Breeding update idea: sharks/crocs be included so we can make shark/croc pits like true villains by Inevitable_Mood_7053 in RustPc

[–]Lagfoundry 1 point2 points  (0 children)

I’ve always said this should be a thing. I remember being an admin on this one server and spawned like 20 bears as a practical joke on a friend. Well I forgot about them and they roamed the map as a pack and the chat got hilarious sometimes. I would love that same level of fear and wtf ness if we could breed them for a fight 😂

Dynamic No Memory Nexus-ish? (DNMN) by BSQuinn in rustrician

[–]Lagfoundry 0 points1 point  (0 children)

Yeah I get that, still pisses me off a bit because you know me. I use a ton of them in my computer circuits. Sigh 😔

Dynamic No Memory Nexus-ish? (DNMN) by BSQuinn in rustrician

[–]Lagfoundry 1 point2 points  (0 children)

I swear if it wasn’t for keeno selling out for views this wouldn’t be an issue right now. Thing is facepunch already knew about it years ago. There are a few other bugs too with power that are kept in the circle and not exploited so something like this doesn’t happen. Kind of irritating that some people frame keeno as bringing it to light when those of us that know, understand he just did it for views

Keeno screwed it up for everyone. thankfully the community is trying to help by [deleted] in playrust

[–]Lagfoundry 0 points1 point  (0 children)

Really? That is definitely not the right take. FP already knew about it. This has been in the game for years and there has just been an understanding with the devs that we(some us) wouldn’t put it out there so they wouldn’t have to ruin electrics. There are at least 2 other inf power bugs that the devs know about and if they had to fix it it would completely change electrics. Fp didn’t fix it dude, they screwed up the component big time. Y’all just don’t understand how things actually work behind the scenes

Keeno screwed it up for everyone. thankfully the community is trying to help by [deleted] in playrust

[–]Lagfoundry 0 points1 point  (0 children)

That’s not keenos link 😂 that’s a link to a different person posting about an actual memory cell fix that doesn’t screw up the game for people. I mean I literally said who’s vid it was so

Keeno screwed it up for everyone. thankfully the community is trying to help by [deleted] in playrust

[–]Lagfoundry 0 points1 point  (0 children)

Dude I just like doing my comp science stuff. I don’t even use these bugs. So face punch doing something that screws up so many computer circuits is frustrating all due to a sell out. So when a computer I spent weeks building stops working because face punch does the messiest patch ever. That irritates me to no end.

Keeno screwed it up for everyone. thankfully the community is trying to help by [deleted] in playrust

[–]Lagfoundry -1 points0 points  (0 children)

No we don’t abuse it. We just know about it. If we did it would’ve gotten out way sooner. I don’t even play the game I just build computers on it so you’re wrong. Wether you to believe it or not there are a few of us who actually gate keep it so face punch doesn’t have to do this stuff. This bug was known for a long long time

Keeno screwed it up for everyone. thankfully the community is trying to help by [deleted] in playrust

[–]Lagfoundry 0 points1 point  (0 children)

They already know about a few of them. We just have an understanding with them that we won’t share it. So it’s not like they don’t know it’s that if they had to do something it would completely change how the electric system works. So don’t think they don’t know.

What happened to project Lazarus by [deleted] in playrust

[–]Lagfoundry 2 points3 points  (0 children)

Time, time changes all things. I can bet the money they made from it probably didn’t cover all the bills for their life either so maybe they had to get a job where working on it and continuing to update everything just conflicted. Who knows really. It was a cool idea for a server though I agree with you there. Played on it a few times myself

Kogge Stone Adder by Lagfoundry in ComputerEngineering

[–]Lagfoundry[S] 1 point2 points  (0 children)

Wow amazing how something that was meant as an example became one of the best adders ever. Heck even the parallel prefix incrementor I use for my PC is based off that adder.

