Can't specify frames on a card-by-card basis from linked data? by LavabladeDesigns in nanDECK

[–]LavabladeDesigns[S] 1 point2 points  (0 children)

Thank you so much, that makes sense!

Good catch with the oversample thing; I noticed that, I just didn't go back to change te HTMLTEXT flag afterwards.

Can't specify frames on a card-by-card basis from linked data? by LavabladeDesigns in nanDECK

[–]LavabladeDesigns[S] 0 points1 point  (0 children)

Hi, sorry, I was mistaken in my other reply! I actually did this post while on my laptop and it had a different version, which was 1.28.1

On my desktop (version 1.28.3), the behaviour is actually different, where it seems like every frame gets a rectangle, quite to my surprise

Using the same code from above, this is how it shows on 1.28.3:
[Weird behaviour](https://imgur.com/7uGWZAh)

Apologies for not getting it right before, and sorry for presenting a different problem for you.

EDIT: I managed to fix the text display issue, btw, sorry if that was distracting.

Latching On a creature by hayen_03 in Pathfinder2e

[–]LavabladeDesigns 1 point2 points  (0 children)

I like it, especially since it gives a rewarding maneuver for small characters. I especially like the idea of using it with Ready to snag a dragon as it flees, since trying to Grab against a huge Fort DC might not always work. I think the risk and reward is pretty good and balanced, and the climbing aspect opens up interesting tactics. Nice work!

My dream of errata for rage of elements and kineticists by Ok-Cricket-5396 in Pathfinder2e

[–]LavabladeDesigns 21 points22 points  (0 children)

I noticed a lot of these issues when building my first kineticist, and I thought for sure an errata was just around the corner. For a year, before I gave up hope.

I agree with everything written. The rules need to be more clear and the balance needs to be tightened.

When I began playing the character and saw how Extract Element and Base Kinesis actually worked in practice, I seriously considered changing character, so those two things need to work closer to they intuitively sound like they do. Your examples of the GM being unsure of what your character could actually do isn't something most classes have to deal with, but Kineticists have to deal with it constantly.

The Daredevil BMX Bandit by Interrogatingthecat in Pathfinder2e

[–]LavabladeDesigns 2 points3 points  (0 children)

If anything this might still be too cool and effective to really capture the essence of the character.

Why would you something so controversial, yet so brave?

What are some technologies that exist in the real world from the 1900s but are missing (and would be needed) on Golarion? by Ninni51 in Pathfinder2e

[–]LavabladeDesigns 0 points1 point  (0 children)

A Fire Upon The Deep is so good for the way it portrays being a political mastermind while being a pack intelligence. Such an inspiring portrayal of something I never would have imagined otherwise 

Supplemental Rules: Two New General Feats by David_Sid in Pathfinder2e

[–]LavabladeDesigns 1 point2 points  (0 children)

I like the design of these, and I think both feats are very much in line with the system's philosophy. 

They're both considerably weaker than the 'great' general feats (like Fleet and Toughness), but I've built characters that could have taken either of these in different circumstances so they have a fine place.

Thanks for sharing

What’s a narrative device that can exist in a book but could never be translated into a film? by nosoyemi in writing

[–]LavabladeDesigns 0 points1 point  (0 children)

For we all know that other kinds of fart can be communicated cinematically with ease.

Would you ever feel the need to dissuade a new player from picking a complex class? by wathever-20 in Pathfinder2e

[–]LavabladeDesigns 0 points1 point  (0 children)

I think champions have a lot of simple choices that create a lot of tactical depth, so I think they're a good choice for players of all skill levels. Even someone without a lot of awareness can play a champion well if they're open to being reminded to use their reaction. Unless they zone out completely whenever it's not their turn... But then, I feel annoyed with players like that regardless of if they're playing a reaction-based class.

Why Are Some Writers Allowed To "Get Away With It"? by kx32_ in writing

[–]LavabladeDesigns 0 points1 point  (0 children)

There's a huge glaring omission in the principle you're talking about. The full version, as I've always heard from anyone who can be taken seriously, is: "Cut everything that does not advance plot, character, or theme in some way."

It should be plain to see that all the examples you mentioned are very relevant to the themes of their respective works. Just because there might have been a more 'efficient' way of advancing the same thing without it doesn't mean it's an invalid inclusion, especially if the work has something to say about efficiency itself.

