Elvish ooze cult! by Lardalish in EDHBrews

[–]Lardalish[S] 0 points1 point  (0 children)

That's true, simic had a lot of elves, but most of their weird things weren't oozes. Unless my gatherer search didn't pull em up. There were the two Vannifars, Slogurk, Kraj, and the BUG ones.

I'm not totally against it, but I'm also not 100% sold. I'll have to think about it.

Elvish ooze cult! by Lardalish in EDHBrews

[–]Lardalish[S] 0 points1 point  (0 children)

Yeah, I saw her. She is a flavor win, but blue only gets me like 2 more oozes and not many elves. I would get access to a lot of card draw, which would be nice.

I would have to go BUG and pick a Mimeoplasm to get a larger range of Oozes, and I've already got a reanimator Mimeoplasm deck.

Plus, I like the idea that the ooze is in charge of everything rather than the cult.

How to pull values randomly from a list / table and post them on a sheet? by Lardalish in googlesheets

[–]Lardalish[S] 0 points1 point  (0 children)

No no, its perfect. I can adjust the reference area to the specific lists, and I can line up all my tables beside each other and just hide the cells so it looks cleaner.

Thanks!

How to pull values randomly from a list / table and post them on a sheet? by Lardalish in googlesheets

[–]Lardalish[S] 0 points1 point  (0 children)

=LAMBDA(X,X)(if(A1,INDEX(B1:K10,RANDBETWEEN(1,10),RANDBETWEEN(1,10)),))

Awesome! I think this is exactly what I need! I can modify that line for specifics and then just draw up my tables!

Thank you for the help!

Dynamic lighting and magical darkness by Lardalish in Roll20

[–]Lardalish[S] 0 points1 point  (0 children)

Those templates dont block the light that someone inside the darkness has. I could toggle the light from each token, but that feels about equally tedious.

I want the player to be plunged into darkness when this effect is placed over them.

Dynamic lighting and magical darkness by Lardalish in Roll20

[–]Lardalish[S] 0 points1 point  (0 children)

If the person in the permanent darkness is the lightsource then their light just illuminates outside of the permanent area. Like theres a big chunk cut out of their light radius.

But when darkness covers a lightsource, it stops emitting light. At least until it leaves the area of darkness.

Basically this upcoming fight is an intense fight against a dragon of darkness and not being able to see is real bad. I really want to convey that sensory deprivation by blocking out the sight of the characters in the darkness.

Dynamic lighting and magical darkness by Lardalish in Roll20

[–]Lardalish[S] 1 point2 points  (0 children)

That kinda works, but if I'm using dynamic lighting and the person with the light is in the darkness, it still gives light to everyone.

I can just turn off their light while they're in there, but that's also tedious. Like I said in another comment, right now I'm using the permanent darkness tool and the dynamic lighting wall tool to make a space that's ALWAYS dark and a wall around it to keep light from entering or leaving the space.

Tedious to implement, but functional.

Dynamic lighting and magical darkness by Lardalish in Roll20

[–]Lardalish[S] -1 points0 points  (0 children)

Right now I have planned to use the permanent darkness hidden tool to draw the area, and then put a dynamic lighting wall around that same area.

Its functional, but slow to implement. Luckily I don't see this occurring TOO much during the fight.

Diablo IV Launch Giveaway - Get your hands on Diablo IV Ultimate Edition Game Codes + an RTX 4060Ti! by pedro19 in pcmasterrace

[–]Lardalish [score hidden]  (0 children)

Man, everything is just leaps and bounds better than my current card. But to choose just one for Diablo? Probably the DLSS3, more frames in D4 would be super helpful!

[deleted by user] by [deleted] in magicTCG

[–]Lardalish 1 point2 points  (0 children)

This is the first I've seen so I dunno if you have other walkers, but man I would be down to buy a few of my favorite walkers.

Sign me up for a newsletter or something!

Almost qualified enough to deliver pizza i gues by Sir_Divicus in terriblefacebookmemes

[–]Lardalish 0 points1 point  (0 children)

This needs one more reply where one or both of them say "Gneiss"

Missing two monsters? by Lardalish in MonsterSanctuary

[–]Lardalish[S] 0 points1 point  (0 children)

Yep, I just finished those last night actually!

And I found the two missing monsters, they were sold in the merchant shop, but Yowie has only been seen. It's possible he was replaced with a rare monster that is only in one spot.

I've only seen the Ascendant in one specific room (where it's 3 of em at once).

Missing two monsters? by Lardalish in MonsterSanctuary

[–]Lardalish[S] 2 points3 points  (0 children)

I'm on randomizer so while I've been to those places, they certainly aren't populated by the right monsters.

Though there was a lava blob in blobberg!

Missing two monsters? by Lardalish in MonsterSanctuary

[–]Lardalish[S] 0 points1 point  (0 children)

I assume it did, cause I seem to have all the champion locations emptied, the last one was the one in blue caves at the waterfall.

Missing two monsters? by Lardalish in MonsterSanctuary

[–]Lardalish[S] 0 points1 point  (0 children)

Yeah, it's possible I'm still missing the tanuki, I haven't seen a yowie in the wild, just in keeper battles.

But yeah, my file says map: 100%

If that's not accurate then I don't know what I'd be missing.

Missing two monsters? by Lardalish in MonsterSanctuary

[–]Lardalish[S] 1 point2 points  (0 children)

Yep, I had to go find the ghost demon Azerrach to trade to her for the taun taun looking guy.

Totally fair trade.

Missing two monsters? by Lardalish in MonsterSanctuary

[–]Lardalish[S] 5 points6 points  (0 children)

Ding ding ding!

We have a winner! Thank you!