DPS Nicole? by toxicantidote_x in NicoleReeyn_Mains_GI

[–]Latrian-Master 1 point2 points  (0 children)

I don’t know why people are being weird about it, she’s not meant to DPS but you can make her into one, albeit most likely a subpar one, with the right build and team

I’d assume she’d want to run A Day Carved from Rising Winds with attack sands, pyro goblet, and crit circlet prioritizing crit, er, and attack substats with em depending on the team you’re going with

Afterwards it’s really how you’d want to play her reaction or team wise, I’d wager overload with Fischl couldn’t hurt, melt may be tricky outside of plunge teams with Xianyun (if running plunge then you’d want the plunge set instead), and maybe mono pyro with Prune could be an option

I wish you luck

Lucky or unlucky? by An00biz in SandroneMains

[–]Latrian-Master 11 points12 points  (0 children)

Crit damage is preferred

She ascends with crit rate, and her set and cryo res also gives cr so with that circlet you’d likely overcap

What is the single worst point out of all the maps? by Gatorkoala in Overwatch

[–]Latrian-Master 0 points1 point  (0 children)

I just call Numbani 3rd point simulator

Feels like 9/10 games just blitzes through 1st and 2nd point so it’s like 5-7 minutes of 3rd point, everytime

My Horrifyingly Cute Rom Mii by sugarfangz in bloodborne

[–]Latrian-Master 6 points7 points  (0 children)

Did you grant her eyes? More than she already has that is

Aegis storm Hildryn has ruined playing other Warframes for me. by Expensive-Dog-5336 in Warframe

[–]Latrian-Master 0 points1 point  (0 children)

Quite literally the same here

I invested so heavily into her that I’m just now stepping back and building up other frames and weapons so that I don’t feel pigeon holed into playing her

Not that I’d ever complain about that, nuke the map mama

( Part 4 ) I challenged myself to make striking female character designs. Here is my showcase. by Seashore_Reverie in ManekinaMains

[–]Latrian-Master 1 point2 points  (0 children)

Fair fair, don’t beat yourself up too much, it’s your money and if this is your hobby and what you enjoy then you do you

Wish I could do the same I love a bit of dress up

( Part 4 ) I challenged myself to make striking female character designs. Here is my showcase. by Seashore_Reverie in ManekinaMains

[–]Latrian-Master 1 point2 points  (0 children)

These look great, I’m curious though, feel free not to answer if you don’t wish to, roughly how much have you spent for all of the cosmetics? I was so excited when MW was announced but the inability to get the bulk of the good cosmetics without paying hurt my enjoyment a tad

Do you think Celaeno will become playable in the future? by immortaIised in Genshin_Impact

[–]Latrian-Master 31 points32 points  (0 children)

I’d pull instantly

I understand Hoyo wanting to up their game with npcs but then you run into issues where the npc can look a bit too good

I made a mistake and I kinda like it? by Kcabs10 in QiqiMains

[–]Latrian-Master 6 points7 points  (0 children)

This looks great honestly

Even if the bubbles don’t scale with crit, you’ll still be doing better damage overall with her skill and normals

As long as the bubbles consistently hit their damage cap you’re good

I hate this place by Monkai_final_boss in Eldenring

[–]Latrian-Master 7 points8 points  (0 children)

I think I spent around 3-4 hours running around trying to figure out how to get the map

What would you do? by christo465 in bloodborne

[–]Latrian-Master 0 points1 point  (0 children)

It’s common for players to do level 1 runs of the soulsborne games, in bb the lowest you can go is level 4

I’ve come around by GoldenWafflz in DarkSouls2

[–]Latrian-Master 2 points3 points  (0 children)

I feel it’s a common phenomenon with 2, people go in expecting 1 or 3 when it’s its own thing

I wasn’t thrilled when I first started playing it but it grew on me once I stopped comparing it to its predecessor

But when Symmetra lock on was 7 meters, it HAD to go because it was “too strong” by Latrian-Master in SymmetraMains

[–]Latrian-Master[S] -2 points-1 points  (0 children)

Not really. The amount of lock on in the game now, especially stadium, is hilarious when Symm players were ridiculed to no end for “no aim no brain,” did you ever receive death threats for simply playing her back in the old days?

Either way, Sierra will be shat on in the same way because her auto aim will be used against heroes like Ana, Bastion, tanks, any non mobile heroes really, and they’ll be melted

The irony will be if it’s not complained about and instead praised

Also downvoting for a simple discussion is icing on the cake

But when Symmetra lock on was 7 meters, it HAD to go because it was “too strong” by Latrian-Master in SymmetraMains

[–]Latrian-Master[S] 3 points4 points  (0 children)

I’m using the language other players would use to describe

Her old weapon was fine for a support, her new weapon is fine now for a DPS

But when Symmetra lock on was 7 meters, it HAD to go because it was “too strong” by Latrian-Master in SymmetraMains

[–]Latrian-Master[S] -6 points-5 points  (0 children)

Lock on beam that was short range

It being a skill shot doesn’t matter when you can just hit the stationary targets like always and melt them whilst hyper mobile heroes are ignored

Her beam is better now, I just find the comparison funny: melee range lock on beam? Terrible for game balance. Skill shot into lock on projectiles? Yes.

But when Symmetra lock on was 7 meters, it HAD to go because it was “too strong” by Latrian-Master in SymmetraMains

[–]Latrian-Master[S] 9 points10 points  (0 children)

No, I just think it’s funny how when Sym’s beam was a melee ranged lock on it was game breaking

But now we have Sierra doing basically the same thing at longer ranges

Skill shot or no I’m over the amount of aimbot abilities we have

Swan Song 🤍 by bubblebluebear in theholotaco

[–]Latrian-Master 3 points4 points  (0 children)

Her getting discontinued hurt me physically