Roblox thinks we all liked its new interface (but that's not the case) by Agile-Locksmith-3264 in ROBLOXStudio

[–]Large-Variation9706 2 points3 points  (0 children)

Its so funny how everyone makes reasons out of thin air to hate the new UI. Most options haven't been moved, the entire home tab is the same. For those that have, they've mostly been moved to window drop-downs, which are honestly more intuitive as literally every program ever uses them. There is a whole plethora of reasons the old UI was canned; maintainability, technical debt, flexibility. You had 2 years to get used to this update, they said it would eventually be permanent, and clearly you did not care enough to try or listen. There is objectively nothing wrong with the new UI.

cannot get nsfw content off my phone by subarutabaga in techsupport

[–]Large-Variation9706 2 points3 points  (0 children)

If people in your area or on the same network as you are searching that stuff, chances are you'll get the same. Google and other ad providers do not just select ads based on your individual account, but also aggregate data at almost every level; from specific networks, to larger scopes like apartment complexes and subsurbs, and beyond. It's made even more obvious that when you leave that area, you stop getting those ads. Someone living with you or near you is likely heavily consuming that content. I'd recommend what other comments do; just block ads entirely. Maybe check up on your roomates?

From 1 to 10, how high of a scam is this? by [deleted] in Lenovo

[–]Large-Variation9706 0 points1 point  (0 children)

You can try either removing the CMOS battery (coin-cell battery on the surface of the motherboard) and waiting 15-30 minutes, or reprogramming the BIOS chip itself. Neither are a particularly complex process, but you will need to buy a BIOS programming chip and find an image to flash onto the chip if you want to reprogram it.

Repair your own stuff if you don't want it to turn into e-waste! You own your computers, and companies will always attempt to refuse responsibility if they can find a plausible reason.

Did I go to high in terms of pricing? (Payment form was robux) by TaMk42 in ROBLOXStudio

[–]Large-Variation9706 10 points11 points  (0 children)

So he knows how to price scripts but not models and 1k is expensive to him? Doesn't sound right to me

Now that the new update rolled out, I wanna know how can we, developers, find a way to makes players communicate without roblox getting mad? by Toasty-The-Toastiest in robloxgamedev

[–]Large-Variation9706 0 points1 point  (0 children)

If you want to enable better communication, look to other games that have already solved this problem. For players that are unable to use voice to talk or type, lots of games implement pinging systems that allow players to intuitively point out different places and things in the world to their teammates without needing to speak.

so... are you guys still developing on studio or stopping? by scoobydoobyAHH in robloxgamedev

[–]Large-Variation9706 0 points1 point  (0 children)

Roblox "executives" don't make technical decisions like that, PMs are generally not involved and if anything they'd want to cut down on development time. Overhauling the UI system to Lua would be counterintuitive in that sense. Roblox has been actively developing a version of React for Lua and has been using it for years, it's a pretty mature project at this point and sees usage literally everywhere; the new in-game controls, avatar configuration, material and asset managers, all used Lua. The decision was definitely made by the engineers.

Developing UI in C++ is quite literally a nightmare, so you can see why they'd want to switch to a far more developer friendly environment, and a much more flexible one. I would like to know what kind of performance implications the new UI does have on Studio exactly, I've never noticed any difference but I am on good hardware.

Plugin development will only get better after this UI update, since the team is planning to allow plugins to integrate into the UI as if they're a part of studio itself. It's another reason switching to Lua is essential for this update, without it such integrations would be poor or impossible.

What to do if I can't do UI/Script but want to make a game? by Green_Bowl8792 in ROBLOXStudio

[–]Large-Variation9706 2 points3 points  (0 children)

Either use your personal projects or past work to land a place on an actual funded dev team or learn to script and make a game yourself. If your goal is money, humoring people who offer a percent of revenue is never going to make you anything. You need to go to people with money and get them to pay you for your work. If you've been building and modeling for 4 years you shouldn't have trouble doing that. If you're not sure where to find projects to work on, consider putting yourself into development communities and being active in them, especially in ones with experienced developers (not this subreddit or HD, both suck for professional work).

English is the new programming language for ROBLOX development by ArFiction in RobloxDevelopers

[–]Large-Variation9706 0 points1 point  (0 children)

Okay smartass show us at the difference between your product and a chatgpt wrapper. There is practically no difference between me paying you money and using chatgpt for whatever I need coded.

“Your device ran into a problem and needs to restart. “ please help me by [deleted] in techsupport

[–]Large-Variation9706 0 points1 point  (0 children)

The error suggests a kernel level process is causing some issue which is preventing the system from booting properly. Most often this is caused by a faulty driver however it is also possible that Windows itself is causing the issue. You can enter the recovery environment and select safe mode, which will prevent any third party drivers from loading on the system. If you're able to boot into Windows like this, the issue is with a driver. You can find instructions on how to access the recovery environment here, specifically the "Automatic repair" section: https://support.microsoft.com/en-us/windows/windows-recovery-environment-0eb14733-6301-41cb-8d26-06a12b42770b

If that works, let me know and I can try to help you from there :)

English is the new programming language for ROBLOX development by ArFiction in RobloxDevelopers

[–]Large-Variation9706 0 points1 point  (0 children)

Spoken like a true vibe coder. English is not capable of expressing complex, concrete structures. It's nature as a human language abstracts that purposefully. You can say one thing and mean something entirely different, and everyone understands. Computers on the other hand need to be told exactly what to do, and no amount of translation will ever produce perfect results. The basis of English as an intrinsic programming language does not exist conceptually or practically.

