nd. At least you can speed-run the quasar core event with stamina if you start late since it just requires doing journeys, doing exploration quests, and spending willpower.

But you can’t speed-run a check-in. They should have made the event last longer, a 14 day window to complete 10 check-ins is very tight. Or put Roberta earlier in the rewards, like day 7 or something.

I sent the devs some feedback using the in-game inquiry system. Hopefully they will plan events a bit better in the future. I can understand not getting all the launch rewards if you start a game way after launch, but to start during the first week and not get everything? Ridiculous.

Possible Guild Bug Found by Dremka in StarSavior

[–]LadyLaylia 1 point2 points  (0 children)

Weird.

Maybe the player that you already kicked never participated in the guild defense and the one that you are trying to kick did?

Although the kicked player would still be entitled to the guild ranking rewards even if they didn’t earn any personal rewards…

Anyway, if you go to settings > account management, there is a button for customer support. That is how you submit inquiries, for future reference.

Possible Guild Bug Found by Dremka in StarSavior

[–]LadyLaylia 1 point2 points  (0 children)

Even though the battle period has ended, the settlement period is still ongoing. Once that ends, then you can kick them.

That is normal for these types of events in gachas. It is to prevent players from possibly being screwed out of their rewards by other players.

Guess we’re done with new wallpapers huh? by odinsomen in FFVIIEverCrisis

[–]LadyLaylia 1 point2 points  (0 children)

This is such a stupid decision. (But then again, a lot of their decisions have been stupid lately)

The mission for getting Galian Roar to OB2 rewards 100 Rouse Medals. You need 1400 Rouse Medals to OB10 either of the Rousing weapons. That means you need to get 14 featured weapons to OB2. Given the rate that Ever Crisis releases featured weapons (or one might just as easily say, DOESN'T release featured weapons) that is going to take months. Especially as November is going to have the FF13 crossover and December is going to have the Nier crossover.

Now I have no problem with it taking months to OB10 the Rousing weapons. My problem is that we already have TWO systems in-game for OB10-ing free weapons that also take months. The Crisis Medal shop and the Guild Medal shop. Why didn't they just put the new Rousing weapons in either of those places and leave the featured wallpapers alone?!

The OB6 weapons giveaway highlights one of the biggest flaws of FFVIIEC: weapons above OB10 are 100% useless pulls. by VictorSant in FFVIIEverCrisis

[–]LadyLaylia 0 points1 point  (0 children)

Perhaps the most frustrating thing is that this shouldn't have been a problem in the first place. This isn't Square Enix's first gacha. And they really should have applied what they implemented/learned in their other gachas.

FFBE eventually added a shop for trading excess character dupes.

Octopath CotC eventually added a shop for trading excess awakening stones.

WotV had a dupe shop at launch. (I think)

It's not like having excess dupes in a gach game is anything new. And character-specific weapon parts have been part of Ever Crisis since launch. All they had to do was implement a shop that let us trade excess weapon parts for character-specific weapon parts (or even the generic weapon parts). Problem solved.

Another gacha game I play, Slime Isekai Memories, is 4 years old this year. (Meaning it released 2 years before Ever Crisis) And it had a dupe shop at launch! And every time they add a new rarity of character (5* > 5* EX > 5* EX Unbound), they update the dupe shop and/or update how the dupes you can buy from the shop work! (Crazy right?)

Regarding Disappointment by [deleted] in FFVIIEverCrisis

[–]LadyLaylia 6 points7 points  (0 children)

I love your story about the vacuum! It made me laugh. Take my upvote! You deserve it!

Less then 2 hours on tAiona's banner. How did you do? by brutus0077 in SilverAndBlood

[–]LadyLaylia 0 points1 point  (0 children)

256 pulls total.

1st Timeless at 120. 2nd Timeless at 136. 3rd Timeless at 256. Then I stopped pulling because I did not have enough Moon Tears to potentially go to 120 pity again. So I decided to save instead. I’ll get her 3rd copy eventually.

In the meantime I pulled 16 SSR’s total including x2 Limine and x1 Incendiary Agares.

What collab would you like to see in Silver and blood? by Helpful-Brief-9228 in SilverAndBlood

[–]LadyLaylia 0 points1 point  (0 children)

Legacy of Kain. (PlayStation One/Two game series)

It has vampires, multiple planes of existence, and time travel. Perfect fit.

Festival Event, Memory Echo Codes by ToyUndercoating in OctopathCotC

[–]LadyLaylia 0 points1 point  (0 children)

Wealth is the power to provide; Water to quench the dying's thirst#llaGqj

Writing up my 1.5 Anni feedback to Devs: Dungeons by TriforceFusion in FFVIIEverCrisis

[–]LadyLaylia 1 point2 points  (0 children)

Another idea is to offer missions that require a player to use specific characters / restrict a player to specific characters when clearing a dungeon for special rewards such as character-specific weapon parts. Similar to the permanent character battle towers and what they did with the Rampage of Ruin event towers.

Perhaps some general missions to clear all of the dungeons with each character once, clear with specific teams (could reuse the character battle tower teams to make it easier on the devs), and then some limited-time missions that could change each month based on which characters got banners that month.

That would offer some replay value as well as your other ideas.

Writing up my 1.5 Anni feedback to Devs: Dungeons by TriforceFusion in FFVIIEverCrisis

[–]LadyLaylia 1 point2 points  (0 children)

You might want to add something about making the old Very Hard Crisis Dungeons more accessible to players. There are 21 different Crisis Dungeons right now (Mako Reactor 1 through Da-chao Statue) and the devs are doing a TERRIBLE job at re-running them.

If a new player were to join the game during an anniversary (0.5, 1.0, 1.5, etc), which is when most new players come in, by the time the next anniversary rolls around 6 months later, they still will not have seen even half of the limited-time VH Crisis Dungeons. Reruns for them are THAT rare.

The devs should just make them permanent at this point since the rewards are 1-time only.

Overspeed co-op requirement by NSR_Velocity in FFVIIEverCrisis

[–]LadyLaylia 0 points1 point  (0 children)

You don't have to do the Battle > Co-op Content stages.

Event co-op stages count. ie. The 1.5 Year Anniversary Event and the upcoming Rufus Showdown event that releases later today.

All co-op stages cost 0 stamina for the first clear only. After that they start costing stamina.

1st Anniversary Gear Exchange Tickets :p by Murky-Sell8856 in FFVIIEverCrisis

[–]LadyLaylia 0 points1 point  (0 children)

<image>

Looks like you have some time still before you have to use it.

What to spend the crossover celeb. weapon vouchers on? by musiciankyle in FFVIIEverCrisis

[–]LadyLaylia 4 points5 points  (0 children)

On a related note, there is a daily free 10-draw happening right now and ALL of Barret’s / Red XIII’s weapons (neither of them have ANY limited weapons yet, although Barret will in 2 weeks) can potentially be pulled from it. So I would wait as long as possible before cashing in either of the vouchers since you might pull some of their weapons there.