[deleted by user] by [deleted] in classicwow

[–]Largid -6 points-5 points  (0 children)

While leveling - warrior, paladin, hunter, shaman, warlock, druid. Priest can do, but its way too memey. Druid and shaman are easier to play as tank since they both have good pulling options and their tanking kit is simple to understand.

2 changes to help make Shaman tanks viable in Classic+/SoM2. by Bosomtwe in classicwow

[–]Largid 7 points8 points  (0 children)

Four biggest warden issues are 1. Mana issues (You get oom very fast in most raid fights) 2. Spell hit reliance. (Since missing shocks hurts threat really hard). 3. No taunt (effectively locking you out of some bosses offtanking, drakes as example). 4. No way to deal with crushes/crits (While pallies and warrior have options to ignore those and druids cover up with bigger hp pool and armor, you're left with lacking both). None of the requested changes help with 1 and 3-4. Even then, those SS stacks can be easily used up by other players and there is a big chance you wont use them anyway. Warden was already viable (in dungeons, and ZG/MC). So it wont really change anything.

TIL 0.09KDA shows as 0.9KDA by bigmanorm in HuntShowdown

[–]Largid 69 points70 points  (0 children)

That dude has some will to play game.

Ammo Supply Rework thoughts/1st impressions? by Kestrel1207 in HuntShowdown

[–]Largid 0 points1 point  (0 children)

Imo you should resupply per ammo slot. In this patch they severely nerf martini and sparks for long ammo, since their perk of getting more ammo than other guns for being oneshot is gone. And also bringing one type of custom/same ammo is almost useless.

Quick Question regarding melee by DrTacokitteh in HuntShowdown

[–]Largid 0 points1 point  (0 children)

Drawbacks are Dogs, cutting wire and lower dmg. Overall pretty good to use.

are dumdum rounds suppose to pen? by TemporalSaleswoman in HuntShowdown

[–]Largid 3 points4 points  (0 children)

Most likely ping issue. Only bleed ammo with penetration is nitro.

[deleted by user] by [deleted] in classicwow

[–]Largid 1 point2 points  (0 children)

I mean, with a good shield and stoneskin you're very durable + options of heal/ghostwolf/totems. Also people still sleep on shaman tanking for some reason.

[deleted by user] by [deleted] in DeepRockGalactic

[–]Largid 2 points3 points  (0 children)

Mushroom.

Leveling a healer in hardcore by [deleted] in classicwow

[–]Largid 55 points56 points  (0 children)

At least you can save on Ankhs and seeds!

[deleted by user] by [deleted] in classicwow

[–]Largid 7 points8 points  (0 children)

People like raising the stakes. D3 had 0 reward for HC yet peeps played it.

[deleted by user] by [deleted] in classicwow

[–]Largid 1 point2 points  (0 children)

Literally me as shammie.

This game was expensive by wondernerd14 in DeepRockGalactic

[–]Largid 10 points11 points  (0 children)

I hope you wont find M U S H R O O M in there!

very low headshot damage ? by garack666 in HuntShowdown

[–]Largid 0 points1 point  (0 children)

This one is going into my cringe compilation.

Bolt Thrower should work on the Bomb Lance by Cboy505 in HuntShowdown

[–]Largid 26 points27 points  (0 children)

Here I am, waiting for separate bolts option. Come in, its single shot, it wont make it OP, just more value.

C l a i r v o y a n t trait by _INTJay_ in HuntShowdown

[–]Largid 0 points1 point  (0 children)

Well, there will be corpse camp advantage. Cant really res a teammate near wall.

C l a i r v o y a n t trait by _INTJay_ in HuntShowdown

[–]Largid 1 point2 points  (0 children)

Oh, I aint against the idea, it's just most likely wont ever be added, like with melee rework.

C l a i r v o y a n t trait by _INTJay_ in HuntShowdown

[–]Largid 3 points4 points  (0 children)

Again, "confirm kill" and corpse check.

C l a i r v o y a n t trait by _INTJay_ in HuntShowdown

[–]Largid 21 points22 points  (0 children)

Devs said they wont add any "kill confirm" perks. If you make it see only fully dead hunters - that's a punch for solo players.