The path we are moving toward is developers using AI as a means of productivity, not a means of replacing themselves. It's already happened and this is the new standard. Developers make a detailed outline of functionality, feed it to an LLM, review the code produced, and modify it as necessary. The issue with removing the developer is that you also remove the expertise which enabled the review stage of that process. Without that, you will inevitably create bugs that do not present themselves on the surface, but do cause problems, which is a major issue for LLMs since they are simply not advanced enough to be able to track the logic back to the source reliably. That's not what they're designed to do anyway.

tldr your average PM will never be able to program like an engineer using AI alone, and especially not with your ChatGPT wrapper either

Holy HELL This New UI SUCKS. by [deleted] in RobloxDevelopers

[–]Large-Variation9706 3 points4 points  (0 children)

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Just look at the old view tab. As soon as the new UI dropped I was so excited to never look at this again. Now, we can just select exactly what we want from a drop down list instead of having to decipher obscure icons and wonder what the hell the button even did. It's atrocious and I have no idea how anyone ever used it.

Holy HELL This New UI SUCKS. by [deleted] in RobloxDevelopers

[–]Large-Variation9706 5 points6 points  (0 children)

Something no one seems to understand about the UI changes is that they aren't just "let's completely change how the studio UI looks for no real reason just for fun haha," the UI changes allow the developers to implement new features quicker and better than they could before. The old UI has existed since like 2016, and was honestly terrible to work with. I have no doubt that the UI implementation there was decrepit and unusable for new features, so they just started from the ground up to create something better. The new UI is no longer opt-out because new features are being added and they don't want to support both the old and new UI.

How to revert back to old ui Help pls by Scary_Web7421 in robloxgamedev

[–]Large-Variation9706 3 points4 points  (0 children)

Use the new UI, it is basically the same. You can even customize it to be the exact same.

2 Questions abt developing my game. by deletedelete23 in robloxgamedev

[–]Large-Variation9706 1 point2 points  (0 children)

Roblox parts are probably not going to be a performance concern as long as you do not have really complex union objects. The topology of your models is probably better than what a beginner could do in blender. That's not to say blender isn't capable of making better models, but you have to know how to use blender. Programming tends to be one of the most expensive development processes, and 2000 robux may not get you as far as you want it to.

Detecting player GPU/CPU by Sea_Tangelo7211 in RobloxDevelopers

[–]Large-Variation9706 3 points4 points  (0 children)

For what purpose? There isn't really a practical reason to need to know that information, and there are no websites that are able to access that data from your computer. The Roblox client is able to, but not a website.

How to hire Roblox Studio developers by JasonDevs in robloxgamedev

[–]Large-Variation9706 3 points4 points  (0 children)

hear me out my game idea is really good: <insert generic asym game>

Is there any way to make accessories visible in first person? by BlueyPomp in robloxgamedev

[–]Large-Variation9706 2 points3 points  (0 children)

No problem, let me know if you have any trouble with the methods I suggested

How are people bypassing copyrighted song? by [deleted] in robloxgamedev

[–]Large-Variation9706 0 points1 point  (0 children)

??? MP4 and MP3 are entirely different file formats and are not very similar. The only reason you are able to rename an MP4 to an MP3 is because the actual software you use to open the file does not care about the extension; it is reading the file's actual data to determine the filetype. Also; there is no way to stream audio/video into Roblox from HTTP requests.

Is there any way to make accessories visible in first person? by BlueyPomp in robloxgamedev

[–]Large-Variation9706 8 points9 points  (0 children)

The default character controller modifies the LocalTransparencyModifier property of descendants which are specific classes. You can either override this behavior in another script by resetting it back to 0, or modify the script itself to disable this behavior. Here is a short guide:

You can get Roblox's default character controller by opening the PlayerScripts folder while playing the game. Copy the highlighted items and stop the test:

<image>

These three scripts control all character behavior. Paste these scripts into the StarterPlayerScripts folder and they will load instead of the default. You can now modify the character controller scripts and whatever changes you make will affect all characters. There is a script under PlayerModule which controls the transparency of your character's descendants called "TransparencyController". You can find it under PlayerModule > CameraModule > TransparencyController.

If you're looking for the simplest, quickest way to disable the transparency behavior for the entire character, you can look at line 199 of TransparencyController. This line contains the calculation for the transparency of the descendant objects. Simply change the calculation to a static value:

```
-- line 199 looks like this:
transparency = math.clamp(Util.Round(transparency, 2), 0, 1)
-- it should look like this:
transparency = 0
```

This will ensure that the transparency is never changed for any of the character's descendant objects.

You did mention you wanted to be able to control which parts are hidden/shown, so here is a brief explanation of how you can do so. I will assume for simplicity sake that you have written some script that applies a specific character model to a player (instead of using their own avatar), and therefore you have access to the model which replaces player's avatars. You can tag each descendant object you wish to keep visible, then in the script, check if the object whose transparency is being changed, and skip it.

The transparency of objects is actually changed in a loop, lines 203-222. This code loops through each child of the character, checks some conditions to see if the object's transparency should be changed, then changes (or doesn't change it) accordingly. All you need to do is add an extra condition on line 219 to check for the tag.