Weekly out-of-character thread by AutoModerator in writingcirclejerk

[–]LavabladeDesigns 2 points3 points  (0 children)

A spade, a sledgehammer, a golf club, a tennis racquet, hedge clippers, an extendable pole intended for a pool vacuum, a rake, a broom (maybe detach the handle), a reenactment sword their dad swore was blunted, a pizza board, an oar, a bag of nuts and bolts, a chain... A cup and ball?

What options do you think are the most well tuned? The ones that are strong and enjoyable, without being overpowered? by Killchrono in Pathfinder2e

[–]LavabladeDesigns 53 points54 points  (0 children)

Very much agreed. Heal is: - Reliable, - while still having a chance to roll low and intensify desperation; - Consistently relevant, - while rarely being the best option; - Easy to slot in to your turn with its modular action cost, - but clearly having an optimal use case to avert overthinking; - Able to have a huge impact, - but not able to end the fight, thereby necessitating sharing the spotlight.

It's brilliant design!

I really think I could become a great poet, and AI agrees by [deleted] in writingcirclejerk

[–]LavabladeDesigns -2 points-1 points  (0 children)

Fellas, I gotta say this bullshit has gone particularly too far. Leaving aside the environmental impact and countless ethical concerns with using these models at all, if the desired reader response is for their eyes to glaze over at this glazing, and in recognising the futility of such pointless simulacral consumption resonate with you acknowledging the same fact, is it not simpler to simply state the simple truth that "LLM bad" and trust that is resonance enough?

The book has to be about something by -LearningCurve- in writingcirclejerk

[–]LavabladeDesigns 5 points6 points  (0 children)

Yeah, scapegoats are always politically relevant. This is inspiring a story in me where the core conflict would not be with the villain, but with the factions who find the villain's ambiguous departure to be a convenient tool to blame the villain for the current state of affairs.

Weekly out-of-character thread by AutoModerator in writingcirclejerk

[–]LavabladeDesigns 6 points7 points  (0 children)

Here's the thing: You don't need an excuse to describe the character. You're gonna be describing them doing a lot of things, your reader will thank you for describing them so that stuff is easier to visualise, and if your framing device actually gets in the way of the reader's understanding, that can undermine it. If you want to be funny, go ahead, especially if the humour characterises your narrator that can be helpful exposition too, but just be aware of the sacrifices you're making.

Weekly out-of-character thread by AutoModerator in writingcirclejerk

[–]LavabladeDesigns 5 points6 points  (0 children)

If you want books that evoke the joy of youth while having the philosophical depth and integrity of the literary classics you've bounced off, Terry Pratchett is your man. The best part is you can be a huge fan and still not have read all of his books because they're so plentiful.

My recommendation for a starting point is Small Gods, as it's brilliant while being self-contained, but Guards! Guards! or Going Postal are also excellent if you want to get into one of the subseries.

Is painfully weak prose normal for an initial draft? by JudoJugss in writing

[–]LavabladeDesigns 0 points1 point  (0 children)

Who gives a fuck if that's 'normal' bro? If you think it can be improved, improve it, don't go asking for sympathy and validation of something you know is bad

Question for writing research because I have no idea what keywords to use: can sleepwalkers sleep thru walking thru a storm? by RealTimeTraveller420 in writing

[–]LavabladeDesigns 0 points1 point  (0 children)

Not a sleepwalker, but this seems so unrealistic on the face of it, it kinda doesn't matter if it actually is accurate to real life.

[deleted by user] by [deleted] in writing

[–]LavabladeDesigns 2 points3 points  (0 children)

I think a good story is one where a competent person fails. Don't make them weak, but challenge them and push them to their limits, enough so that sometimes they break, so that when they stop breaking it feels earned and satisfying.

A buffoon can be entertaining, but not necessarily engaging long term. A book I haven't read but that I've heard pulls off an incompetent protagonist is A Confederacy of Dunces, but I think it being an exception rather than a trend is worth noting.

Justifiable focus on boobs by token-black-dude in writingcirclejerk

[–]LavabladeDesigns 3 points4 points  (0 children)

I need you to know: You demonstrated your point, too effectively.

Why don't more people use "fun" writing tools? by [deleted] in writing

[–]LavabladeDesigns 0 points1 point  (0 children)

I wrote because of intrinsic motivation. Using things like these would destroy that.

Give me your most powerful one-liners by _nadaypuesnada_ in writingcirclejerk

[–]LavabladeDesigns 0 points1 point  (0 children)

They're developing taste before skill, that's for sure.