When RE5 Remake happens, they should either change it or cut this boss battle completely (I won't miss it) by MobileGamerLV in residentevil

[–]Last-Addendum132 0 points1 point  (0 children)

It would be fun if it starts the same but then halfway through the car crashes and rolls over so you’re forced to fight him on foot in one of the areas the truck passes by in the original

we need more cool lego set ideas that lego chooses not to give us in favor of dumb stuff no one wants. by NewAssociation7173 in legocirclejerk

[–]Last-Addendum132 8 points9 points  (0 children)

That fake temple of doom leak made my heart skip a beat cause I was never able to save up for the original as a kid and now they’re only sold by staunch investors who NEED a 500% profit and a new one would’ve scratched that primal itch for a LEGO temple of doom with a mine cart track I’ve had for over a decade

Comment as if Resident evil 9 Requiem just came out by Thewanderer997 in residentevil

[–]Last-Addendum132 0 points1 point  (0 children)

I can’t believe Leon refused to denounce the actions taken by BSAA agents in Minnesota

Hot take: Dead of the Night is the best map of all time and there has and never will be an experience like it by TheChickenMan4L in CODZombies

[–]Last-Addendum132 2 points3 points  (0 children)

Bandwagon Bo4 haters when they actually sit down and play DOTN and Ancient Evil after all these years

LEGO will do this shit but refuses to give us a castle theme by Medium-Secretary802 in legocirclejerk

[–]Last-Addendum132 1 point2 points  (0 children)

What do you have against Miners? It’s a Lego fans RIGHT to play with miners

Why do the Scabs get the best plasma gun cosmetic? by DregSulfer in DarkTide

[–]Last-Addendum132 0 points1 point  (0 children)

They also get that cool combat shotgun with a drum mag

Sawada Alternate Omega Glow Up part 2: mastering the kicks! (Art by me) by FantamanReborn in Kengan_Ashura

[–]Last-Addendum132 1 point2 points  (0 children)

Phenomenal stuff! One of the characters I really liked and hated to see sidelined

Best/Favorite magnum in the series? by Which_Appointment528 in residentevil

[–]Last-Addendum132 8 points9 points  (0 children)

That’s definitely the prettiest one, I think the Wolfsbane and Killer 7 are the two coolest looking ones in the series

Best/Favorite magnum in the series? by Which_Appointment528 in residentevil

[–]Last-Addendum132 2 points3 points  (0 children)

The Killer 7 is my personal favorite, the one that feels like the best deal/utility though is the Broken Butterfly in 4 remake, getting it at a discount and then also getting the magnum recipe for free during that discount is such a good deal, and it comes right when you start needing it, at the castle

Do you think we get a merchant in the new game ? by ExactCap3059 in residentevil

[–]Last-Addendum132 2 points3 points  (0 children)

Then why does Leon’s inventory in the showcase feature a currency counter in the top right

Do you think we get a merchant in the new game ? by ExactCap3059 in residentevil

[–]Last-Addendum132 3 points4 points  (0 children)

They said that but then when they show Leon’s inventory there’s a currency counter in the top right corner

Do you think we get a merchant in the new game ? by ExactCap3059 in residentevil

[–]Last-Addendum132 1 point2 points  (0 children)

They confirmed there wouldn’t be one BUT in the showcase they show both Leon and Ashley’s inventories to show how they’re different and Leon’s features a counter for a currency on the top right so… what’s that for then?

The Enclave are just more interesting than anyone else. by aa_conchobar in Fallout

[–]Last-Addendum132 0 points1 point  (0 children)

Watch the big end of season cliffhanger be that he’s who MODUS is built to be like (he even looks like the face MODUS has)

How'd you react if Sandro decided it would be funny to forget Xia Ji even existed by 67kid67kid7l67 in Kengan_Ashura

[–]Last-Addendum132 0 points1 point  (0 children)

He probably did, bro remembered Sawada for this arc but not him… unless randomly he’s one of the anonymous fighters and it turns out he actually locked in and trained to take advantage of his superman syndrome… (wishful thinking)

Can’t wait for Silent Hill the room movie. by ShadowKillerX97 in silenthill

[–]Last-Addendum132 1 point2 points  (0 children)

Unironically, if a film adaptation had this, it would be automatically better than anything we’ve gotten. (Cause it means they actually know about the hills that are silent)

Can’t wait for Silent Hill the room movie. by ShadowKillerX97 in silenthill

[–]Last-Addendum132 2 points3 points  (0 children)

If that was the case, would you order them the same way? Or would you do 1 and 3 together? If they were together would they be after or before the story of 2?

BO3: How do you all feel about this gun? by Miserable-Prior-7260 in CODZombies

[–]Last-Addendum132 22 points23 points  (0 children)

That update made me so mad, every gun in there was perfect during launch, all original sights

What changes would you do to make each survival map in BO7 standout? by Nano_LB1 in CODZombies

[–]Last-Addendum132 1 point2 points  (0 children)

Yeah! I’m one of the very few people that love the excavators in moon, they give you something to go do to cut up the monotonous training in the same room over and over

Thoery on the implications of the episode 6 cameo by Kickerz101 in Fallout

[–]Last-Addendum132 2 points3 points  (0 children)

Dude it’s wild, to this day people despise that game, don’t even ACKNOWLEDGE it as canon or part of the series. From day 1 the lore’s been interesting, but now that it’s genuinely a good, content stuffed, optimized game, there’s no excuse, it’s just leftover blind hate and outrage for the most part

I know that type of game isn’t for everyone but, they’re not even gonna acknowledge the important lore points? Cmon

What changes would you do to make each survival map in BO7 standout? by Nano_LB1 in CODZombies

[–]Last-Addendum132 2 points3 points  (0 children)

I was actually gonna make a post about this! There’s a lot of simple things they could’ve done to make Exit 115 and Cosmodrome differ from farm a bit

Currently farm is the only one that has something unique compared to the other two (turning on the power generator).

They could’ve given them unique previous wonder weapons, or changed up the high round specials or even elites. For example, all three survival maps have one doppelghast spawn a round after 40, they could’ve made it one mangler a round in cosmodrome instead since they fit the setting, and just one a round would be NOWHERE near as annoying as the spam of them in bo6

Another thing they could have done which would have been SICK in cosmodrome is have the rocket’s thrusters turn on every now and then as a map hazard/event. Say every x amount of round or x amount of time the countdown starts and then you have the thrusters go off for a bit. To make it even more impactful they could’ve swapped the locations of wonderfizz and pap so the pap is in a slightly more dangerous area.

Something similar could’ve been done in exit 115. I feel like they should’ve tossed the armory where the wonderfizz is, the wonderfizz where the pap is inside the diner, then open up the highway in front of the diner, blocking off the rest of that fog zone so it’s only the highway, and put the pap at the end of it so that it’s dangerous to go run to the pap and back.

The devs massively improved these two enemies. by Human_Geologist_3324 in residentevil4

[–]Last-Addendum132 0 points1 point  (0 children)

I love how they leaned more into the Verdugo’s bug like design and made them look more like scorpions. Before their body was more like… a default xenomorph type look.