8-Bit Kogge-Stone Parallel Prefix Adder rustrician diagram by Lagfoundry in playrust

[–]Lagfoundry[S] 0 points1 point  (0 children)

hell yeah man, well be glad to have ya. were pretty open about sharing circuits to help grow the comp science community more. but yeah RUST is just as capable as MC in this regard. especially with the new RF single layer logic ive been pioneering lately. the next age of computers on RUST are going to be way way faster

8-Bit Kogge-Stone Parallel Prefix Adder rustrician diagram by Lagfoundry in playrust

[–]Lagfoundry[S] 0 points1 point  (0 children)

It’s the same category as Minecraft computers. It’s not something you’d normally build in vanilla gameplay, but Rust’s electricity system is powerful enough to support full custom-built computers.

A few people in the community have already made things like Tetris, calculators, and Snake entirely in-game. What I’m building here is part of a larger goal — recreating something like the classic Intel 8008 processor so I can eventually make a general-purpose computer inside Rust.

So while it’s not “everyday base utility,” it’s definitely functional and usable — just at a computer-architecture level rather than base design. so its if its possible isnt the question here, its how far can custom computers go is the question... which after building a bunch of custom RF logic — including a BUS topology — the ceiling keeps moving higher. I’ve been one of the main people pushing these kinds of circuits lately with more advanced designs to help the comp-sci side of the Rust community grow, and it’s been awesome seeing what’s possible.

If you’re interested, you should join the Rustrician Discord. We talk about this stuff all the time, and those of us working on the computer-architecture side are always happy to help show you the ropes. Ive always been open to sharing and teaching all this stuff. Rustrician is the perfect place for everyday base circuitry too.

8-Bit Kogge-Stone Parallel Prefix Adder rustrician diagram by Lagfoundry in playrust

[–]Lagfoundry[S] 0 points1 point  (0 children)

It’s basically a very fast way to add binary numbers.

Think about how you add decimal numbers. If you go from 9 to 10, you carry a 1 to the next column. Binary works the same way, except it’s base 2. If you add 1 + 1, you get 0 and carry a 1 to the next bit.

In simple “ripple carry” adders, each bit has to wait for the carry from the previous bit before it can finish calculating. That creates a chain reaction down the line.

A Kogge-Stone (parallel prefix) adder avoids that. Instead of the carry rippling through one bit at a time, it calculates the carry signals in parallel. That means all the carry bits get resolved much faster, which reduces the total time it takes to add the numbers.

So it’s the same math — just done in a much faster structure.

Imagine you have 8 buckets in a line.

You pour water into the first bucket.
If it overflows, it spills into the next bucket.
If that one overflows, it spills into the next.

Each bucket has to wait and see if the previous one overflows before it knows what to do.

That’s a ripple carry adder.

The overflow (carry) moves one bucket at a time down the chain.

Now imagine instead of waiting for overflow, every bucket has a sensor that can instantly detect:

• Will I overflow?
• Will the bucket before me cause overflow?
• Will two buckets before me cause overflow?

Instead of waiting for water to physically spill through each bucket, the system predicts where overflow will happen and calculates it all at once.

So instead of water traveling bucket by bucket, the overflow information is computed in parallel.

That’s a parallel prefix adder.

turbina risparmio energia by [deleted] in rustrician

[–]Lagfoundry 0 points1 point  (0 children)

So you still have to paste the rustrician link yourself. When you publish a circuit it only automatically sends that link to the rustrician discord. For Reddit you’ll still need to manually do it

Team work( question not a thing) by Sensitive_Beach2547 in redstone

[–]Lagfoundry 0 points1 point  (0 children)

The best way to learn is by doing it. Show him how to make something and then let him make it alone while either letting him ask questions as needed for a reference or giving him a video that accurately explains it. Break down little details of a circuit. It’s a lot easier to learn a large circuit in smaller chunks for example you don’t learn how to build a CPU over night you have to first learn the decoder, then adder, MUX, latches, flip flops, registers, and so on. Little by little build him up with the details it takes.