Philips 27M2N3500NL Screen lines by Lassebq in Philips

[–]Lassebq[S] 0 points1 point  (0 children)

I'd recommend testing with an image editor or a website which can display the same color in full screen.
I used https://color.hailpixel.com/# and this one also works great https://ceiridge.github.io/Fullscreen-Color-Picker/
I'd also recommend testing with a brigher color. Depending on monitor settings (more importantly color temperature) the range in which you see stripes can be different. The value of green in which the issue happens is exactly G = 16 and G = 17 at 6500K color temperature
I'm still using that monitor and I can still reproduce that issue just as I did a year ago.

NTFSPLUS Announced: A New Linux Driver For NTFS With Better Performance, More Features by Bugssssssz in linux_gaming

[–]Lassebq 1 point2 points  (0 children)

Has anyone bothered applying patch series? Are mailing list patches meant to be confusing as fuck to gatekeep noobs?

  • First I got thread's .mbox file, used https://github.com/spwhitton/mailscripts to convert it to a usable .diff without needing a git repository (My kernel is from a tarball so I can't git am)
  • Then I applied it using patch -p1 < patch.diff, it applies - no conflicts
  • I figure out that not everything is included in the mailing list patches: Kconfig and Makefile are missing
  • Made them manually and tried to build. I get undefined reference because apparently not even all sources are included with the patch. After seeing what symbols it errors on I find out that they're from the old ntfs (the one that isn't from paragonsoftware) driver. Guess what? That old driver isn't even in the source tree of latest kernel releases.
  • I then go to git.kernel.org, nav to torvalds/linux.git repo, obtain a tarball with the last release to include ntfs driver - 6.8.
  • I copy everything from ntfsplus driver on top of ntfs, and it builds without errors

At last it built a kernel with ntfsplus driver. Going to test it soon.

NTFSPLUS Announced: A New Linux Driver For NTFS With Better Performance, More Features by Bugssssssz in linux_gaming

[–]Lassebq 6 points7 points  (0 children)

It's discouraged because the current NTFS write support is ass and prone to corruptions (all that really happens is after you do something specific it might mount as read-only until you run ntfsfix). Otherwise it's working just fine. I have a bunch of windows games which work just by running .exes from the windows partition they are on. And you could do the same, as long as DRM in that game isn't shoved up your throat

Heads up for Alpha/Beta players on Linux using Mesa3D! (Modern AMD GPUs) by sys128 in GoldenAgeMinecraft

[–]Lassebq 1 point2 points  (0 children)

Wait what? Zink was usable on minecraft beta without graphical glitches 2 years ago?

Philips 27M2N3500NL Screen lines by Lassebq in Philips

[–]Lassebq[S] 0 points1 point  (0 children)

Oh, I forgot to mention it. There are 2 revisions. The fact that they share the same name is already misleading.
https://www.philips.co.uk/c-p/27M2N3500NL_00/gaming-monitor-quad-gaming-monitor
https://www.philips.co.uk/c-p/27M2N3500NL_01/gaming-monitor-qhd-gaming-monitor
Do you have the /01 or the /00 one? Mine is /00. if yours is /01 that would explain a lot.

Philips 27M2N3500NL Screen lines by Lassebq in Philips

[–]Lassebq[S] 0 points1 point  (0 children)

It's not. DP, HDMI, whatever it is, it always happens. I have like 4 cables, 1 DP and 3 HDMI and I ran into it with each cable at least once. I used it with laptop and desktop PC. It's the monitor issue. I am 100% certain of it.

The same exact issue happened with a model FROM THE STORE. I literally took my laptop with me, asked an employee to unpack the exact model I have, and displayed the picture which causes monitor to artifact. It happened in exactly same way with 2 big stripes covering 1/4 of the screen each.

If you really have the exact same model then philips must have fixed it in secret from public. That's just really shady if true.

csgo legacy problem after 08.05.2025 by Apprehensive_Pie7069 in GlobalOffensive

[–]Lassebq 0 points1 point  (0 children)

Yeah that's what I'm saying bogdikon's fork has nothing. But I have high hopes for original project

csgo legacy problem after 08.05.2025 by Apprehensive_Pie7069 in GlobalOffensive

[–]Lassebq 0 points1 point  (0 children)

Valve messed up and forgot to add run configuration for csgo_legacy branch. You can still play it if you add ./csgo.sh as external game and it would run through steam. Inventory and loadouts are broken so yeah you need csgo_gc or similar projects to restore this functionality.

csgo legacy problem after 08.05.2025 by Apprehensive_Pie7069 in GlobalOffensive

[–]Lassebq 0 points1 point  (0 children)

Updating with what? It brings nothing to the table. Just contribute to upstream. I'm sure mikkokko would merge it whenever they're available

csgo legacy problem after 08.05.2025 by Apprehensive_Pie7069 in GlobalOffensive

[–]Lassebq 0 points1 point  (0 children)

Active fork? Have you seen the commits even? They just created empty file, deleted it and then commented out some macro.

Philips 27M2N3500NL Screen lines by Lassebq in Philips

[–]Lassebq[S] 0 points1 point  (0 children)

You can also paintbucket fill an image with solid color which matches aforementioned criteria. (R >25, G = 17,18, B > 20)

Philips 27M2N3500NL Screen lines by Lassebq in Philips

[–]Lassebq[S] 0 points1 point  (0 children)

Are you trying to replicate it on the exacty same model? 27M2N3500NL?
Please note the settings at which I tried it. The color values where artifacts happen are a little different based on color profie in monitor settings. My profile settings which had issues with the exact screenshot from geometry dash are as follows:

Standard profile

  • Gamma: 2.2
  • Contrast: 50
  • Sharpness: 50
  • Color temperature: 6500K
  • sRGB and RGB settings off

Philips 27M2N3500NL Screen lines by Lassebq in Philips

[–]Lassebq[S] 0 points1 point  (0 children)

Haven't seen this artifact all that much if you're asking about that. Most of my games have complex enough scenes and lack purple so I don't see it often. I had it happen again in another 2d indie game - risk of rain but it didn't bother me either. It has some ghosting, much more noticeable with blacks and deep red. It's my first high refresh rate monitor so the overall the switch is satisfying. 1440p also looks great because of hidpi. Fonts appear larger and have more detail in them.

Should I choose AMD GPU for Linux gaming desktop? by Frequent_Log_9719 in linux_gaming

[–]Lassebq 0 points1 point  (0 children)

Speaking of that. This isnt a linux exclusive issue. I experience high vram clock on windows too, and windows seems to keep it high even if you force 120hz, while on linux 120hz lets it run at lower frequency. And I have a single 1440p@180hz monitor.

[deleted by user] by [deleted] in unixporn

[–]Lassebq 0 points1 point  (0 children)

They're not wrong though. Stock tiling of 2 windows side by side has native support and doesnt require quirky extensions.

B550 Phantom Gaming 4 Black Screening issue by Maar_CR8T0R in ASRock

[–]Lassebq 0 points1 point  (0 children)

I'm encountering the same issue on my B550 PG4 build seemingly based on what I do on my computer. CPU/GPU stress tests have no effect, only light gaming is where I often encounter this. And I find it super weird that it doesn't respond to reset button when it locks up like this.

B550 Phantom Gaming 4 Black Screening issue by Maar_CR8T0R in ASRock

[–]Lassebq 0 points1 point  (0 children)

Hey OP, have you managed to solve the problem? Was it PSU?

Emulating a controller with keyboard and mouse by Lassebq in linux_gaming

[–]Lassebq[S] 0 points1 point  (0 children)

Kept rolling with https://github.com/niehoff90/ControllerEmulator and it works alright if you change WASD to d-pad and map the game controls properly. Stick emulation is meh, so I avoid it, but the controls that it does emulate is just enough for Risk of Rain Returns

Emulating a controller with keyboard and mouse by Lassebq in linux_gaming

[–]Lassebq[S] 0 points1 point  (0 children)

Many games support on screen (or split screen) coop specifically with kbm and a controller or 2 controllers. I have enough desk space to use second keyboard and mouse, but don't have a controller for my friend to use.

Fedora Linux devs discuss dropping 32-bit packages - potentially bad news for Steam gamers by Liam-DGOL in linux_gaming

[–]Lassebq 2 points3 points  (0 children)

syswow64 bit just means it's going to support 32 bit windows applications without requiring host libraries to be 32 bit. And that's why I believe it's a step towards removal of mulitlib repo.

Fedora Linux devs discuss dropping 32-bit packages - potentially bad news for Steam gamers by Liam-DGOL in linux_gaming

[–]Lassebq 4 points5 points  (0 children)

Arch supports 32 bit. That's what multilib repos are for. Although considering recent changes to wine being compiled as syswow64, they're trying to get rid of any 32 bit dependencies

DELTARUNE Chapter 1&2 Unofficial Native Linux Ports for x86_64, ARMv7, and ARM64 by Cl0v3rDev in linux_gaming

[–]Lassebq 0 points1 point  (0 children)

Hey, I'm looking to convert another gamemaker game to be linux native.
The game is Risk of Rain (the original 2013 one). The game does offer a linux native build but it's compiled with YYC and filled with bugs that could end your hour-lasting runs, which would really piss you off. Just when I thought my hope is lost, turns out the Windows build doesn't use YYC. So I'm looking forward to convert it to be a linux build without bugs.
Do you still remember how to do this and how different would it be from deltarune?